Today, we've launched our new Discord server for Autopsy Simulator! With our Autopsy Only Mode PTE right around the corner, we're excited to have a new server for Autopsy Simulator. We'll be using this server in the upcoming weeks to provide more details over the Public Testing Environment for our new simulation focused game mode!
The team are hard at work on Autopsy Only Mode and we're excited to show more of the game mode to you all. We're looking forward to involving the community in the development of AOM in September, with the Discord being a big part of gathering feedback during the PTE!
Autopsy Only Mode - Public Testing Environment
ICYMI, last month we announced that our Public Testing Environment will arrive for Autopsy Only Mode in September. The introduction of this PTE provides an opportunity for the community to playtest our AOM update, with our team gathering community feedback around the game mode update before the update’s full release. We aim to involve the community as much as we can in the development of Autopsy Only Mode!
We've chosen to run a PTE before the full release of AOM to ensure the update lives up to the community's expectations, and so that the new game mode releases in the best state possible.
Read more about the PTE in our recent Devlog:https://steamcommunity.com/games/1283230/announcements/detail/4352249693737871630
We'll have more updates regarding the PTE and more information to share around Autopsy Only Mode very soon! We cannot wait to see your reactions to AOM and hear your thoughts on the new game mode in September.
Devlog #18 - New Development Partners, AOM Info & PTE Announcement
Hello Pathologists,
Today, we’re bringing you a new Devlog detailing more about the future of Autopsy Simulator. In this Devlog, we’ll discuss our new development partners and provide a well-requested news update regarding our Autopsy Only Mode future update.
An update on Development Partners for Autopsy Simulator
Before speaking about the future of Autopsy Simulator, we’d like to provide the community with an update regarding Autopsy Simulator's development partners. Woodland Games are no longer the active development team working on Autopsy Simulator. Team17 Digital would like to thank Woodland Games for their dedication to developing Autopsy Simulator over the last four years and for their efforts to bring Autopsy Simulator: Dead Memories to Steam.
Team17 Digital has partnered with Epiphany Games to develop Autopsy Simulator’s Autopsy Only Mode update. Epiphany Games has a proven track record of delivering high-quality content and has previously worked with Team17 on several titles, including the console adaptations of DREDGE. We’re thrilled to work with Epiphany Games again to bring future updates to the Autopsy Simulator community.
An update regarding Autopsy Only Mode
Last month we discussed a handful of Austopsy Only Mode's features. This included AOM's focus on simulation gameplay, randomised causes of death in the game mode and players being graded and scored by performance in the Autopsy Room.
Today, we have more information to provide regarding the new game mode!
In Autopsy Only Mode, players will become a student Pathologist and will be scored based on a set of specific criteria, which includes:
The flow of the Autopsy: Ensure all areas of the internal and external examinations were conducted. If some procedures or areas were skipped, players will be docked points from their final score.
Player’s carefulness: Players will need to consider their options, as planning which examinations will be needed and performance in mini-games will all affect a player’s final score in AOM. Unnecessary examinations will prove costly, as incorrect examinations will negatively impact player’s scores.
Final cause of death judgement: Select the correct cause of death for the cadaver and you will gain points and a better final rank.
Clean-up: High quality and effective stitching of the cadaver will score players more points.
Since our launch last month, we’ve heard players' feedback about the fixed state of the causes of death in Autopsy Simulator: Dead Memories. This will be different in Autopsy Only Mode, with players being able to select the cause of death for each cadaver.
In Autopsy Only Mode, there will be three varied cadavers to dissect with ten total causes of death across the game mode. The causes of death are split between two categories, with seven generic causes of death across all cadavers and three unique causes of death, one per cadaver. When players begin their game in AOM, there will be eight possible causes of death for each body. Start the external exams, plan your next steps, track possible causes, conduct internal exams, find the correct cause of death and close the body by stitching it up!
Autopsy Only Mode will score players on their performance during the autopsy. The team working on AOM will be reworking mini-games, allowing for enhancements to be made to the tools and the scoring system. This will provide more precise scoring and will allow for the failure of certain mini-games. Players need to be as efficient as possible whilst in the autopsy room by cutting organs precisely without wonky skull cutting or off-centre organ dissection, taking useful polaroid photographs during the investigation stage and more!
