Autopsy Simulator cover
Autopsy Simulator screenshot
Genre: Simulator, Adventure, Indie

Autopsy Simulator

Autopsy Only Mode PTE is out now! 💉

Hey Pathologists,

We're excited to announce that our PTE for Autopsy Only Mode is now live on Steam!

In our PTE, players can experience a pre-alpha version of our new Autopsy Only Mode game mode. Before we explain how to join the PTE, we want to make the community aware that the PTE uses a pre-alpha build. This version is in early development, which means you may run into bugs and issues during our PTE.

NOTE: Our PTE is currently in English Only. We'll be looking to add more languages soon, but as this is a pre-alpha build the game mode is in English only. AOM will feature more languages in full release!

We wanted to grant the community access to this pre-alpha build to gather your feedback regarding the game mode. We plan to make changes to the game mode based on your PTE feedback from Steam Discussions, our Autopsy Simulator Discord and our social channels!



PTE TIMINGS & INFO:


📅 OUT NOW!
⌨️ Play a Pre-Alpha build of Autopsy Only Mode
🧑‍💻 Available to all Steam owners of Autopsy Sim!


How to join our PTE


Good news- we've made joining the PTE simpler for all Steam users!

To join the PTE, head to the BETA tab in the properties of Autopsy Simulator in your Steam Library. Once here, select the 'None' drop down and an option named 'Autopsy_only_preview' will appear. Select this option from the drop-down and opt-into the AOM PTE branch!



Here are the full steps to access the AOM PTE:
  1. Go to your Steam Library
  2. Right Click on Autopsy Simulator
  3. Click on Properties
  4. Select the BETAS tab on the left
  5. Select the 'None' drop down in the top right of the Beta menu.
  6. Select 'Autopsy_only_preview' in the drop down menu.
  7. Click on "Opt-into: Autopsy_only_preview"
  8. Autopsy Simulator should now be downloading an update for Autopsy Only Mode! If not, simply quit and restart Steam.

PTE Known Issues


As our PTE is a pre-alpha build of Autopsy Only Mode, we're releasing a playtest build with some known issues. We've listed these issues below, with workarounds available incase you run into any of these bugs.

The team working on Autopsy Only Mode are hard at work to fix these issues and improve the game mode ahead of future playtests and the full release of Autopsy Only Mode!

Known Issues List

Softlock Issues:
Issue: Lungs can become doubled lungs that softlock the player after cutting them in Autopsy Only Mode
What to do: Lungs can be moved to the cutting board but cutting them causes a softlock, avoid cutting the lungs – the mini game may be failed safely.

Issue:When smoking is the cause of death, the Trachea is missing on cutting table causing a softlock.
What to do: When taking out the trachea, if the clipboard states that the cadaver was a smoker, avoid cutting it.

Issue: After finishing a blood test, if you quickly interact with another object or pull away from the blood test the game can softlock.
What to do: When finishing blood test with microscope, avoid quickly pressing the left mouse button. The cursor icon can be visible and still cause a softlock, so wait until your character's point of view has returned before left clicking.

Issue: The pipette screen can occasionally softlock.
What to do: The pipette may stay in the players control after completing the mini game, which blocks moving on. If happens it should be safe to restart the game mode.

Issue: Checking blood under a microscope occasionally softlocks the game.
What to do: If the blood under the microscope freezes, try to exit with right mouse button. If this continues, restart via the pause menu.

Issue: Restarting the organ mini game may block the player from interacting with other objects.
What to do: Don’t spam any buttons when re-interacting with organ after failing mini game.


Other Issues:

Issue: Players are still able to make photos of injury marks after cutting the head open in Autopsy Only Mode.
What to do: For a fully immersive experience start every autopsy by doing photos.

Issue: If players remap their buttons, some menus will open but not close.
What to do: Button mapping is still being worked on, avoid remapping buttons.

Issue: Camera can be opened during Pipette screen.
What to do: Pressing F opens camera at the same time, but does not affect the test and it can be completed safely

Issue: Button prompts can be visible and do not change when button remapping in Autopsy Only Mode.
What to do: Button mapping is still being worked on, avoid remapping buttons.

Issue: Controls submenu and all options inside react to inputs with a delay in Autopsy Only Mode.
What to do: Button mapping is still being worked on, avoid remapping buttons

Issue: Entering Pause Menu and pressing Back while interacting with the cadaver makes parts of the interface disappear.
What to do: Do not press Back (default on keyboard is RMB) while in the pause menu.

