I'm proud to announce that a few days ago Wesnoth turned 20 years old! Starting with version 0.1 tagged on June 18th 2003, Wesnoth has grown with the help of hundreds of volunteers continually improving all aspects of the game from its music and art to its engine functionality, game features, and balance. And while admittedly Wesnoth is no longer at the peak of its popularity, there are still many developers, translators, add-on authors, moderators, and members of the community helping to keep Wesnoth going strong. It was due to all your help that 1.16 was able to be released with significant improvements over 1.14, and 1.18 is looking to be even better with a variety of new features and refinements over 1.16. Thank you everyone for all your work, and here's to another 20 years of Wesnoth!
For anyone who wants to check out older versions of Wesnoth, versions going back to 1.0 are available on our SourceForge repository at https://sourceforge.net/projects/wesnoth/files/ for Windows and macOS (32-bit however). For those interested in going even further back, you can check out https://irydacea.me/blog/category/wesnoth-evolution/ where back in 2010 Iris took a look through Wesnoth versions 0.1, 0.2, and 0.3.
Wesnoth 1.17.18
Campaigns
Heir to the Throne
S19c and S20b: Improve rewards by giving a Lieutenant instead of a Sergeant.
Northern Rebirth
Large grammar correction to the English text. (PRs #7643, #7663, #7676, #7680, #7682, #7683)
UtBS
Make the name of the dark assassin translatable again. (PR #7696)
Added po hints (translation hints).
World Conquest
Fixed a bug that the epic trait raised XP requirements for advancements that cost less than 60 XP.
Multiplayer
Add some search terms to the match history dialog. (PR #7571)
Terrain
Added ruined walls terrain variations: Xur (damaged Xu); Xor (damaged Xos); and Exos (ruined Xos, is Flat/Cave alias). (PR #7629)
Translations
Updated translations: British English, Czech, Finnish, French, Spanish
Python files are now searched for translatable strings.
Added the `wesnoth-tools` textdomain for WML-maintenance tools.
User interface
Fix file dialogs (e.g. Save As dialog in the Map Editor) not listing /run/media/USER as a possible file location on modern Linux distributions.
Update the preferences window’s Display resolution list if the game window is resized.
Better error handling if the data directory is not found. (issue #6883)
The Log File button is now available in the game version info dialog on non-Windows platforms.
Rearranged some elements in Display preferences.
Miscellaneous and Bug Fixes
Move multiplayer macros to proper folder. (PR #7647)
Fixed updating POT files with version 0.68-1 of the po4a toolsuite. (issue #7149)
On platforms where logging used to go to stdout/stderr by default, it’s now copied there even when logging to a file. (PR #7672)
`GUI.pyw` now has the i18n mechanics to be translatable, but please wait until the English has been revised.
Refactored hotkey handling, so it no longer has two different codepaths for WML menu items.
The old `utils/change_textdomain` script has been removed. (PR #7688)
wmlxgettext now supports extracting all textdomains at once. (PR #7624)
Fixed a crash in the autocorrect handling on the Wesnoth console. (issue #7412)
Wesnoth 1.17.17
Translations
Updated translations: Arabic, British English, Czech, French, German, Italian, Spanish
User interface
Fixed main menu Language button and Version label not being refreshed after switching languages without relaunching the game (issue #7437).
Fixed changing game resolution in Preferences not refreshing the user interface as expected (issue #7436).
WML Engine
Add support for distinct sub-achievements.
Add [filter_ability] usable instead of [abilities][tag name] to filter attributes including the type of ability used.
Wesnoth 1.17.16
Multiplayer
The game no longer crashes when using "Back To Turn" after the game has ended in multiplayer #4236
Translations
Updated translations: British English, Bulgarian, Czech, French, Italian, Spanish, Turkish
User interface
The "Back To Turn" menu now replays the turn in singelplayer too. However, the Continue button can be used to resume the game from any given position.
