1. Year-End Party text box now has a maximum input limit. 2. Added some special effects for adviser skills: Sima Yi's "Suppression Team"; Huo Qubing's "Burning Gale"; Li Guang's "Shooting Star"; Han Xin's "Emergency Training"; Xiang Yu's "Deploy Soldiers"
Bug Fixes
1. Fixed an issue where the number of maximum soldiers was miscalculated due to barracks that are under construction and barracks that are transformed back to residences in the North Desert challenge. 2. Fixed an issue where some Guard Towers were not in battle, but prompted to be in battle and could not be moved 3. Fixed an issue that the reward interface pops up before the paperwork selection, then the reward interface pops up again after the paperwork interface but the reward has no content after the completion of the challenge goals
Patch Notes[12.15.2022]
Optimizations:
1. Added refugee tutorials for Serene Mode 2. Adjusted Year-End Party reward description 3. Added prompt animations after obtaining the building drawing and returning to the default interface.
Bug Fixes
1. Fixed abnormal construction progress bar status after loading a saved game.
Patch Notes[12.14.2022]
Optimizations:
1. Optimize the dialogue pop-up of the publicity interface 2. Added new tutorials for Design Institute 3. Added new tutorials for Refugees and Disasters in Hard/Easy Challenge mode
Patch Notes[12.13.2022]
Bug Fix:
1. Fixed incorrect display of number of soldiers that are used for dispatch and rescue 2. Fixed an issue where in winter you could see the annual curve for the whole year 3. Fixed an issue where advisers would demand a wage increase beyond their maximum allowed salary limits. After the update, if a player has more than 158 years of experience in Hongye freeplay part, salary should drop to a reasonable level automatically, without changing advisers' satisfaction.
Optimizations:
1. Correct prompt will be displayed when trying to build on a land that is not yet owned while playing in Serene mode. 2. Barbecue Stalls drawing is replaced with Census Register drawing when a player buys Season Vale in Serene mode. Players who previously purchased Season Vale retroactively acquire this building drawing when they enter the game. 3. From now on, players cannot place Adviser's Residence on unowned lands. 4. When road construction is interrupted by prompts, players can continue from where they left off after dealing with the prompts. 5. If multiple friendly barracks are connected to multiple enemy barracks, attacks will be scattered and carried out in multiple barracks rather than focusing on a single one.
Patch Notes[12.12.2022]
Bug Fix:
Fixed an issue where adviser skills that reduce industrial competition would abnormally impact resource production, turn them from negative to positive, and these unintended behaviours would get more severe depending on degree of competition.
Optimizations:
1. Adjusted several expressions in English localization 2. New tutorial tips that are added now pop up correctly in existing saves when their trigger conditions are met 3. Updated the information about advisers under Tips&Hints
Patch Notes[12.9.2022]
Bug Fix:
1. Tumuli can no longer be created on a land that is not yet earned. 2. Fixed decimal point issues with the adviser attirubutes. Attributes now correctly roll to the next appopriate integers. 3. When Grand Fair is triggered, confirmation windows reaction to pressing ESC key now works as intended.
Optimizations:
1. A prompt will appear, at most once a year, when City Title Promotion conditions are met. 2. Reduced North Desert difficulty : *The probability of having ruins after an enemy attack is increased; *Time cycles for enemy to build barracks are extended; *Maximum number of barracks enemy can build is reduced; *Enemy deployment times are increased, they should deploy soldiers less frequently now; *The enemy's combined event buff is reduced; *Attack probability on the city wall is increased after a road is opened.
Patch Notes[12.8.2022]
New Buildings
1. Handicraft - Toy Shop (Industry Chain: Public Well → Pine Forest → Toy Shop → Playground)
2. Recreational - Playground (Industry Chain: Public Well → Pine Forest→ Toy Shop → Playground)
Added Blueprint Buildings
Ranger's Cabin, Eco-culture Farm, Combat Grounds, Turin's Cottage Wonderland, Summer Resourt, Fun Fair, Pine Workshop Concert Hall, Cheesemaker, Porcelain, Hotpot Store
Bug Fix:
1. Fixed an issue that would cause building workshop to close itself 2. Guard towers and barracks in an attack state (range attack) can be moved now. 3. Guard tower can now correctly be attacked during its upgrade phase. 4. Guard tower will no longer be locked by the enemy building when moving the mouse to the enemy barracks. 5. Fixed an issue that would cause the mouse to not be moved after the mouse movement is canceled 6. Locked buildings can now be moved during a battle. 7. Fix the animation dislocation caused by the building sticking on the mouse when being attacked 8. Fixed an issue with mouse triggers when residences are turned into barracks 9. Fixed an issue where demolition of buildings in range attack state was not allowed 10. Wrong adviser's avatar won't be displayed on refugee camps anymore 11. Fix the problem that the fire lens jumps too slowly for newbies 12. Fixed incorrect construction animation of Dairy Farm 13. Fixed adviser training interface where diagonal display wasn't appearing as it should be.