Issue: Shadow resolution cannot be change in graphic settings
What to do: The shadow resolution option may be still accessed via Main Menu settings, but the shadow settings are still being worked on.

Issue: After operating on the cadaver, players are still able to make a general photo in Autopsy Only Mode.
What to do: For a fully immersive experience start every autopsy by doing photos.

Issue: Some voice-overs have a "Skip" prompt in the lower right corner when this option is yet to be configured in Autopsy Only Mode.
What to do: Button mapping is still being worked on, at the moment it is safe to try and press the skip button (it does not affect the gameplay).

The team working on Autopsy Only Mode is working hard to fix these issues for future playtests and for Autopsy Only Mode's release!

Join our Discord server! ✅


Our new dedicated Discord server for Autopsy Simulator the best place to report bugs, issues and provide your feedback during our PTE! We're looking for community feedback around the game loop and key features of Autopsy Only Mode, so we can improve AOM before it's full release.

Join the Autopsy Simulator Discord today! 🖤





https://store.steampowered.com/app/1283230/Autopsy_Simulator/

We hope you enjoy our PTE for Autopsy Only Mode. We're excited to see your feedback and continue to improve our simulation-based game mode for Autopsy Simulator! 🖤

Keep up to date with Autopsy Simulator


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Autopsy Only Mode PTE begins tomorrow! 🔪

Hey Pathologists,

We are excited to announce that our PTE for Autopsy Only Mode arrives tomorrow on Steam!

Before we get into the key information, we want to make the community aware that tomorrow's AOM PTE will feature a pre-alpha build. Our PTE AOM build is an early development of our new game mode, which means that you may run into bugs and issues during tomorrow's PTE.

We'll be sharing a list of current known issues with the community ahead of time. We're also using this period to collate feedback surrounding the game loop of Autopsy Only Mode and the simulation gameplay mechanics, before the new game modes release!

PTE TIMINGS & INFO:


📅 Thursday 26th September

⏰ Begins at 6PM BST

⌨️ Play a Pre-Alpha build of Autopsy Only Mode

🧑‍💻 Available to all Steam owners of Autopsy Sim!



We are looking forward to our community having a hands-on experience with AOM and gathering community feedback before the full launch of our new game mode.

What is a PTE?


A Public Test Environment is a version of the game available for download that lets you play unreleased, alpha/beta-phase content. By running a PTE, we’ll test our game modes' new features, scoring system, gameplay mechanics and bug searching. It’s also important to note that the content in our PTE may contain issues and incomplete features, as it will be an alpha build.

How do I join the PTE?


Tomorrow, we'll provide the community with a branch code for Autopsy Simulator which will grant players access to Autopsy Only Mode. Once you've added the branch code to Autopsy Simulator in your Steam library, you'll have access to our AOM alpha build.

Here are the steps of how to add a branch code to Autopsy Simulator, ready for you tomorrow:
  1. Go to your Steam Library
  2. Right Click on Autopsy Simulator
  3. Click on Properties
  4. Select the BETAS tab on the left
  5. Input the branch code (this will be provided on PTE launch day) and click "Check Code"
  6. If the code is correct, it should say "Success! Beta unlocked" below the box. Click on "Opt-into: Name_of_the_branch"
  7. Autopsy Simulator should now be downloading an update for Autopsy Only Mode! If not, simply quit and restart Steam
Tomorrow at 6pm BST, we will confirm the PTE branch code on Discord and Steam News, allowing all Steam owners access to playtest Autopsy Only Mode through the branch code steps above.

Join our Discord server! ✅


In the meantime, we have a new dedicated Discord server for Autopsy Simulator. Our Discord is the best place to report bugs, and issues and to provide your gameplay feedback during our PTE!

Join the Autopsy Simulator Discord today! 🖤





Our plans for future PTE's


We plan to frequently update the PTE branch as our development progresses with our new game mode! As this happens, we'll make sure to keep the community informed regarding build changes through Steam News, Autopsy Sim social media platforms and our new Discord server!

https://store.steampowered.com/app/1283230/Autopsy_Simulator/

See you tomorrow for the start of our PTE! 👋

Keep up to date with Autopsy Simulator


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Devlog #19 - Autopsy Only Mode developments and AOM PTE arriving late September

Hey Pathologists,

Today, we're providing the latest update around our Autopsy Only Mode game mode, our Public Testing Environment, and how players will join our PTE. In our last Devlog, we revealed our plans for a PTE for Autopsy Only Mode. We're happy to announce that our PTE for AOM is on track for a playable beta build in late September!