Public Testing Environment Announcement
PTE arriving September for Autopsy Only Mode
Today, we’re announcing our Public Testing Environment will arrive for Autopsy Only Mode in September. The introduction of this PTE in September provides an opportunity for the community to playtest our AOM update, with our team gathering community feedback around the game mode update before the update’s full release. We aim to involve the community as much as we can in the development of Autopsy Only Mode!
What is a PTE?
A Public Test Environment is a version of the game available for download that lets you play unreleased, beta-phase content. By running a PTE, we’ll test our game modes' new features, scoring system, gameplay mechanics and bug searching. It’s also important to note that the content in September may contain issues and incomplete features, as it will be a beta build.
How can I be a part of the PTE?
When we’re closer to September, we’ll have further details regarding the Public Testing Environment – including information on how to be a part of our Autopsy Only Mode PTE! We've chosen to run a PTE before the full release of AOM to ensure the update lives up to the community's expectations, and so that the new game mode releases in the best state possible!
Our Commitment Moving Forward
Lastly, we'd like to thank the community for all their feedback and passion towards Autopsy Simulator since our launch last month! We also want to assure you that the development team are hard at work creating Autopsy Only Mode and we are excited to involve the community in AOM's development during our PTE, to achieve the best update possible for Autopsy Simulator!
We'll be sharing more news around the update between now and our PTE in September and look forward to showcasing more from our Autopsy Only Mode in more frequent Devlogs.
Keep those Scalpels sharp Pathologists and see you soon! 🔪
Devlog #17 - Autopsy Only Mode, Future Plans & our words on Dead Memories
Dear Pathomorphologists,
Today, we want to discuss: our future free content update Autopsy Only Mode, which will bring more simulation gameplay, and clarify the differences between Dead Memories and the upcoming Autopsy Only Mode.
Before jumping into the points of the Devlog above, we want to thank the community for all the feedback around Autopsy Simulator since our launch yesterday. We want to reassure you all that we're hearing your feedback around simulation gameplay, our narrative mode Dead Memories, AOM's future features, and more. All of your feedback and suggestions here on Steam are monitored and raised to the team working on Autopsy Simulator.
Autopsy Only Mode
Firstly, we want to discuss Autopsy Only Mode, the upcoming free update to Autopsy Simulator! Yesterday, we announced our Autopsy Only Mode is now in development, bringing a new sandbox-style game mode to Autopsy Simulator. Below is some key information regarding our upcoming game mode:
- Autopsy Only Mode takes place in the morgue only, with players able to interact with items and tools in the morgue's key rooms. This includes the Laboratory, Storeroom, and the integral area, the Dissection Room.
- This content update will focus on simulation gameplay, with players' Autopsy Examinations being scored in a grading system. Your score will be determined by several variables including the timing and speed of your work, the flow of the autopsy, performance in tests, and more. Tests in Autopsy Only Mode can be failed, which will have a larger effect on your final scoring.
- Autopsy Only Mode features randomised causes of death. It's your aim to examine the body, conduct external and internal tests, and correctly verify the patient's cause of death. Then it's time to close and stitch up the body before discovering your final score!
Dead Memories
We'd also like to use this Devlog to clarify the features of Dead Memories, our standalone game mode which released yesterday:
- Dead Memories is a story based game mode. You play as Jack Hanman, a middle-aged pathologist. After a career downfall and the loss of your beloved wife, you live each day exhausted. One day during a post-mortem, you find a relic of your past hidden inside a body. Now, it feels like something just won’t let go. Follow the journey of Jack, a practice pathologist and unravel the mystery of both the patients deaths' and discover more about Jack's life, which has taken a turn for the worst.
- Our story mode is a blend of two contrasting genres- Psychological Horror and Medical-Sim gameplay. This game mode is narrative-driven, with five bodies to dissect, and contains several horror moments and jumpscares throughout.
- Dead Memories contains five hours of content, with the story mode containing multiple endings.
- Dead Memories is our standalone game mode for launch which contains five hours of content, with Autopsy Only Mode implemented in an upcoming free update. Autopsy Only Mode brings more simulation gameplay in the future, with more details found below!
