Here's a tiny hotfix for those who were expericencing instabilities when entering the hub.
AX:EL Is now free!
Some of you were wondering if this is some kind of holidays special or not:
AX:EL will remain free so you all can enjoy AX:EL as much as I and the community enjoyed it while it was growing.
Technology is going forward, time passes for games too, it's time for AX:EL to be free for everyone.
I really wish to thank all of the players who supported it by buying the game and all of those who were helping troubleshooting and testing it!
New Build Is Live!
The new build is finally live for everyone!
You will find:
- New control modes
- New 3D indicator for target
- A new game mode
- Many minor fixes
- Many improvements
Have fun!
Preview build is now live!
The preview build is now live!!
All the AX:EL daredevlis can now try it!
You will find the new game mode, new controls and 3D indicator.
A more complete changelog will follow as soon at it reaches stable,
which will happen in the next few days if no particular errors are reported in preview buid.
Have fun!
Arcade controls coming soon!
I've added an Arcade control mode, it's specifically designed to make
the life easier to those who found the controls too clunky, especially with
gamepads.
This mode mixes the rudder and ailerons allowing a more relaxed and
arcade-like flight.
Beta branch users will find this soon during this week!
Thanks to Juris 3D for the suggestion!
Update! And more...
This is the first update, in preparation for a major one which will bring
brand new challenging and smart AIs, new places to explore and finally new game modes!
Which game modes? I'm planning to add a "Patrol" mode and a "Delivery" mode, I will better explain the details in a later moment.
Anyway, If you have ideas on game modes you'd like to see, I'm open to suggestions.
How it will work? Firstly I'll make some upgrades and adaptions to the game, such as this update.
Once everything will be ready, I'll push it in closed beta, if then it will work ok, I'll finally add the new modes in the default branch to be played by everyone.
If any of you is interested in entering the closed beta, feel free to add me
to your friend list and to write me in chat.
What's in this update? You will find three new, huge maps, some missions improvements, new clouds an much more!
I really suggest to read the changelog and find out what's new and what's fixed.
Changelog: - Added Rocky Reef arena.
- Added Polar Scape arena.
- Added Mesas arena.
- Added new joystick configurations.
- Updated and improved the clouds.
- Various preparations for new AI.
- Added Skip Mission button.
- Slightly improved aircraft physics.
- Slightly Updated AI, in preparation of refactor.
- Performance optimizations.
- Improved graphics.
- Preparations for new AI in arena modes.
- Improved random spawnpoint positions.
- Made Mission 9 more playable.
- Improved Mission 10 to be more playable.
- Improved visibility in mission 3.
- Lowered default blur amount.
- Improvements to Last mission boss projectiles.
- Controls updates.
- Corrected lights in HUB.
- Changed Main Menu buttons text.
Most Relevant Fixes: - Fix for error with map bitmap corruption
- Jet cutoff fix.
- Fix for drones/bosses/interactive objects.
- Fixed potential crash and memory leak.
- Fix for zoomed in videos(confirmation apreciated).
- Fixed potential crashes.
- Fix for joystick mouse emulation.
- Fixed ceiling in mission 1.
- Fix bug with cutscenes.
- Small fix in hub text for expansions.
- Disable motionblur if we are showing a cutscene.
- Fixed gamebreaking bug in Mission 10.
As always, if you experience any bugs or issues, just let me know in the forums and I will eventually fix it!
Thank you for playing!
Beta/Preview Update!
Closed Beta and Preview build just received an update!
I invite all of the AX:EL daredevils to try it out!
New arenas included!!
Joystick axis fix now up for everyone!
Since the fix I've set live to the preview build
received good feedback, I'm now releasing it in the
Default branch for everyone!
It solves the joystick axis lock problem.
Comments are always welcome!
Controls fix in preview build!
I invite everyone having problems with controllers to try the latest preview build!
It contains a fix that should resolve the axis-locking problem.
Feedbacks are welcome!
Underwater Performance Improvement!
This tiny update brings a nice performance improvement while underwater!