We are looking forward to our community having a hands-on experience with AOM and gathering community feedback before the full launch of our new game mode.

New PTE Details


Today, we'd like to announce that the PTE will be open to all who own Autopsy Simulator on Steam!

On PTE launch day, we'll provide the community with a branch code for Autopsy Simulator, which will grant players access to Autopsy Only Mode. Once you've added the branch code to Autopsy Simulator in your Steam library, you'll have access to our AOM beta build.

Here are the steps of how to add a branch code to Autopsy Simulator, ready for you in late September:
  1. Go to your Steam Library
  2. Right Click on Autopsy Simulator
  3. Click on Properties
  4. Select the BETAS tab on the left
  5. Input the branch code (this will be provided on PTE launch day) and click "Check Code"
  6. If the code is correct, it should say "Success! Beta unlocked" below the box. Click on "Opt-into: Name_of_the_branch"
  7. Autopsy Simulator should now be downloading an update for Autopsy Only Mode! If not, simply quit and restart Steam
Later this month, we'll let the community know about the confirmed date for the PTE for AOM. On PTE launch day, we'll provide the branch code where all players will be able to playtest our new game mode!

An update on Autopsy Only Mode


Since our last Devlog, our team has been focusing on Autopsy Only Mode's development to bring more simulation gameplay to Autopsy Simulator! Today, we have some news updates and screenshots to share from our alpha build of AOM.

Firstly, the team has been focused on implementing new assets into Autopsy Only Mode, adding new voice-overs for the game mode, adjusting the current mini-games and adding new mini-games to Autopsy Simulator for AOM. Our current focus is to implement changes and improvements that elevate the simulation gameplay for our new game mode.

New Cadavers to dissect


In our last Devlog, we announced that Autopsy Only Mode will bring three new and varied cadavers to Autopsy Simulator. The team has been working hard on the new Cadavers, and we're happy to share two concept screenshots below! 👇


Each time you dissect a cadaver, there will be eight possible causes of death, with seven generic causes of death across all cadavers and three unique causes of death, one per cadaver.

We've also implemented fourteen decoy causes of death. Decoy causes of death include injuries or harm. They are meant to cause misdirection to the player whilst developing the narrative of the events unfolding as you progress through the autopsy.

We've implemented decoy causes of death to add more randomness to the game mode and increase AOM's replayability. We will cover more about this new feature in a future Devlog!

Changes to the Clipboard 📋


We've also made alterations to the Clipboard which now contains the Crime Scene Police Report in AOM. This has had a total revamp for the new game mode, and now contains integral information about the cadaver and randomised photographs from the event of the crime.

This folder will also contain the victim's information, the condition of the scene and the condition of the body. All factors above are completely randomised for each game of AOM. This information will assist the player in coming to their conclusions in the autopsy room.


Join our new Discord server! ✅


In case you missed it, we recently launched a new Autopsy Simulator Discord server! This is a dedicated server to Autopsy Simulator, which we will be using to provide integral community updates, announce information on Autopsy Only Mode, and collate community sentiment during our late September PTE!

Join the Autopsy Simulator Discord today! 🖤





Grab a sharp discount! 🔪


Autopsy Simulator is currently 20% OFF on Steam until 16th September. It's the perfect time to pick up the game, as our PTE is right around the corner!

https://store.steampowered.com/app/1283230/Autopsy_Simulator/

Keep up to date with Autopsy Simulator


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Join the new Autopsy Simulator Discord server!

Hello Pathologists,

Today, we've launched our new Discord server for Autopsy Simulator! With our Autopsy Only Mode PTE right around the corner, we're excited to have a new server for Autopsy Simulator. We'll be using this server in the upcoming weeks to provide more details over the Public Testing Environment for our new simulation focused game mode!

The team are hard at work on Autopsy Only Mode and we're excited to show more of the game mode to you all. We're looking forward to involving the community in the development of AOM in September, with the Discord being a big part of gathering feedback during the PTE!



