Changes: Added a new picture for Tote Adaptive mode no longer rerolls pets
Bug Fixes: Fixed a glitch where you couldn't revive pets if they were not defeated in this combat Fixed a glitch where Tote could not summon carvings Fixed a glitch where losing a pet to spikes could softlock the game Fixed a glitch where curses could prevent you from leaving some menus - such as the forge Fixed a glitch where pets could get negative energy Fixed a glitch where manaflow would work incorrectly when Pets had their inventory closed You can now properly reroll Pets with the die
Pochette Hotfix 1
New Stuff Added five new pets! Added four new items for Pochette! Added several new tutorials!
Changes Item cards are updated and now display additional information Slight adjustments to the revive potions
Bug Fixes: Fixed a glitch where you could end your turn multiple times Fixed a glitch when saving and loading with certain items (including revive potions)
Pochette released to the Testing Build!
Pochette has been released to the Testing Branch!
How can I play the testing branch?
We are trying to keep the main "default" branch of the game working well. So... if you want to test the absolute newest content you can instead select the "Testing Branch" from the Beta menu in Steam. First choose "Properties" on Steam. Then from the "Betas" menu choose the branch that you want to download. Please note that the Testing Branch is for testing. Yes it has the newest stuff, but it's also likely to be glitchier. As well, it increases your chances of save data corruption. So please join us at your own risk
Translations update 2
Updated Spanish translation!
Halloween is here!
Updated main branch with scary Halloween content!
Halloween Hotfix 8
Bug Fixes: Improved pathfinding algorithm for manastones Fixed a glitch with the Sharp Branch Carving Fixed a glitch with events on the map Fixed a glitch where you could steal from the shop
Halloween Hotfix 7
Changes: Reverted Cursed Blade to old version Decreased cost of Burrower Mole's curse The Magic Star Bag is now conductive
Bug Fixes: Fixed a crash that occurred on first turns in new games with Tote Fixed Sharp branch Fixed a glitch where carvings could display their price as -999 Fixed a glitch where you could warp on the map Fixed a glitch where items in pouches wouldn't reset their uses each turn Fixed a glitch where pouches could be on the wrong layer Fixed a glitch where the "Golden" item at the end of the game would improperly save
Halloween Hotfix 6
Changes: Totally new curse system! -move them after getting them!
Bug Fixes: Updated loading CR8 games Fixed a glitch where you could not win the top prize in the dice minigame Fixed the tooltip for "Freeze" attacks from the Dark Lady Fixed a glitch where Chester Rattums was very common Fixed a glitch where the master forge would not add forge slots to weapons Fixed several glitches related to moving Tote's items Improved item swapping and movement to hopefully prevent the "empty space" glitch
Halloween Hotfix 5 and Balance Update
Changes: You can now open the pouch in combat - but you cannot use the items inside The pumpkin king now appears later in the dungeon - making it easier to get 7 scary items Dungeons are now slightly more random and can sometimes have 2 shops on a floor Expiring events now give you a few additional moves to reach them
Item Balance Changes: Bag of Shurikens - common -> uncommon - no longer requires energy to use - back to being automatic Candy Corn blade now has 4 upgrade slots Venom Sword - 2 -> 1 energy Venom Sword no longer removes poison Removed the negative effect from the windmill -> 2 to 3 spaces Vorpal Sword - 2 -> 1 energy scaling energy Cactus - common -> uncommon Toy Piano -> now instrument Trumpet legendary -> rare Violin rare -> legendary My first wand -> on use, +1 mana cost each turn Crab Cactus 2 -> 3 spikes when attacked Apprentice Staff gets a forge slots -> increases mana requirement per combat -> 4 -> 7 damage Fishing Hook damage 8-> 10 Toy Machete 4 -> 2 uses Pins Buckler -> base 0 -> 2 block Pins Buckler +2 -> +3 per adjacent scary item Cleansing Wand 2 -> 1 space. Removes 100% of status effects on enemy Battle Ring is conductive
Bug Fixes: Fixed several images that had low quality Fixed several issues with heart rings in the item pouch Fixed a map creation error Fixed a glitch where cave-ins could cause unreachable rooms but they were still visible on the map Fixed several glitches with the pouch Fixed translation glitch in the Item Atlas Help screen Fixed an issue with the paladin sword where its effect would stack
Halloween Hotfix 4
Bug Fixes: Improved memory usage Fixed a glitch with saving the game that could cause all combats to be reset to Green Snails Fixed a glitch where collapsing rooms were improperly saved Fixed multiple glitches relating to save games Fixed multiple glitches relating to the Pumpkin King Fixed a glitch where the Dark Lady wouldn't appear in the enemy atlas