Decreased refraction intensity of rain drops on windows a bit
Fixed reflection quality setting not saving
Removed "No real-time reflections" option
Improved "Low reflections" option
Improved street lights and changed their color
Fixed score jumping too quickly on non-VR version
Tweaked head movement again
v1.0.8.2
I'm releasing this update early because I've found that the speed mode option was not working, it was stuck on the "medium" option.
Changes:
Tweaked head movement on acceleration
Fixed Speed mode option and added a "Slower" mode
Added a medium road width option
Fixed fireworks (they were not showing up)
Rendering optimizations by adding LOD to traffic cars and environment
v1.0.8.1
This is a quick update for the feedback received.
In the next update I'll be looking into optimizing the Forest and City environments with reflections enabled. Please let me know how good/bad your frame rate is in VR with reflections enabled! And also what you would like to see done next!
Added a separate highscore for each setting combination
Internal cleaning up (removed over 8700 lines and 1.4GB)
Fixed light halos
Small fixes
v1.0.8.0
I've taken a break from the game for a few weeks, but now I'm back with an update! I've been experimenting with the gameplay, but that led me to find out that the original gameplay works the best. I've been trying to make the game feel more realistic by improving the physics, but that makes the gameplay less interesting as I end up having to decrease the speed a lot in order to make the car possible to handle. So I've decided to only keep the original physics and focus on improving them instead. I've managed to move the old physics into the new map generation, which means I will still have more freedom in improving the environments.
I was trying out new things, because the game was starting to feel way less interesting than it was at the very beginning. And now I think that the reason was it becoming too easy. The points didn't seem important and you could crash as much as you like. So I've decided to bring back the game ending on a crash. Instead of getting a highscore, now you get a percentage of your progress on song length and beats collected. This makes the game way more intense and fun in my opinion.
Changes:
fixed windshield refraction view distortion bug
fixed the head position being wrong on game start
made the rain drops disappear after a while
replaced highscore with progress percentages
tweaked the map generation a lot
increased the road generation distance
optimizations
split drifting into a separate mode
made the game end on a crash
made the road more narrow
made track analysis more accurate
moved non-VR camera inside the car
changed non-VR controls to use the mouse instead of keys
removed boost
removed new physics to focus on the original physics
removed online multiplayer
removed traffic cars
removed endless mode
removed getaway mode
lots of small tweaks and bug fixes as always
https://www.youtube.com/watch?v=WzNulP7Fc5Y
v1.0.7.0 Non-VR update
Changes:
Added support for playing without VR
Added (optional) reflections
Optimized the Classic mode
Classic: Improved collisions
Bunch of various tweaks (including drifting, visuals, etc)
https://www.youtube.com/watch?v=WQK-oMi0lBA
v1.0.6.1 Notes
A quick update adding a requested feature.
Added a "Force Neon" toggle
Some fixes
v1.0.6.0 Getaway update
I wasn't very active for the most part after the last update, sorry about that. I was experimenting with a new mode (Getaway), in which you're protecting yourself with a weapon that fires automatically on the beat. I've decided to release it now to see what everyone thinks about it.
Added a new experimental mode "Getaway"
Realism: Made the gravity "more realistic"
Realism: Removed the invisible walls
Realism: Tweaked the handling more
Tweaked beat detection
Bug fixes (fixed falling outside the map in Realism)
Let me know what you would like to see done next!
v1.0.5.3 Multiplayer update
Added 2 player co-op online multiplayer (should be played on LAN or a really low ping)
Improved song loading analysis
Added a traffic cars count slider
Tweaked and fixed a bunch of things
v1.0.5.2
Realism: Significantly increased the speed and improved handling