Autopsy Only Mode - Public Testing Environment


ICYMI, last month we announced that our Public Testing Environment will arrive for Autopsy Only Mode in September. The introduction of this PTE provides an opportunity for the community to playtest our AOM update, with our team gathering community feedback around the game mode update before the update’s full release. We aim to involve the community as much as we can in the development of Autopsy Only Mode!

We've chosen to run a PTE before the full release of AOM to ensure the update lives up to the community's expectations, and so that the new game mode releases in the best state possible.


Read more about the PTE in our recent Devlog:https://steamcommunity.com/games/1283230/announcements/detail/4352249693737871630

We'll have more updates regarding the PTE and more information to share around Autopsy Only Mode very soon! We cannot wait to see your reactions to AOM and hear your thoughts on the new game mode in September.

See you soon for the PTE! 🔪

Keep up to date with Autopsy Simulator


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Devlog #18 - New Development Partners, AOM Info & PTE Announcement

Hello Pathologists,

Today, we’re bringing you a new Devlog detailing more about the future of Autopsy Simulator. In this Devlog, we’ll discuss our new development partners and provide a well-requested news update regarding our Autopsy Only Mode future update.

An update on Development Partners for Autopsy Simulator



Before speaking about the future of Autopsy Simulator, we’d like to provide the community with an update regarding Autopsy Simulator's development partners. Woodland Games are no longer the active development team working on Autopsy Simulator. Team17 Digital would like to thank Woodland Games for their dedication to developing Autopsy Simulator over the last four years and for their efforts to bring Autopsy Simulator: Dead Memories to Steam.

Team17 Digital has partnered with Epiphany Games to develop Autopsy Simulator’s Autopsy Only Mode update. Epiphany Games has a proven track record of delivering high-quality content and has previously worked with Team17 on several titles, including the console adaptations of DREDGE. We’re thrilled to work with Epiphany Games again to bring future updates to the Autopsy Simulator community.

An update regarding Autopsy Only Mode



Last month we discussed a handful of Austopsy Only Mode's features. This included AOM's focus on simulation gameplay, randomised causes of death in the game mode and players being graded and scored by performance in the Autopsy Room.

Today, we have more information to provide regarding the new game mode!

In Autopsy Only Mode, players will become a student Pathologist and will be scored based on a set of specific criteria, which includes:
  • The flow of the Autopsy: Ensure all areas of the internal and external examinations were conducted. If some procedures or areas were skipped, players will be docked points from their final score.
  • Player’s carefulness: Players will need to consider their options, as planning which examinations will be needed and performance in mini-games will all affect a player’s final score in AOM. Unnecessary examinations will prove costly, as incorrect examinations will negatively impact player’s scores.
  • Final cause of death judgement: Select the correct cause of death for the cadaver and you will gain points and a better final rank.
  • Clean-up: High quality and effective stitching of the cadaver will score players more points.
Since our launch last month, we’ve heard players' feedback about the fixed state of the causes of death in Autopsy Simulator: Dead Memories. This will be different in Autopsy Only Mode, with players being able to select the cause of death for each cadaver.

In Autopsy Only Mode, there will be three varied cadavers to dissect with ten total causes of death across the game mode. The causes of death are split between two categories, with seven generic causes of death across all cadavers and three unique causes of death, one per cadaver. When players begin their game in AOM, there will be eight possible causes of death for each body. Start the external exams, plan your next steps, track possible causes, conduct internal exams, find the correct cause of death and close the body by stitching it up!

Autopsy Only Mode will score players on their performance during the autopsy. The team working on AOM will be reworking mini-games, allowing for enhancements to be made to the tools and the scoring system. This will provide more precise scoring and will allow for the failure of certain mini-games. Players need to be as efficient as possible whilst in the autopsy room by cutting organs precisely without wonky skull cutting or off-centre organ dissection, taking useful polaroid photographs during the investigation stage and more!

Public Testing Environment Announcement


PTE arriving September for Autopsy Only Mode


Today, we’re announcing our Public Testing Environment will arrive for Autopsy Only Mode in September. The introduction of this PTE in September provides an opportunity for the community to playtest our AOM update, with our team gathering community feedback around the game mode update before the update’s full release. We aim to involve the community as much as we can in the development of Autopsy Only Mode!

What is a PTE?


