Backpack Hero cover
Backpack Hero screenshot
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Genre: Role-playing (RPG), Strategy, Turn-based strategy (TBS), Adventure, Indie, Card & Board Game

Backpack Hero

Pochette Hotfix 2

Changes:
Added a new picture for Tote
Adaptive mode no longer rerolls pets

Bug Fixes:
Fixed a glitch where you couldn't revive pets if they were not defeated in this combat
Fixed a glitch where Tote could not summon carvings
Fixed a glitch where losing a pet to spikes could softlock the game
Fixed a glitch where curses could prevent you from leaving some menus - such as the forge
Fixed a glitch where pets could get negative energy
Fixed a glitch where manaflow would work incorrectly when Pets had their inventory closed
You can now properly reroll Pets with the die

Pochette Hotfix 1

New Stuff
Added five new pets!
Added four new items for Pochette!
Added several new tutorials!

Changes
Item cards are updated and now display additional information
Slight adjustments to the revive potions

Bug Fixes:
Fixed a glitch where you could end your turn multiple times
Fixed a glitch when saving and loading with certain items (including revive potions)

Pochette released to the Testing Build!

Pochette has been released to the Testing Branch!


How can I play the testing branch?

We are trying to keep the main "default" branch of the game working well. So... if you want to test the absolute newest content you can instead select the "Testing Branch" from the Beta menu in Steam. First choose "Properties" on Steam. Then from the "Betas" menu choose the branch that you want to download. Please note that the Testing Branch is for testing. Yes it has the newest stuff, but it's also likely to be glitchier. As well, it increases your chances of save data corruption. So please join us at your own risk

Translations update 2

Updated Spanish translation!

Halloween is here!

Updated main branch with scary Halloween content!

Halloween Hotfix 8

Bug Fixes:
Improved pathfinding algorithm for manastones
Fixed a glitch with the Sharp Branch Carving
Fixed a glitch with events on the map
Fixed a glitch where you could steal from the shop

Halloween Hotfix 7

Changes:
Reverted Cursed Blade to old version
Decreased cost of Burrower Mole's curse
The Magic Star Bag is now conductive

Bug Fixes:
Fixed a crash that occurred on first turns in new games with Tote
Fixed Sharp branch
Fixed a glitch where carvings could display their price as -999
Fixed a glitch where you could warp on the map
Fixed a glitch where items in pouches wouldn't reset their uses each turn
Fixed a glitch where pouches could be on the wrong layer
Fixed a glitch where the "Golden" item at the end of the game would improperly save

Halloween Hotfix 6

Changes:
Totally new curse system! -move them after getting them!

Bug Fixes:
Updated loading CR8 games
Fixed a glitch where you could not win the top prize in the dice minigame
Fixed the tooltip for "Freeze" attacks from the Dark Lady
Fixed a glitch where Chester Rattums was very common
Fixed a glitch where the master forge would not add forge slots to weapons
Fixed several glitches related to moving Tote's items
Improved item swapping and movement to hopefully prevent the "empty space" glitch

Halloween Hotfix 5 and Balance Update

Changes:
You can now open the pouch in combat - but you cannot use the items inside
The pumpkin king now appears later in the dungeon - making it easier to get 7 scary items
Dungeons are now slightly more random and can sometimes have 2 shops on a floor
Expiring events now give you a few additional moves to reach them

Item Balance Changes:
Bag of Shurikens - common -> uncommon - no longer requires energy to use - back to being automatic
Candy Corn blade now has 4 upgrade slots
Venom Sword - 2 -> 1 energy
Venom Sword no longer removes poison
Removed the negative effect from the windmill -> 2 to 3 spaces
Vorpal Sword - 2 -> 1 energy scaling energy
Cactus - common -> uncommon
Toy Piano -> now instrument
Trumpet legendary -> rare
Violin rare -> legendary
My first wand -> on use, +1 mana cost each turn
Crab Cactus 2 -> 3 spikes when attacked
Apprentice Staff gets a forge slots -> increases mana requirement per combat -> 4 -> 7 damage
Fishing Hook damage 8-> 10
Toy Machete 4 -> 2 uses
Pins Buckler -> base 0 -> 2 block
Pins Buckler +2 -> +3 per adjacent scary item
Cleansing Wand 2 -> 1 space. Removes 100% of status effects on enemy
Battle Ring is conductive

Bug Fixes:
Fixed several images that had low quality
Fixed several issues with heart rings in the item pouch
Fixed a map creation error
Fixed a glitch where cave-ins could cause unreachable rooms but they were still visible on the map
Fixed several glitches with the pouch
Fixed translation glitch in the Item Atlas Help screen
Fixed an issue with the paladin sword where its effect would stack

Halloween Hotfix 4

Bug Fixes:
Improved memory usage
Fixed a glitch with saving the game that could cause all combats to be reset to Green Snails
Fixed a glitch where collapsing rooms were improperly saved
Fixed multiple glitches relating to save games
Fixed multiple glitches relating to the Pumpkin King
Fixed a glitch where the Dark Lady wouldn't appear in the enemy atlas