Baba Is You cover
Baba Is You screenshot
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Genre: Puzzle, Indie

Baba Is You

Build 470

- Added Arm
- Added Bunny
- Fixed an issue with viewing the intro cutscene
- Added the ability to load & play custom audio files in a levelpack! See the "debug" folder for an example

Build 469

- Fixed Empty Is Not Empty erroring
- Fixed X Write Not Y causing bugs
- Fixed being able to stack level icons in the editor

Build 468g

Build 468g:
- Fixed Empty Is Revert erroring
- Objects made via "X Is All" now revert back to X

Version 468f

Further transformation mishaps; seems like I need to start using the beta branch again. Apologies once more.

Build 467

- Fixed Feeling & Not Feeling combining in a buggy way in certain cases. If you see infinite loops/freezes, tell me!
- Fixed Empty being unable to move twice in a turn. Might've caused unstable Empty interactions!
- Fixed a small coding error with Fear
- Fixed Empty Is You And Win And Defeat not winning even if there's empty space left after Defeat activates
- Added some safety code for undoing after a Level icon has been destroyed
- Fixed a HUGE bug related to an object transforming to multiple objects in a single turn
- Fixed a largeish letter- & stacking-related issue
- Fixed buggy Empty interactions after the latest adjustments
- Fixed X Is All being applied on level start
- Fixed Revert and and endgame word not working together
- Fixed two Level, Bonus & Safe interactions
- Removed some accidental duplicated code
- A bunch of code to make the new levelpacks work on mobile

Build 465

- Fixed one of Museum's maps having unclear level icons
- Added a new level in Museum of Unused Levels

Build 464

- Added Paper and Scissors! Note that once again levels using these are unuploadable until the update hits Switch
- Fixed that silly lua error message you got in the level menus
- Fixed the restart modhook for good, maybe?
- Some work on background images resizing in stretched levels (not finished)
- Fixed Museum not granting the "fully completed" star
- Fixed a case where an object could be renamed in a way that caused bugs
- ï and ë were swapped in the font
- Fixed "X Write Word" parsing as "X Is Word"

Version 462d

- Fixed Not Without working differently from how it used to in how it handles multiple parameters
- Added some missing translations
- Fixed some oversights with word-wrapping

Levels adjusted:
- Milky Way

Build 462

- You can now set up custom completion icons for levelpacks! They look if a flag is set to 1 in the player's savefile; see example in the "debug" levelpack
- Made completion icon lists not leave empty spots if a specific icon isn't collected
- Fixed a bug where Still objects could be Swapped in certain circumstances
- Fixed a bug where text stacked with letters could break rule parsing
- Fixed a bug where the outcome of a Powered condition check could be affected by particle effects

Build 461c

- Fixed a letter-related parsing bug caused by the previous optimizations