A Public Test Environment is a version of the game available for download that lets you play unreleased, beta-phase content. By running a PTE, we’ll test our game modes' new features, scoring system, gameplay mechanics and bug searching. It’s also important to note that the content in September may contain issues and incomplete features, as it will be a beta build.

How can I be a part of the PTE?


When we’re closer to September, we’ll have further details regarding the Public Testing Environment – including information on how to be a part of our Autopsy Only Mode PTE! We've chosen to run a PTE before the full release of AOM to ensure the update lives up to the community's expectations, and so that the new game mode releases in the best state possible!

Our Commitment Moving Forward


Lastly, we'd like to thank the community for all their feedback and passion towards Autopsy Simulator since our launch last month! We also want to assure you that the development team are hard at work creating Autopsy Only Mode and we are excited to involve the community in AOM's development during our PTE, to achieve the best update possible for Autopsy Simulator!

We'll be sharing more news around the update between now and our PTE in September and look forward to showcasing more from our Autopsy Only Mode in more frequent Devlogs.

Keep those Scalpels sharp Pathologists and see you soon! 🔪

Keep up to date with Autopsy Simulator


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Devlog #17 - Autopsy Only Mode, Future Plans & our words on Dead Memories

Dear Pathomorphologists,



Today, we want to discuss: our future free content update Autopsy Only Mode, which will bring more simulation gameplay, and clarify the differences between Dead Memories and the upcoming Autopsy Only Mode.

Before jumping into the points of the Devlog above, we want to thank the community for all the feedback around Autopsy Simulator since our launch yesterday. We want to reassure you all that we're hearing your feedback around simulation gameplay, our narrative mode Dead Memories, AOM's future features, and more. All of your feedback and suggestions here on Steam are monitored and raised to the team working on Autopsy Simulator.

Autopsy Only Mode


Firstly, we want to discuss Autopsy Only Mode, the upcoming free update to Autopsy Simulator! Yesterday, we announced our Autopsy Only Mode is now in development, bringing a new sandbox-style game mode to Autopsy Simulator. Below is some key information regarding our upcoming game mode:

- Autopsy Only Mode takes place in the morgue only, with players able to interact with items and tools in the morgue's key rooms. This includes the Laboratory, Storeroom, and the integral area, the Dissection Room.

- This content update will focus on simulation gameplay, with players' Autopsy Examinations being scored in a grading system. Your score will be determined by several variables including the timing and speed of your work, the flow of the autopsy, performance in tests, and more. Tests in Autopsy Only Mode can be failed, which will have a larger effect on your final scoring.

- Autopsy Only Mode features randomised causes of death. It's your aim to examine the body, conduct external and internal tests, and correctly verify the patient's cause of death. Then it's time to close and stitch up the body before discovering your final score!

Dead Memories


We'd also like to use this Devlog to clarify the features of Dead Memories, our standalone game mode which released yesterday:

- Dead Memories is a story based game mode. You play as Jack Hanman, a middle-aged pathologist. After a career downfall and the loss of your beloved wife, you live each day exhausted. One day during a post-mortem, you find a relic of your past hidden inside a body. Now, it feels like something just won’t let go. Follow the journey of Jack, a practice pathologist and unravel the mystery of both the patients deaths' and discover more about Jack's life, which has taken a turn for the worst.

- Our story mode is a blend of two contrasting genres- Psychological Horror and Medical-Sim gameplay. This game mode is narrative-driven, with five bodies to dissect, and contains several horror moments and jumpscares throughout.

- Dead Memories contains five hours of content, with the story mode containing multiple endings.

- Dead Memories is our standalone game mode for launch which contains five hours of content, with Autopsy Only Mode implemented in an upcoming free update. Autopsy Only Mode brings more simulation gameplay in the future, with more details found below!

More details around our story mode development focus can be found in our previous Devlog #15: https://steamcommunity.com/games/1283230/announcements/detail/4155203895320417328?snr=2___

We're excited to bring our 'Autopsy Only Mode' to our game and know the community is eager to see more details of this game mode soon! We hope you'll be patient with us while our team works hard to improve Autopsy Simulator and work on our upcoming content update, which will see more simulation gameplay added to our game!

We'll have more details to share about Autopsy Only Mode soon- until then, keep those scalpels sharp! 🔪

Keep up to date with Autopsy Simulator


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Autopsy Simulator Launch News I Autopsy Only Mode: Now in Development!