More details around our story mode development focus can be found in our previous Devlog #15: https://steamcommunity.com/games/1283230/announcements/detail/4155203895320417328?snr=2___
We're excited to bring our 'Autopsy Only Mode' to our game and know the community is eager to see more details of this game mode soon! We hope you'll be patient with us while our team works hard to improve Autopsy Simulator and work on our upcoming content update, which will see more simulation gameplay added to our game!
We'll have more details to share about Autopsy Only Mode soon- until then, keep those scalpels sharp! 🔪
Autopsy Simulator Launch News I Autopsy Only Mode: Now in Development!
Hello Pathologists, Happy Autopsy Simulator Day 🥳💉 We hope you're enjoying your first playthrough Autopsy Simulator, as our horror medical-sim hybrid released an hour ago on Steam! It's incredible seeing your first reactions to our game and our standalone story mode, which we're been working hard on over the last few years!
Today, we'd like to celebrate our launch day by sharing some news that we know the community is eager for. We'd like to confirm that 'Autopsy Only Mode' is now in development ✅
We'll have more details to share with the community soon, but we're excited to share the AOM development news with you all. For now, we hope you're enjoying stepping into Jack's shoes in Dead Memories and enjoying your Autopsy Simulator experience!
ICYMI, Autopsy Simulator is OUT NOW on Steam!
About Autopsy Simulator
Autopsy Simulator will see players study realistic case files, created in collaboration with real-world forensic practitioners, to help guide their examinations and dissections. Utilising medically authentic tools and procedures, players will learn all they can about the deceased before solving the mystery of their deaths.
It's time to pick up your scalpels, Pathologists! 🔪👀 We're excited to announce that Autopsy Simulator is out now on Steam! We want to thank you all for following our journey over the last four years. We hope you enjoy your first playthrough of our Autopsy Simulator: Dead Memories today!
In Autopsy Simulator, you'll step into the shoes of Jack Hanman, a pathologist with a troubled past. In the standalone story mode, you'll follow Jack's gripping story as players unravel the mysteries behind each autopsy, in an unsettling atmosphere. The story mode offers a unique combination of simulation and horror narrative, with engrossing autopsy mechanics and spine-chilling developments.
We are thrilled for players to experience this rather unusual simulator. With Autopsy Simulator, we've crafted a true to life yet chilling experience that immerses players in the grim reality of forensic investigation. From the cold, sterile rooms of the morgue to the unsettling sights and sounds of the autopsy table, every moment is designed to evoke a sense of dread and fascination. Prepare to delve into the darkest recesses of the human body and mind.
We'll also have some launch day celebratory news to share with you all, later today! 🥳
About Autopsy Simulator
Autopsy Simulator will see players study realistic case files, created in collaboration with real-world forensic practitioners, to help guide their examinations and dissections. Utilising medically authentic tools and procedures, players will learn all they can about the deceased before solving the mystery of their deaths.
Key Features
🫀 Gruesome anatomical detail
As Autopsy Simulator was created in collaboration with real-world forensic practitioners, you'll be tasked with dissect anatomically accurate bodies.
💉 Medically certified autopsy procedures
Perform autopsy examinations using a range of procedures and tools authentic to real-world practice. Players will learn all they can about the deceased before solving the mystery of their deaths.
📂 Realistic true crime scenarios
Study a range of case files designed by real-life pathomorphologists and forensic doctors, then use what you learn to guide each autopsy.
🔍 Narrative-driven story mode with simulation gameplay
In Autopsy Simulator: Dead Memories, you'll follow a gripping personal mystery while performing medically accurate autopsy procedures vetted by a certified pathologist.
Devlog #16 - Gold Master, Autopsy Tools & Final Development Progress
Dear Pathomorphologists,
We're extremely pleased to announce that Autopsy Simulator has gone gold! We want to begin by thanking you all for supporting us- it's been a long development journey since the creation of Autopsy Simulator, which has spanned over the last four years. We genuinely appreciate your patience whilst we've been making our psychological horror simulator game the best it can be! The gold master of the game is ready for players to experience on 6th June and we cannot wait to see your first impressions of Autopsy Simulator!
Alongside this news, we have new screenshots from our gold master build to share with you all! 👀 But before we jump into this, we want to run the community through all the main tools you have at your disposal in the Autopsy Room.
