Baba Is You cover
Baba Is You screenshot
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Genre: Puzzle, Indie

Baba Is You

Small patch - May 7th

Version ID: HG

Fixes & tweaks:
- Fixed a couple cornercases with conditional rules
- Made certain lategame visual elements easier to read
- Fixed a very specific functionality related to Open/Shut

Level updates:
- Delicate Star (located in Meta)
- One-way Entrance (located in Meta, I think??)
- Sky Hold (located in Rocket Trip)

Patch - April 24th

Version ID: HF

Fixes etc:
- Fixed an issue with undoing a Floating object being destroyed
- Fixed the area completion effect not staying in the right position in certain cases
- Fixed a case where the pause menu might not render text properly
- The game checks certain rules more thoroughly when you start a level
- Fixed a very very rare crash that mostly affected only my own development work
- Added a safety feature that makes the game not break if the player's files are encoded in ANSI and not UTF-8
- Fixed the final instance of inconsistent level placement

Level adjustments:
- Meta (just a small readability adjustment)
- Hostile Environment (not extremely happy about this adjustment)

(It has been proven that Ghost Friend is haunted and thus it can stay the way it was as a very early Halloween thing)

Hotfix - April 23th

- Added a safety measure in cases where the game doesn't know where to load the player into
- Fixed an issue where the game skipped the intro in certain circumstances

Small patch - April 23th

Fixes etc:
- Fixed a rare inconcistency in how Tele works
- Changed the way the game writes text in preparation for potential translations
- Fixed a situation where an object didn't have a corresponding word

Level adjustments:
- Ghost Friend (I think this'll be the last time I try, haha)
- Parade
- ???

Hotfix 2 - April 22nd

- Fixed an exploit in the recently-adjusted secret area. Sorry, it's more limited again.
- Adjusted Parade

Hotfix - April 22nd

- Adjusted Ruined Orchard due to a design oversight - thanks to people who noticed this quickly
- As a result of the oversight, a syntax-related bug was also found and now fixed. Yay!

Patch - April 22nd

Version ID: HC

Fixes etc:
- Got All This Stuff Here completely redesigned! The old puzzle was broken in multiple ways and caused crashes. The replacement is called Ruined Orchard.
- Adventurers redesigned; the idea is the same but in a less frustrating configuration
- Actually fixed the undo/restart message
- Fixed multiple syntaxes that worked despite not being supposed to (Baba Not Is You and so on)
- Fixed completed level outline effect appearing wrong for some players
- Made certain directional rulewords work slightly more consistently
- Made certain secrets behave more consistently

Level adjustments:
- Got All This Stuff Here (see above)
- Adventurers (see above)
- Ghost Friend (sigh)
- Automaton
- Entropy
- Parade
- ???
- Condition
- Rocky Road (tiny readability improvement)
- Thicket (made Make's functionality easier to figure out)

Small patch - April 20th

Version ID: HA

Fixes:
- Fixed the level cursor not recognizing a level in certain situations
- Fixed the undo & restart tips appearing wrong

Level adjustments:
- Ghost Friend (yup)
- Heavy Words (removed a confusing extra structure)

Hotfix - April 19th

- Reverted adjustments to Bottleneck
- Fixed level numbering in a lategame area

Small patch - April 19th

Version ID: GZ

Fixes etc:
- Swapped the order of Garden's extra levels since it makes much more sense that way
- Made control icon positioning work even if the player adjusts the zoom type during gameplay
- Added a pause menu control hint to Where Do I Go?

Adjustments to at least these levels:
- A Way Out? (reverted to a previous version)
- Another Way (reverted to a previous version)
- Bottleneck (adjusted to be slightly more forgiving)
- Ghost Friend (it still didn't work correctly)
- Seeking Acceptance
- Lovely House (removed a potential red herring)
- Skull House (removed a potential red herring)