It's been awfully long since the last patch; GDC does that, I suppose. Anyway, here we are!
Bugfixes etc:
- Fixed a lua error in A Way Out?
- There's a new zoom mode - stretch!
- Fixed the ABABA bug
- Fixed a bug where the sound crackles when fading
- Fixed the general sound snap bug
- Fixed the bug where alt-tabbing reduces performance greatly
- Fixed an infinite loop related to "Word"
- Alleviated the issue with multiple Push objects in a row. Still ways to go with that, though
- Swapped two secret levels to make certain secret stuff flow better
Level adjustments:
- Two new levels! One is in the Lake area, one is hidden
EDIT: I immediately realized that the former doesn't work like it should, d'oh
- Coronation promoted to an extra level
- Levels shuffled around in Cavern a bit
- Eye of a Needle removed (sorry about that)
At least these levels have been tweaked:
- Endless Corridor
- Meta
- Tunnel
- Overgrowth
- A Way Out?
- Elusive Condition
- Condition
- The End
- Passing Through
- Coronation
- Metacognition
- Adventure
For the next update, there are still some level tweaks to do, and at least 3 larger bugs to squash. Thank you for your patience!
Patch - March 18th
Version ID: GK
Hello! Time for a new patch!
Bugfixes and tweaks:
- Moved "Return to map" one more step upwards in the pause menu
- Fixed "Disable zoom" saying "Zoom mode" in settings
- Fixed a bug related to the word Tele
- Fixed an infinite loop in Chasm (one remains)
- Fixed the ability to get multiple orbs in one level - Fixed several achievements not working
- Fixed the game showing gamepad hints when gamepad is connected but player is playing using the keyboard
- Made the crash in "Love is out there" harder to get - it's still there so this needs more work
Level adjustments in at least these levels:
- Prison (now divided into two levels)
- Further fields (promoted into an extra level)
- A way out?
- Got all this stuff here
- Meteor rain
- Stardrop
- Queue
- Alley
- Endless corridor (looks like this will come in the next patch)
- Bottleneck (now divided into two levels)
- The pit
- Catch the thief!
Game Developers Conference week - slower response
Hi!
I've just arrived to the Game Developers' Conference, and the hoten internet here is a bit dodgy. Unfortunately this means that my ability to respond to feedback and questions may be hampered. Apologies and thank you for your support!
Patch - March 15th
Version ID: GJ
Hi! It's time for the first bugfix & tweak patch!
- Fixed a bug where certain interaction with the word Pull caused an infinite loop
- Repositioned "return to map" in the pause menu
- Fixed an issue with opening the pause menu while a level was restarting
- Fixed a typo in the credits text
I've adjusted (among others) the following levels:
- Prison
- A Way Out?
- Ghost Friend
- Backstage
- Grand Stream
- Maritime Adventures
- Alley
Soundtrack patch
Hello! Thanks to everyone for the kind response to the game! This is just an audio patch that fixes the MP3 files in the soundtrack; they had been processed on a very low bitrate by accident. There'll be a patch with bugfixes and tweaks a bit later.
Baba Is You is out!
Yay! The game's now available for Win/Mac/Linux and Nintendo Switch™!
https://www.youtube.com/watch?v=oB6cWbj7iog
Baba Is You will be released March 13th, 2019!
Baba Is You will release for the Nintendo Switch™ as well as Windows, Mac & Linux! The price of the game will be USD $15 (12.50€).
Official website: http://www.hempuli.com/baba/
Release date trailer: https://www.youtube.com/watch?v=U7MJljsoUSo