Optimizations:
1. Design Institute blueprint adjustment: there were 2 different blueprint buildings using the same formula, but presented with different names. Only the Scent of Incense remains, and Blooming Religion is deleted. 2. Increased the base chance to get new blueprints from Design Institute 3. Added tutorial prompts for buying new lands in Serene Mode 4. In the city title interface, conditions that are not satisfied is marked with red text. 5. Special advisers are more likely to appear now. 6. Courier Station tutorial pops up after building the first courier station now. It will also be added to the Tips&Guides section. 7. Design Institute building animation adjustments
Patch Notes[12.7.2022]
Bug Fix:
1. Fixed a problem that after each conversation, the main interface was displayed, and the adviser's avatar was playing a special effect. 2. Fixed some incorrect animations and resources when Design Institute was being destroyed. 3. The seal of the application form for city promotion no longer disappears. 4. Li Guang's "Shooting Star" skill works as intended now. 5. Market icon while challenging lands no longer disappears if the markets in freeplay Hongye are destroyed or removed.
Optimizations:
1. Order: If the resources are insufficient when taking an order, a secondary prompt will pop up for confirmation 2. Market: prompt a reminder if all resources are being sold 3, Optimize Hongye's challenge and removed snow and fog on surface. 4. Ledger is now sorted according to net output by default 5. When gold reserve of courier station is full, it will be claimed automatically. 6. Instructions is now displayed everytime you start to ride. 7. Adjusted story task descriptions related to Yan Zhiao 8. When certain options are saved, the description will be much clear with a second confirmation box from now on.
Patch Notes[12.6.2022]
Bug Fix:
1. Fixed an issue where a question would pop up without checking whether the satisfaction of the respective adviser's salary was below average 2. Fixed several issues with blueprint buildings displaying problems 3. Total salary displayed in adviser UI and Adviser's Residence now displayed in integers rather than decimals. 4. Fixed some errors when using Observatory skills 5. Adviser's Residence avatar frame won't get disappear anymore. 6. Fixes some issues preventing the correct display of avatars in Adviser's Residence 7. Fixed several character and building animations 8. The property cost of the mansion already owned by the advisers will no longer be reduced by the number of residences of the overall advisers 9. Fixed city title promotion interface where happiness wasn't being displayed correctly. 10. Fixed an issue where Supply Cart Progress Bar disappeared after the Guard Tower was destroyed during an attack on Supply Cart 11. Fixed an issue where enemy buildings would attack upgraded buildings first. 12. Now the lingering effect on the buildings will disappear in sync when disaster is averted.
Optimizations:
-Ride and Whip can no longer be used during a disaster.
Adjustments:
1. Increased the popularity gained from orders, publicity campaigns and city tours 2. Decreased amount of publicity decayed per month
Patch Notes[12.5.2022]
Bug Fix:
1. You can now select business hours after clicking on the proper answer on prompt. 2. Bidding interface no longer pops up at the same time with the market interface. 3. Desert Hero Stele interger number fix, death count is no longer show decimals. 4. Fixed an issue that would cause a lingering disaster effect even when it's negated. 5. Fixed an issue where some barracks could not be moved after the challenge and would prompt "battle in progress" warning
Optimizations:
1. Added a second confirmation box for Adviser's Residence Buyback 2. After unlocking talent "Mud Road", added "Road" tips. 3. Optimize the question function of advisers, now taking work duration and period into consideration on the scope of these questions 4. Optimize the special effects of Hongye challenge 5. Wharf can be connected to roads now 6. The corresponding tax amount required by city title has dropped, and the cumulative tax payment requirements have been reduced too.