Boons: Boons are a new single use bonus item that players can equip on an attack. 8 Unique boon types grant various bonuses, such as a Boost to Shooting Damage, Boost to Imp attack damage, Boost to God power regeneration rate, etc. A single boon can be used in each attack, and they will drop randomly from chests or be purchasable at Doug’s with in-game currency.
Sell Items: At long last, you can now sell items at Doug’s Discount Deity
New Caps: Added 3 new caps to expand your realm building possibilities.
New Structures: Divine Juice Drain, Block Sabotage, Block Bamboozle, Rock
New Taunts: Two new taunts for all champions
Improvements, Balance Updates, and Fixes:
Item Stand Sorting: Added buttons on item stands to sort items by name, or by level to more quickly find what you need.
Prevent Krank’s bombs from disabling structures before he enters a fragment
Reduce Krank’s divine juice regeneration rate, and decrease the area of effect on bomb explosion.
Increase Throwing Axe damage
Increase damage for Imp and Skeleton Buff Structures
Fix player freeze when ally cyclotaur smashes things
Fix Level 8 Imps
Fix Level number on Upgrade Realm tooltip
Fix attribute display on some defensive buff structures
Various other Performance and Bug fixes
Barbaria 1.2.2 Patch
Barbaria 1.2.2 Patch Update
- Fix bug that allowed players to re-use their reinforcements under certain circumstances
Barbaria 1.2.1 Patch
Barbaria 1.2.1 Patch Update
- Fix translation missing errors - Fix progression blockage on certain levels when using alternate skins - Fix Bar-bell-baria animations when using alternate skins - Fix fragment caps missing names and descriptions - Fix Reinforcements Tooltips - Fix a few rare crashes
Barbaria - Age of Expression Update
Barbaria 1.2 - The Age of Expression
The Age of Retribution has ended and the Age of Expression begins! We’ve added 6 new structures, a new item type (Fragment caps), and lots of new customization options so you can expand your realms and make them uniquely your own.
New Features:
Cosmetics and Customization: Take your champions and minions to the customization station to chose alternate outfits, skin tones, and pick your Taunts. Unlock new skins for your statues.
Friendly Attack Replays: Carnage Carnival allows you to search for other players by name and attack their Realm or Playground in an unranked mode. These attacks now generate notifications and will send replays to those you attack.
New Item Type: Fragment Caps. Place fragment caps on unused connection points in your realm for extra piece placement possibilities.
Taunts: Choose an animated taunt for your champion to perform during replay notifications after successful attacks.
- Expand placement area around unused fragment connections - Do not allow clearing a tile or ending an attack by bamboozling the last enemy - Improve Ranged AI's standing around doing nothing when they can't hit the target they want - Shorter spawner cooldown for Imp and Skeleton spawners - Reduce memory usage - Fix sword scale on weapon rack structure - Fix item levels on weapon racks - Fix info text size for Marauder’s Shield
Barbaria 1.1.1 Patch - Restore your Realm!
A call to restore your realm!
Some of our recent balance changes affected the placement radius on tile entrances and some placement costs. Realms over capacity or with pieces in invalid locations will now be automatically removed, so if you haven’t updated your realm you may need to re-place structures or minions again.
Barbaria 1.1.1 Patch Notes:
- Automatically remove overlapping pieces when a realm is built - Automatically remove pieces (lowest cost first) when tiles are over capacity - Increase Champion and Zealot piece placement cost to 4 - Spawners only support 1 active minion at a time - Cyclotaur destroys spear traps in 1 hit - Fix level not completing after final tile is cleared - Fix missing text on first age statue - Fix errors when grabbing trophy from Age area - Fix Breakable Wall Structure making impassable areas
Barbaria - Age of Retribution Update
We’re excited to be releasing our first major content update since launch!
We have a number of new features, improvements, and bug fixes that should bring better balance for late game players and improve the experience overall. Details are below!
Thank you to everyone on our Discord for all of the great suggestions and bug reports. Please keep the feedback coming, and we’re looking forward to seeing what you all build in the Age of Retribution!
-Andrew & David
Barbaria 1.1 - Age of Retribution Update
New Features:
Ages System: The First Age has ended, and the Age of Retribution has begun! Every few months, a new Age will dawn in Barbaria. Participants in each age will be rewarded with a statue for their participation, and trophies based on their Mightiness and Fortitude level at the end of the age. Your trophies will be displayed at the entrance of your Realm to show off your previous Mighty deeds to other players. Additionally, there will be a tiered soft reset on Mightiness and Fortitude scores each age, so prepare for lots of new attacks and be ready to prove yourself in the new age.