Hello Pathologists, Happy Autopsy Simulator Day 🥳💉 We hope you're enjoying your first playthrough Autopsy Simulator, as our horror medical-sim hybrid released an hour ago on Steam! It's incredible seeing your first reactions to our game and our standalone story mode, which we're been working hard on over the last few years!

Today, we'd like to celebrate our launch day by sharing some news that we know the community is eager for. We'd like to confirm that 'Autopsy Only Mode' is now in development ✅

We'll have more details to share with the community soon, but we're excited to share the AOM development news with you all. For now, we hope you're enjoying stepping into Jack's shoes in Dead Memories and enjoying your Autopsy Simulator experience!

ICYMI, Autopsy Simulator is OUT NOW on Steam!




About Autopsy Simulator


Autopsy Simulator will see players study realistic case files, created in collaboration with real-world forensic practitioners, to help guide their examinations and dissections. Utilising medically authentic tools and procedures, players will learn all they can about the deceased before solving the mystery of their deaths.

https://store.steampowered.com/app/1283230/Autopsy_Simulator/

Player Support


Run into an issue with Autopsy Simulator? Get in touch with our Support Team here!

Feedback


Please leave any feedback regarding Autopsy Simulator in our Steam Discussions or in our Woodlands Games Discord server.

We hope you enjoy your first examinations in Autopsy Simulator today! 👋

Keep up to date with Autopsy Simulator!


Autopsy Twitter
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Autopsy Simulator is OUT NOW on Steam!

It's time to pick up your scalpels, Pathologists! 🔪👀 We're excited to announce that Autopsy Simulator is out now on Steam! We want to thank you all for following our journey over the last four years. We hope you enjoy your first playthrough of our Autopsy Simulator: Dead Memories today!

In Autopsy Simulator, you'll step into the shoes of Jack Hanman, a pathologist with a troubled past. In the standalone story mode, you'll follow Jack's gripping story as players unravel the mysteries behind each autopsy, in an unsettling atmosphere. The story mode offers a unique combination of simulation and horror narrative, with engrossing autopsy mechanics and spine-chilling developments.


We are thrilled for players to experience this rather unusual simulator. With Autopsy Simulator, we've crafted a true to life yet chilling experience that immerses players in the grim reality of forensic investigation. From the cold, sterile rooms of the morgue to the unsettling sights and sounds of the autopsy table, every moment is designed to evoke a sense of dread and fascination. Prepare to delve into the darkest recesses of the human body and mind.

We'll also have some launch day celebratory news to share with you all, later today! 🥳

About Autopsy Simulator


Autopsy Simulator will see players study realistic case files, created in collaboration with real-world forensic practitioners, to help guide their examinations and dissections. Utilising medically authentic tools and procedures, players will learn all they can about the deceased before solving the mystery of their deaths.


Key Features


🫀 Gruesome anatomical detail


As Autopsy Simulator was created in collaboration with real-world forensic practitioners, you'll be tasked with dissect anatomically accurate bodies.


💉 Medically certified autopsy procedures


Perform autopsy examinations using a range of procedures and tools authentic to real-world practice. Players will learn all they can about the deceased before solving the mystery of their deaths.


📂 Realistic true crime scenarios


Study a range of case files designed by real-life pathomorphologists and forensic doctors, then use what you learn to guide each autopsy.


🔍 Narrative-driven story mode with simulation gameplay


In Autopsy Simulator: Dead Memories, you'll follow a gripping personal mystery while performing medically accurate autopsy procedures vetted by a certified pathologist.


Player Support


Run into an issue with Autopsy Simulator? Get in touch with our Support Team here!

Feedback


Please leave any feedback regarding Autopsy Simulator in our Steam Discussions or in our Woodlands Games Discord server.

We hope you enjoy your first examinations in Autopsy Simulator today! 👋

https://store.steampowered.com/app/1283230/Autopsy_Simulator/

Keep up to date with Autopsy Simulator!


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Devlog #16 - Gold Master, Autopsy Tools & Final Development Progress

Dear Pathomorphologists,



We're extremely pleased to announce that Autopsy Simulator has gone gold! We want to begin by thanking you all for supporting us- it's been a long development journey since the creation of Autopsy Simulator, which has spanned over the last four years. We genuinely appreciate your patience whilst we've been making our psychological horror simulator game the best it can be! The gold master of the game is ready for players to experience on 6th June and we cannot wait to see your first impressions of Autopsy Simulator!

