Don't forget to finish your purchase, the sale ends soon and you're still able to grab the Basement with 50% off!
Basement Soundtrack with Visualiser out now!
Hey all, feeding | ear, (a composer who did basement soundtrack) recently created a nice video with a full basement soundtrack and visualizer, go check it out. [previewyoutube="_DGWpxqZNaM;full"]
50% off during Summer Sale
It's time for big sales, Steam Summer Sale is taking place NOW till July 9, enjoy summer, green and purple!
Last day of The Indie MEGABOOTH Going Away (for now) Sale!
Today is the last day of The Indie MEGABOOTH Going Away (for now) Sale! Go grab Basement with 40% off for yourself and/or your friend as a gift, cook green, we need more of it by the end of the week!
Basement is now 40% off with Inde MEGABOOTH Going Away (for now) Sale!
The Indie MEGABOOTH Going Away (for now) Sale! is featuring over 100 games of both old and new favorite IMB titles, including Basement. The sale will take place from May 5th through 12th. That’s an entire week of deals on prime social distancing entertainment. So don't delay and go check them all but play Basement first!
Basement Original Soundtrack is out
We're happy to announce that our friends at Boss Battle Records released the Basement Original Soundtrack! Thanks to them and Matt McLean ( feeding | ear ) personally we have that deep and groovy music in our game. Go check it: DLC includes MP3, WAV and FLAC files.
Maybe you'll have spare time to take a moment to nominate Basement for a Steam Award? I think it won't be harder than Level 4 ːbasementcopː
Basement has launched!
Today is the day! The time has finally come to open doors of your old uncle's garage and start your career in a world of illegal business.
I'm happy to tell, that Basement is leaving Early Access and we're ready to let everyone see what we've been working on these last 5 years!
Basement is a strategy game, where you start doing illegal business to fund the development of your dream video game. It won't be easy, so get ready to deal with other gangs, cops, crazy junkies, mysterious investor and even ghosts from the past.
We started with a game that had little more than a few mechanics, almost no levels, just a very simple sandbox mode. Since then we’ve added large story mode, wholesale, random events, weapons, researches and much much more.
We took a long journey and we couldn't have gotten here without the support of all of you from this awesome community. Thank you! I'm happy we've managed to finish the game.
This is not over yet and we'll continue fixing bugs, so please keep sending your feedback, reports and lovely fun art!
Have fun! 420
The Final Fight
Final content update: Features
Final level
Achievements!
Steam cloud saves
Save manager
Ambience for each level
SFXs
Show what's new in shops
Bug fixes
Fixed some sandbox events
Fixed salary rise counting for employees
4K monitor auto-scale on the first run
Video flickering
Weapon sorting
Missing initial Items
Localization
Fast forward ladder stuck
Finance stats issue
Camera Control Focus
Set timescale to 1 after dialogs
Free employee counter fixed
Character item manager fixes
Update top bar UI while hiring
Tupo must finally die
What's in this update:
New level New Character management window with items in it Refreshed encounter dialog window Fixed sandbox end level tracking Fixed level 3 random events Fixed sandbox random events stop SFX updates Fixed character auto-assignment Decor rooms now can be removed by double-click Disabled confirmation on delete. Raid notification now shows how many people would come Notifications on unavailable actions Level 7 with retro VFX Some sprites refined Faster delivery on bikes and smaller cosmetic fixes...