Revenge Attacks: When a player is attacked, their attacker’s realm becomes available on the map for a Revenge Attack. When a player takes revenge, the player they took revenge on gets a notification with a replay. During the Age of Retribution all Revenge attacks receive a currency bonus.
New Weapons: Divine Hammer, Axe of Retribution, Marauder’s Shield
New Fragment: Over Under
New Structures: Crystal Protector, Breakable Wall, Additional Weapon Racks
New AI Behaviors:
NPC Crystal Crushing: Ally minions will now crush crystals when there are no higher priority enemies that they can target.
NPCs advance to the next Fragment: Once a tile is cleared, NPCs will advance to the entrance of the next Fragment so they can enter along with the player.
Improvements and Fixes:
Enemies jump to active tile when they get knocked off
Reduce Friendly fire damage from 20% to 10%
Reduce moving wall closed time from 10s to 6s
Add field of view marker lines for the cannon
Larger no-placement zone at entrances to prevent overload when walking onto fragments
Moving Walls now have a placement cost of 1
Increase Ancient Power recharge rate
Balance updates to Brick Oven Cannon, Imp Pride, Skeleton Pride, and Spawner structures.
Increase size of Cyclotaur placement radius and increase his run speed
Fix Cyclotaur helmet spawning at feet
Fix Cyclotaur ancient power color highlighting
Fix Cyclotaur ally and bamboozle indicators
Fix Cyclotaur and Gladiatrix arrow embeds
Fix minions with charged harvester getting stuck when there is no enemy
Fix non-attached floating crystals
Fix navigation on Four Spikes fragment
Fix items catching on fire in Stronghold when not in combat
Fix unbreakable fences
Fix arms getting frozen in front of player
Fix character movement when an NPC is standing on level above
Various other performance and polish improvements
Barbaria 1.0.3 Patch Update
Barbaria 1.0.3.18818 Patch Notes:
- Faster post-round replay processing times - Improve arrow nocking on the bow (wider distance check, relax look requirement) - Do not auto-equip bow if already holding something (when grabbing an arrow, you will no longer drop the weapon in your opposite hand. Opposite hand must be empty to equip bow.) - Show health bars from god mode when spell targeting - Improved AI decision speed when entering a tile - Reduce memory usage for custom music - Fix drift/player champion getting pulled to a location bug - Fix structures placed at an angle on realms - Fix bug causing items to disappear sometimes in the Stronghold - Fix Quiver and Bags getting stuck on hands or equipped to hip instead of back - Fix skeleton bones getting offset sometimes - Fix player champion dying when not inhabited for a long period - Fix clouds and scenery pieces overlapping board in certain layouts - Fix enemies piling up on spring traps in Symphony of Violence - Fix NPCs walking through fences - Fix champions getting possessed while flying through the air - Fix torch not breaking in 1 hit - Fix ally indicator being inside Cyclotaur - Fix missing display attributes and level heads on sword - Fix crystal getting equipped to hip - Fix invisible reinforcements in replay
Barbaria 1.0.2 Patch Update
Barbaria 1.0.2.18753 Patch Update:
- Fix crash on long Endless mode Ancient Trial runs - Add “I’m Done” button on Endless mode - Fix replay corruption issue causing replays not to not show up or only play partially - Allow re-possessing a champion before the player’s shield goes away - Improve bow rotation to allow full turn around with bow - Balance Updates: Make meteor and heal spells more powerful, Increase Gladiatrix damage, a little less health and a little less structure disable time for Krank. - Make arrows embedded in the player fall out after a little time - Allow triggers to calibrate with Oculus controllers in addition to thumbstick press - Fix tile boundary colliders to prevent more statue overlaps - Kill inactive enemies far from board after a timeout - Disable Options menu while in combat (can always access from god mode or when there are no enemies around)
Barbaria 1.0.2 Patch Update
Barbaria 1.0.2.18753 Patch Update:
- Fix crash on long Endless mode Ancient Trial runs - Add “I’m Done” button on Endless mode - Fix replay corruption issue causing replays not to not show up or only play partially - Allow re-possessing a champion before the player’s shield goes away - Improve bow rotation to allow full turn around with bow - Balance Updates: Make meteor and heal spells more powerful, Increase Gladiatrix damage, a little less health and a little less structure disable time for Krank. - Make arrows embedded in the player fall out after a little time - Allow triggers to calibrate with Oculus controllers in addition to thumbstick press - Fix tile boundary colliders to prevent more statue overlaps - Kill inactive enemies far from board after a timeout - Disable Options menu while in combat (can always access from god mode or when there are no enemies around)