July 1st is the set full release date of Azarine Heart, so mark your calendars!
Torren's Harbor Update
Just altered some map sizes and the sprite for Calvin Grammus. Revised the tutorial prompts.
Alpha 1.5.8 Patch - April 5th
Fixed two quests in the Meregoth shrine area.
Alpha 1.5.7 Patch - March 30th
Fixed readability issue on the map screen.
Graphical update
As title says!
Alpha 1.5.2 Patch - February 20th
Not a very big patch this time, but it should solve any "cache not found" errors! A big thank you to everyone that took a look at my game during the RPG Maker sale. For a short list of bug fixes:
Fixed the cache error that would appear when enemies using the "Iron Axe" would attack.
Altered attack speed for several weapons and weapon types to give more variety and ease to the flow of combat.
Updated exterior and dungeon tilesheets.
Patched the bug that would show the wrong book file for "Souls of Mist" and "Tales of Acadian Spirit."
Added weapon sprites to certain swords and staves.
Alpha 1.5.1 Patch - February 16th
Finally fixed that annoying bug that would crash the game when certain bitmaps loaded in!
After Hours chat session
Huge thank you to everyone who showed up to watch the broadcast today! I'll have to do that again before the event concludes on Monday. Now that it's over, I'm giving you all the opportunity to chat, ask questions, or talk game-dev with me for a few hours. Feel free to reach out and talk about anything you'd like! I will meet you all here: https://s.team/chat/QQrayJrP
Broadcast Update
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Alpha 1.5.0 Patch - February 2nd
Reset resolution to 544 x 416 due to unforeseen bugs with battle maps. Other small fixes include:
Changed sprite and face graphic for Zanellia Xiomara.
Changed sprite and face graphic for Lariat Telgothi.
Updated some notebook entries for maps 103 to 204.
Adjusted some tilesheets for dungeon and outdoor sets.