Added and tested new navmesh, collissions, pathways, triggers, blueprints…
Temporary removed harbor and university maps
Fixed LOD flickering lights at mountains map
Updated Cthulhu’s tentacle physics
Updated jurassic map (lighting, effects, scenery)
Updated inventory tasks
Updated Shoggoth cinematic (voice volume, character glitch)
Fixed several visual glitches
Fixed a bug where the player character wasn’t teleporting at final scene
Fixed a bug where the player character wasn’t teleporting at permafrost scene
Fixed a bug where the player character was stuck at cave map
Please take in count that with every new update new glitches and errors are expected to appear, if you experience any issue during gameplay please report it at the forums / website, thanks in advance!
Preview new Antarctic Map
Greetings! Here to show you a quick preview of the new HD Antarctic Map designed for the game
Greetings! a content update version 2.5.20 has just been released, here are the general details:
New Models & Graphics:
-Added over 144 new static 3D models / props
-More than 100 new Materials & textures
-Updated general level scenery (base camp, lake’s camp…)
-Fixed general bugs, updated collisions and visual glitches
-Updated lightmaps, postprocessing effects and ambient fogs
-Updated default engine streaming pool size (4000)
-Fixed FPS stability at Storm maps, updated LOD’s
-Fixed a movement stuck bug at cave map
-Added warm spot at base camp cabin
Beta Update 2.5.10
Greetings! update 2.5.10 for beta version has been released.
Updates & Fixes:
-Updated lighting and reflection captures at dyer’s office
-Updated lighting and ambient/fog at harbor map
-Base Camp lights rebuilt, updated terrain and materials
-Cave lighting and reflections updated
-Updated material specularity / roughness at some models / characters
-Fixed flickering lighting errors at mountains map and LOD’s
-Fixed LOD’s distance draw at some maps
-Fixed some pawn’s physics
-Some stationary lights have been changed to dyamic
-Fixed collisions at some actors / meshes
Beta Update 2.5.0
Here are the details from our latest Beta version update 2.5.0, Enjoy!
Optimization improvements:
-New lighting system and updated lightmaps
-Uncapped Framerate, stabilized FPS
-All LODs have been rebuilt for all levels
-Default Engine Post-processing settings updated
Changes and additions:
-Now you need to find the hammer at the cave in order to extract the sample
-New static 3D models & textures
-Updated some animation timings
-Updated collisions at certain areas
-Updated particle effects at some levels
-Updated Sounds
-Fixed ingame bugs where you fall trough floors / textures
-Fixed some visual glitches
-Fixed Autosaves at certain levels
Read our Interview at PcGuru
Greetings, here to show you our latest text interview at PcGuru, attached are the layout from the article and the interview (HUN) and the english interview, enjoy!