Autopsy Tools
Magnifier
After documenting the cadaver in the condition it arrived with the Polaroid camera, we need to take a closer inspection of the areas with external abnormalities before we document these on our report. It's worth remembering the context around the scene of the death. You'll do so via the police report, which you'll read before conducting each autopsy. This allows you to interpret any traces found on the body during the magnifier inspection.
To use the Magnifier tool, select Magnifier on the tool wheel and begin to examine the areas highlighted on the body. In the example below, we're investigating the which seems to contain a bite mark. We'll need to jot that down and inspect this further into the examination.
UV Lamp
Need to check for external traces? The good old UV Lamp is the tool you'll need for conducting external analysis during your autopsy. Select this tool and scan the whole body, looking closely and carefully for any UV ray traces.
Scalpel
Moving from external to internal, we'll need to cut open the body and begin the remainder of the examination. Grab the Scalpel tool to begin cutting. The incision should be in the shape of the letter 'Y'. Use a deep cut to reach the ribs and penetrate the abdominal wall. Once the body is fully cut open, we peel back and separate the skin to perform the internal examination.
Loppers
The loppers are a crucial tool for the internal examination. Use the Lopper tool to remove the ribs from the body. This will allow you to explore the main organs below, including the heart and lungs. (We'd like to say that the loppers have a very satisfying crunch sound.)
Saw
Next up, we have the oscillating saw. Utilise this tool to inspect the brain for abnormalities by opening up the cranium. The cut with the saw is made from ear to ear. After which, remove the skin and the top of the skull and then cut the brain starting from the occipital lobe. In this way, the dura mater of the brain is slowly exposed.
Once the cut of the cranium is complete, we can perform a basic examination of the brain. You may need to examine the brain further by taking a cross-section on the cutting board.
Syringe
Taking samples from the cadaver is useful for toxicological tests. To do so, we select the Syringe tool and draw blood from the key highlighted areas. In the example below, we're taking samples from three organs to be sure of alcohol levels in the body. We draw 5ml of blood from the eyeball, the heart, and the bladder, for later analysis which will rule out or confirm if alcohol poisoning was the cause of death.
Needle
Finished the autopsy and found the cause of death? Once you've added your signature to the Autopsy Summary Report documentation, the case is solved- but for us, this is not the end. We need to close the body and grab the needle tool. Unroll the skin flaps and sew the deceased back up using the 'Baseball Stitch' technique- a strong and quick stitch.
We recently made changes to our Needle tool to enhance its realism! This has been achieved by updating the stitch style and adding a pulled skin effect to this tool.
Alongside the tools above, several pieces of equipment you'll need during specific autopsy examinations are placed around the Autopsy Room, the Laboratory, and even a few in the Cellar. 👀 This includes Microscope Examinations, Fax Machine and PC Database Analysis, Fingerprint Examinations, and more!
Before and After Screenshots
We began working on Autopsy Simulator in 2020, and we've recently flicked back through old files to gather screenshots of our first builds and early concept art to compare this to our gold master! We hope you enjoy these progress images:
👋 That's all for today- we cannot wait to see you on June 6th for the launch of Autopsy Simulator.
Autopsy Simulator I Release date moved to 6th June 2024
Pathologists,
Over recent weeks, we’ve had an internal development-related issue that has impacted our development of Autopsy Simulator. Due to this, we’ve made the decision to move the release date for Autopsy Simulator to 6th June 2024.
During the extra month, the team will be working to fine-tune the game so we can release the best version of Autopsy Simulator on our new release date. We appreciate this news is not what our community wants to hear. This was a tough decision to make, but it was made with the quality of our final product in mind.
Our aim with Autopsy Simulator has always been to blend two contrasting genres, creating an authentic autopsy experience with twisted psychological horror moments. This shift in release date allows us to meet these aims and add the necessary final tweaks that we are very excited to deliver to you all.
We apologise to everyone looking forward to playing our game next month and hope you’ll continue to follow our development journey as we progress towards our new 6th June launch date.
Pathomorphologists, Autopsy Simulator will arrive for Steam on 9th May 2024! Put your nitrile gloves on, grab your scalpels, and experience our Medical-Sim Psychological Horror.
In Autopsy Simulator, players dissect anatomically accurate bodies to uncover the cause of death. Navigating the mysteries surrounding each deceased, while armed with authentic tools, detailed case files and accurate procedures created in collaboration with real-world forensic experts.