Alongside this news, we have new screenshots from our gold master build to share with you all! 👀 But before we jump into this, we want to run the community through all the main tools you have at your disposal in the Autopsy Room.

Autopsy Tools


Magnifier


After documenting the cadaver in the condition it arrived with the Polaroid camera, we need to take a closer inspection of the areas with external abnormalities before we document these on our report. It's worth remembering the context around the scene of the death. You'll do so via the police report, which you'll read before conducting each autopsy. This allows you to interpret any traces found on the body during the magnifier inspection.

To use the Magnifier tool, select Magnifier on the tool wheel and begin to examine the areas highlighted on the body. In the example below, we're investigating the which seems to contain a bite mark. We'll need to jot that down and inspect this further into the examination.


UV Lamp


Need to check for external traces? The good old UV Lamp is the tool you'll need for conducting external analysis during your autopsy. Select this tool and scan the whole body, looking closely and carefully for any UV ray traces.


Scalpel


Moving from external to internal, we'll need to cut open the body and begin the remainder of the examination. Grab the Scalpel tool to begin cutting. The incision should be in the shape of the letter 'Y'. Use a deep cut to reach the ribs and penetrate the abdominal wall. Once the body is fully cut open, we peel back and separate the skin to perform the internal examination.


Loppers


The loppers are a crucial tool for the internal examination. Use the Lopper tool to remove the ribs from the body. This will allow you to explore the main organs below, including the heart and lungs. (We'd like to say that the loppers have a very satisfying crunch sound.)


Saw


Next up, we have the oscillating saw. Utilise this tool to inspect the brain for abnormalities by opening up the cranium. The cut with the saw is made from ear to ear. After which, remove the skin and the top of the skull and then cut the brain starting from the occipital lobe. In this way, the dura mater of the brain is slowly exposed.



Once the cut of the cranium is complete, we can perform a basic examination of the brain. You may need to examine the brain further by taking a cross-section on the cutting board.


Syringe


Taking samples from the cadaver is useful for toxicological tests. To do so, we select the Syringe tool and draw blood from the key highlighted areas. In the example below, we're taking samples from three organs to be sure of alcohol levels in the body. We draw 5ml of blood from the eyeball, the heart, and the bladder, for later analysis which will rule out or confirm if alcohol poisoning was the cause of death.


Needle


Finished the autopsy and found the cause of death? Once you've added your signature to the Autopsy Summary Report documentation, the case is solved- but for us, this is not the end. We need to close the body and grab the needle tool. Unroll the skin flaps and sew the deceased back up using the 'Baseball Stitch' technique- a strong and quick stitch.



We recently made changes to our Needle tool to enhance its realism! This has been achieved by updating the stitch style and adding a pulled skin effect to this tool.


Alongside the tools above, several pieces of equipment you'll need during specific autopsy examinations are placed around the Autopsy Room, the Laboratory, and even a few in the Cellar. 👀 This includes Microscope Examinations, Fax Machine and PC Database Analysis, Fingerprint Examinations, and more!


Before and After Screenshots


We began working on Autopsy Simulator in 2020, and we've recently flicked back through old files to gather screenshots of our first builds and early concept art to compare this to our gold master! We hope you enjoy these progress images:





👋 That's all for today- we cannot wait to see you on June 6th for the launch of Autopsy Simulator.

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Autopsy Simulator I Release date moved to 6th June 2024

Pathologists,

Over recent weeks, we’ve had an internal development-related issue that has impacted our development of Autopsy Simulator. Due to this, we’ve made the decision to move the release date for Autopsy Simulator to 6th June 2024.

During the extra month, the team will be working to fine-tune the game so we can release the best version of Autopsy Simulator on our new release date. We appreciate this news is not what our community wants to hear. This was a tough decision to make, but it was made with the quality of our final product in mind.

Our aim with Autopsy Simulator has always been to blend two contrasting genres, creating an authentic autopsy experience with twisted psychological horror moments. This shift in release date allows us to meet these aims and add the necessary final tweaks that we are very excited to deliver to you all.

We apologise to everyone looking forward to playing our game next month and hope you’ll continue to follow our development journey as we progress towards our new 6th June launch date.



Stay up to date with Autopsy Simulator


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