Attack at Dawn: North Africa cover
Attack at Dawn: North Africa screenshot
Genre: Real Time Strategy (RTS), Strategy, Turn-based strategy (TBS), Indie

Attack at Dawn: North Africa

Maps of the Operation Crusader (part 2)

We have just posted a second in the series of maps on Operation Crusader. You will find out how the operation went on and how it ended. These maps, together with full historical article will be added to the game, in the History section for the scenario Crusader. That will give you more insight in the background of the scenario and maybe help you in creating your own plan for the battle.

Check out the maps and read the full article here: Maps of the operation Crusader (part 2)

Interview with Strategy and Wargaming

I had a great interview with Nuno from Strategy and Wargaming! Read all about how Attack at Dawn came into being ːsteamhappyː

Here's part of the story:

Have you worked in any previous wargames before? Or is Attack at Dawn: North Africa your first game?
Oh, I’ve done several games in the past, but this is the first one that will reach the final publishing stage. You know, game development is a very complex business and it takes effort, time, and perseverance to finish these projects. Programming AI (Artificial Intelligence) for strategy games alone is an achievement. Add to it all the work needed for core mechanics, user interface, data storage, and analysis, graphics, sound; not to mention scenario design, balancing, optimization, etc. Most of my projects have started with great enthusiasm and got exhausted after months of clicking on the keyboard. But I’ve approached Attack at Dawn as a serious project from the start. I’ve defined project plans, milestones, and goals, and kept working on them day-in, day-out for more than three years now. And finally, I can see the finish line.

What motivated you to start working on Attack at Dawn: North Africa?
I wanted to make a real-time operational-level wargame. The idea of seeing the units on an operational scale move and the clash was something I haven’t seen before (or not in a satisfactory way at least). And North African theatre seemed the best place to start since the number of troops was limited, and mobile warfare played a very important role.

Read full interview here:
LINK TO FULL INTERVIEW

Release Announced !

Dear friends, we are happy to announce the release of the game for the Spring of 2022 ! Finally, after a long period of testing and upgrading every facet of the game, we are getting close to the finish. There are still some things that need to be polished, but in a couple of months you will be able to play the game yourselves.

To accompany our announcement, we have created a brand new trailer, featuring our latest graphics, user interface and outlook of the game. Enjoy the trailer and see you soon on the sands of North Africa!

[previewyoutube="yo1UdNyBGBk;leftthumb"]