In Dead Memories, Autopsy Simulator's standalone story mode, players will experience the haunting tale of Jack Hanman and journey through the psychological horror of Jack's personal demons. Our Dead Memories story mode offers a unique combination of simulation and psychological horror elements, merging realistic medical simulation gameplay with spine-chilling moments.
Autopsy Simulator's Key Features:
💉 Medically Certified Autopsy Procedures
Utilise tools authentic to real-world practice and a range of autopsy procedures to dissect anatomically accurate bodies.
🔎 Realistic True Crime Scenarios
Study a range of case files designed by real-life pathomorphologists and forensic doctors, then use what you learn to guide each autopsy.
🥼 Narrative-Driven Story Mode & Simulation Gameplay
Follow a gripping personal mystery while performing medically accurate autopsy procedures vetted by a certified pathologist, all in our standalone story mode- Autopsy Simulator: Dead Memories.
Keep your scalpels sharp, and see you on 9th May for our launch!
Autopsy Simulator - Coming 2024 I Re-Announcement Trailer
Pathomorphologists, Autopsy Simulator will arrive on PC in 2024! We have just revealed this in our new spine-tingling Re-Announcement Trailer, which you can watch below:
About Autopsy Simulator: 💉
Autopsy Simulator will see players study realistic case files, created in collaboration with real-world forensic practitioners, to help guide their examinations and dissections. Utilising medically authentic tools and procedures, players will learn all they can about the deceased before unraveling the mystery of their deaths. Players will control a forensic doctor battling his inner demons while undertaking autopsies in the 1990s.
In the standalone story mode, Dead Memories, players will dive into the story of Jack Hanman. After his life takes a turn for the worse, Jack must battle his inner demons while performing a range of gruesome post-mortem procedures in this narrative-driven psychological horror experience.
Autopsy Simulator Key Features:
Gruesome anatomical detail and medically certified autopsy procedures: Dissect anatomically accurate bodies using a range of autopsy procedures and tools authentic to real-world practice.
Realistic true crime scenarios: Study a range of case files designed by real-life pathomorphologists and forensic doctors, then use what you learn to guide each autopsy.
Narrative-driven story mode with simulation gameplay: In Autopsy Simulator: Dead Memories, follow a gripping personal mystery while performing medically accurate autopsy procedures vetted by a certified pathologist.
Release date soon to follow. Until then, keep those scalpels sharp Pathomorphologists!
It's time to locate and throw on your nitrile gloves, as we have several updates to discuss regarding Autopsy Simulator in Devlog #15! To begin, we'd like to share that our development progress and polishing stage for Autopsy Simulator is going great. We're excited to share more details, screenshots and videos with the community in the upcoming months through more frequent Devlogs.
We also want to update the community regarding our game modes. At launch, Autopsy Simulator will feature a full Story Mode as you play as Jack Hanman, a pathologist and professor with a haunted past. Autopsy Only Mode will not be a feature at the launch of our game. By making this decision, our team have been able to devote their time towards enhancing our rich and suspenseful narrative, expansion of our fictional 1990s quaint town in New Orleans and development of our protagonist, Jack.
As you'll be aware from our demo, the autopsy and pathology elements are integral and at the forefront of our Story Mode. However, to reassure the community, we want to use this Devlog today to showcase many of the tools and features which make our autopsy elements as realistic as possible, with updated screenshots from our latest build.
Magnifying Glass & Minigames
At the beginning of any autopsy, the magnifying tool is essential to identify which body parts will need examining. In this case, the deceased has a presence of ecchymosis on his head.
Head trauma here seems the most promising lead to the cause of his death, so we'll begin there. As his brain needs examining, you'll locate your oscillating saw to remove the skin and the top of the skull. In this minigame, you'll need to ensure that the line remains in the centre triangle sector of the semi-circle. Do so by pressing the action button to the correct amount and then the saw will create an opening.
New Tools
The team have been working on expanding the tools you'll interact with in the dissecting room. In the following screenshots, you'll see the new and upgraded tools, including the centrifuge for testing blood samples, the computer system for database analysis and more!
New Lighting System
In recent months, we've been developing our lighting system. Here are some before and after screenshots of this new lighting system from our latest build!
Sharpen your scalpels as more news is arriving extremely soon.