At the Mountains of Madness cover
At the Mountains of Madness screenshot
Genre: Shooter, Adventure, Indie

At the Mountains of Madness

Beta update 2.6.1



New Beta update 2.6.1 has been released, enjoy!



https://www.youtube.com/watch?v=-zCZfO4TnGM

Major changes include:


  • Fixed a bug where some autosaves where setting the player in a wrong place

  • Updated freeze camera effect / texture

  • Updated postprocess settings at several maps

  • Updated cinematics, ambient and fog settings

  • Updated lighting & light maps at levels / matinees

  • Updated physics for some character models

  • Updated pathways

  • More new scenery materials & textures

  • Fixed collissions at new maps, rebuilt geometry & navmeshes

  • Fixed several map performance errors / warnings

Watch Chills Playing Beta 2.6 Update!

https://www.youtube.com/watch?v=JjraPHHsLX4&t=2s

Beta update 2.6.0

https://www.youtube.com/watch?v=_8XtlmpqTqs

Greetings! Beta update 2.6.0 has just been released, major changes include:


  • New terrains: Updated level design / terrains for base camp and storm maps.
  • Added Loading screen maps (will be updated to show where player is located)
  • Updated Field Of View (setting will be added to options in upcoming updates)
  • New models, materials, textures & art
  • Updated sounds, scenery, cinematics, explosions, post-processing effects, particles…
  • Added and tested new navmesh, collissions, pathways, triggers, blueprints…
  • Temporary removed harbor and university maps
  • Fixed LOD flickering lights at mountains map
  • Updated Cthulhu’s tentacle physics
  • Updated jurassic map (lighting, effects, scenery)
  • Updated inventory tasks
  • Updated Shoggoth cinematic (voice volume, character glitch)
  • Fixed several visual glitches
  • Fixed a bug where the player character wasn’t teleporting at final scene
  • Fixed a bug where the player character wasn’t teleporting at permafrost scene
  • Fixed a bug where the player character was stuck at cave map


Please take in count that with every new update new glitches and errors are expected to appear, if you experience any issue during gameplay please report it at the forums / website, thanks in advance!

Preview new Antarctic Map

Greetings! Here to show you a quick preview of the new HD Antarctic Map designed for the game

Resolution 7016 x 4960 300 ppi


Full preview


Beta update 2.5.40



Greetings! a quick update to version 2.5.40 has been released:

New cinematic level:

-Added a new level and cinematics for third matinee at library map

-New models, terrain, effects, lighting, music...

Updates:

Fixed a important bug where you couldn't advance at mountains map (library)

Updated lighting at Jurassic map, effects and ambient (wip)

Updated scenery models / terrain at Lake's camp map

Updated hierarchical LOD's at mountains map

Fixed framerate at mountains map

Updated texts & some animations

Beta update 2.5.30



Greetings! Beta version has just been updated to version 2.5.30, major changes include:

Changes & Additions:

-Main menu updated (models, skysphere, skylight, effects & materials)

-Added new 3D models (star spawn, static meshes)

-Added new BSP meshes and materials at some levels

-Updated materials

-Updated general fringe effect / saturation

-Updated model LOD's

-Fixed general collisions / blocking volumes

-Fixed Framerate at Base camp / Lake's camp (updated models)

-Fixed Framerate at storm maps (updated models)

-Fixed a bug at mountains map where player wasn't able to advance

-Fixed a bug at storm map where player was falling trough floor

-Updated levels, ambient, lighting, post-processing effects...





Beta Update 2.5.20


Greetings! a content update version 2.5.20 has just been released, here are the general details:


New Models & Graphics:

-Added over 144 new static 3D models / props

-More than 100 new Materials & textures

-Updated general level scenery (base camp, lake’s camp…)

-Fixed general bugs, updated collisions and visual glitches

-Updated lightmaps, postprocessing effects and ambient fogs

-Updated default engine streaming pool size (4000)

-Fixed FPS stability at Storm maps, updated LOD’s

-Fixed a movement stuck bug at cave map

-Added warm spot at base camp cabin

Beta Update 2.5.10



Greetings! update 2.5.10 for beta version has been released.

Updates & Fixes:

-Updated lighting and reflection captures at dyer’s office

-Updated lighting and ambient/fog at harbor map

-Base Camp lights rebuilt, updated terrain and materials

-Cave lighting and reflections updated

-Updated material specularity / roughness at some models / characters

-Fixed flickering lighting errors at mountains map and LOD’s

-Fixed LOD’s distance draw at some maps

-Fixed some pawn’s physics

-Some stationary lights have been changed to dyamic

-Fixed collisions at some actors / meshes

Beta Update 2.5.0

Here are the details from our latest Beta version update 2.5.0, Enjoy!

Optimization improvements:

-New lighting system and updated lightmaps

-Uncapped Framerate, stabilized FPS

-All LODs have been rebuilt for all levels

-Default Engine Post-processing settings updated

Changes and additions:

-Now you need to find the hammer at the cave in order to extract the sample

-New static 3D models & textures

-Updated some animation timings

-Updated collisions at certain areas

-Updated particle effects at some levels

-Updated Sounds

-Fixed ingame bugs where you fall trough floors / textures

-Fixed some visual glitches

-Fixed Autosaves at certain levels

Read our Interview at PcGuru

Greetings, here to show you our latest text interview at PcGuru, attached are the layout from the article and the interview (HUN) and the english interview, enjoy!


https://mountainsgame.wordpress.com/2016/10/05/read-our-interview-at-pcguru/