-You can choose "perks" in your character selection screen.
-40 perks added.
-new hotkey: Hold "Crtl" while pressing build button: choose location of a workshop/resource. (idea submited by tuti250)
-The dark elves are no longer in the Aurora faction.
-New playable race: "Astalan" (created for the crowdfunder "Aelfyr")
-Soldiers are more expensive.
-The experience gained by attacking is the inverse of attack speed.
-"War Horses" and "Unicorns" are no longer give xp to stamina. (Thanks to tuti250)
-minor bugs corrected.
V1.3.6 - Corrections
-Some modifications in AI editor. Several corrections for the custom AIs
-New option in skirmish: "Power". This option increase the characteristics of villagers and monsters.
-8 new tools: "adjustable wrench", "chainSaw", "frying pan", "mallet", "scissors", "two hand saw", "wicker basket", "wooden bucket".
-1 new monster: "wolf".
-5 new custom AIs: "artilleryman", "Aurora", "dark knight", "druid", "ranger".
-New tab in options: "interface". You can disable the "inventory shorcuts bar".
-Upgrade the 'Adobe Air framework' from version 23 to version 25.
-minor bugs corrected.
V1.3.5 AI improvement
-New AI Editor. (The button is on the right of your "character informations")
(in futur versions, these custom AIs will replace current AIs)
-New keyboard shorcuts bar. "Shortcut" button added on items in your inventory.
-2 new monsters : black bear & werewolf.
-when characters kill animals, they automatically gather resources on its carcass.
-Default FrameRate set to 24 ips. It seems that it cause less crash. (thanks to Teralitha)
-health xp in fight decreased.
-health restoration bonus decreased.
-mount bug corrected. (thanks to BoxingBud & Stevepunk)
-shift with popup menu in inventory corrected.
-'House button' in first missions disabled.
-AIs don't use tools as weapons.
-xp for 'dragon beath staff' corrected.
-abandonned 'power armors' stay in savegames.
-attack of 'spiked helmet' corrected. (thanks to DeNarr)
-keyboard shortcut 'A' when your dead corrected. (thanks to Teralitha)
-steel cannot be bought before Steam Age in the market. (thanks to Teralitha)
-other bugs corrected.
No update in December
I have not finished the next update : "custom AI".
With the approach of Christmas, I lack of time and I will not publish an unfinished update that could bring new bugs.
Sorry and thank you for your understanding. I'm working alone on Aurora Dusk.
Happy holidays to you and your families!
V1.3.4 Weapons animations
- weapons are displayed over characters when they attack.
There are 4 different weapon animations : "slash", "shoot", "magic" and "thrust".
- new workshop: 'power armor workshop'
- new armor: 'worker power armor'
- new skills: 'power armors' and 'power armors mechanical'
- attack of 'steam trooper' changed from 100 to 75.
- circles and shadows are wider when you ride a mount.
- elemental damages of 'flame blade' corrected.
- a bug when you switch your main character corrected.
- giving temporary effect corrected.
- age shift in savegame corrected.
- some other minor bugs corrected.
V1.3.3 Resistances.
- resistances added.
Each weapon have different damages : 'physical', 'missile', 'magic', 'slashing', 'crushing', 'piercing', 'ice', 'fire', 'light', 'death', 'electricity' and 'explosion'.
Golems, buildings and undeads are death resistant.
Wooden buildings and armors are vulnerable to fire magic.
Undeads are vulnerable to light magic.
Metallic armors and golem are vulnerable to electricity. Wooden armors are resistant to electricity.
Cristal buidlings, golems and armors are magic resistant.
All buildings and golems are vulnerable to explosion weapons.
- new animal : boar.
- new items : 'golem shatterer', 'summer sword', 'amulet of magic resistance', 'ring of fire resistance', 'boots of the north'.
- can change "interface size" in options. (only available in a game)
- maps in 'survival mode' are wider. (64x64 => 128x128, 96x96 => 160x160)
- Add team color in 'skirmish mode'.
- German translation: more texts translated.
- Multiplayer with Hamachi: auto-detect of games corrected.
- Auto restoration of a characteristic can be enabled/disabled with right-click. (buttons on left top)
- Multiplayer: 'player names' always display over characters.
- 'player names' are displayed over characters when you select your companions with 'Tab'.
V1.3.2 Local multiplayer added.
- Local multiplayer added.
You can play with friends in Local Area Network. You must use Hamachi to play online.
Multiplayer is still in beta. It will be improved in next updates.
For the moment, you can only select team 1 and choose 1 character when you join a game.
- "Blind effect" from light spells do "-25% Attack & -25% Defense" instead "-50 Attack"
- in "custom survival mode", you can set "number of waves" up to 99.
- "delete" keyboard shortcut doesn't allow to destroy "resources" and "animals".
- more German translation added. (Thanks to Joshua Wesen)
- several bugs corrected.
V1.3.1
V1.3.1
- new incomplete translation: German. (Thanks to Joshua Wesen)
- shadows added under characters.
- new dark spell: nightmare. (allow to summon a temporary powerfull horse)
- bugs corrected on starting 'adventure' and 'skirmish' modes.
- bug corrected when you switch from a dead companion to a alive companion.
- scrolling corrected when you switch character.
V1.3.0.1 (28 July)
- can select starting point on the map in skirmish mode.
- bugs corrected when you use companions (characteritic restoration and equipment shortcuts)
- bug corrected when you command soldiers/golems.
V1.3.0 Play with more than 1 character
- You can play with more than 1 character in "custom survival" or "skirmish" mode.
Use "companions" button to select many companions before starting a game. You need to create new characters to accompany you.
In game, there is a new button to switch character. (with "tab" keyboard shortcut)
You can select your character with "F1", "F2", "F3"... keyboard shortcuts
You can draw a rectangle to select several characters and give simultaneous order : plant resources, construct buildings, create items...
All your characters gain xp and can be played as main character or as companion.
There no limits. You can create and select more than 20 characters. If you have select too many character, the population of the village increase.
- you can give items and resources to other villagers.
- you can toggle camera lock with a new button on the top right. (with "Y" keyboard shortcut)
- new house "military casemat" which give health bonus.
- new item "backpack" which allow to carry more resources (leather goods workshop)
- new item "archer gloves" which give bonus to "bows" skill (leather goods workshop)
- mission 0 remade.
- keyboard shortcuts are displayed on several buttons.
- new information panel on the home screen.
- bug "all boutons on the top left" corrected.
- update to Adobe Air 22.
V1.2.4
- several critical bugs corrected.
- light magic blind enemies (-50% attack for 5 secs)
- (beta) new option in "game" tab : population x2
- other minor corrections.