WML Engine
Added support for `[effect] apply_to=level` (PR #7512)
Fixed a crash when encountering a scenario with missing sides (issues #7550,#7553,#7554)
Miscellaneous and Bug Fixes
The replay viewer now also replays victory/defeat events properly #4667, #6180
Fixes undo stack getting corrupted by reloading #7253
Removed unused `--color` switch from wesnoth_addon_manager
Wesnoth 1.16.9
Translations
Updated translations: British English, Bulgarian, Chinese (Simplified), Czech, Dutch, French, German, Italian, Polish, Portuguese (Brazil), Spanish, Turkish
Miscellaneous and Bug Fixes
wesnoth_addon_manager now supports SSL/TLS connection (using the `--secure` flag)
wesnoth_addon_manager now supports IPv6 connection (using the `--ipv6` flag)
Added new command line flag `--terms` to wesnoth_addon_manager (retrieves and prints the add-ons server upload terms)
wesnoth_addon_manager now supports the `--version` flag (reports the current Wesnoth version)
Removed unused `--color` switch from wesnoth_addon_manager
Wesnoth 1.17.14
Campaigns
Under the Burning Suns
S05 Fixed the main cavern event not taking scouting into account. (issue #7394)
Packaging
Curl is now a required dependency
Translations
Updated translations: British English, Czech, French, Italian, Spanish
User interface
The match history button in the multiplayer lobby is now enabled. This allows viewing the game history of the player you have selected in the righthand sidebar.
Miscellaneous and Bug Fixes
wesnoth_addon_manager now supports SSL/TLS connection (using the `--secure` flag)
wesnoth_addon_manager now supports IPv6 connection (using the `--ipv6` flag)
Added new command line flag `--terms` to wesnoth_addon_manager (retrieves and prints the add-ons server upload terms)
wesnoth_addon_manager now supports the `--version` flag (reports the current Wesnoth version)
Linux SCons and CMake scripts now support enabling `_GLIBCXX_ASSERTIONS`.
Wesnoth 1.17.13
Add-ons client
Added automatic schema-validation of `_server.pbl` files when uploading an add-on. (PR #7239)
Campaigns
Legend of Wesmere
Adjusted gold and carryover between S11, S14 and S17. (issue #7230)
S03: Fixed an event trigger when Urudin retreats. (PR #7221)
S16: Updated screen flash to use new macros.
Secrets of the Ancients
S17: Use the new `screen_fade` visual effect.
Son of the Black Eye
S14: Fixed Grüü’s dialogue not appearing during the intro. (issue #7280)
The South Guard
S04: Updated safeguard against AI leader stupidity to match map changes.
Under the Burning Suns
Quenoth Rework, including the major changes listed below. (PR #7349)
Redesign of the Quenoth Fighter line, with multiple attacks instead of the formation ability.
Redesign of the Quenoth Shaman line, with songs and the tailwind ability.
Redesign of the Tauroch Rider line, giving both Tauroch and Rider one attack each.
Hide XP bars for some enemies that are never expected to advance a level.
World Conquest
Fix mechanic when a commander replaces a dead leader. (issue #7284)
Editor
Scrolling the map north or south can move the text that overlays the map, so it doesn’t always obscure the southmost hexes of the map. (issue #6422)
Multiplayer
Allied units’ orbs no longer look like the player’s own units’ orbs. (issue #7108)
By default, they are now two-color during the ally’s turn.
Added an advanced setting to always show them as single-color (the ally color).
Add waterfall animations to Isar’s Cross. (PR #7348)
Terrain
Added Art Placeholder overlay (terrain code `^Xxxx`), used for Isar’s Cross’ new waterfalls. (PR #7348)
Translations
Updated translations: British English, Chinese (Simplified), Czech, Dutch, Finnish, French, Polish, Portuguese (Brazil), Spanish
wmlxgettext always uses Unix-style file paths in .pot files, to reduce changes when working on different platforms. (issue #7380)
Units
Add Merman Brawler and Citizen to core.
Add Dwarvish Miner to core.
Add Sand Scamperer unit.
Giant Ant now advances to Soldier Ant, requiring 26 XP.
Soldier Ant now costs 16 gold, has 35 HP and needs 50 XP to advance.
User interface
Added icons for invulnerable and unhealable states. (PR #7363)
The help browser shows groups (`[race]help_taxonomy=`) in subfolders. For example Humans/Dunefolk and Elves/Quenoth. (PR #7228)
WML API
New `attacks_used` key in `[attack]` causes the attack to deduct more than 1 from `attacks_left`. (PR #7351)
Fixed `[foreach]` when nested loops used the same variable name for the inner and outer loop. (issue #6305)
New `[trait]require_traits=` and `[trait]exclude_traits=` to control random trait generation. (PR #7109)
WML Engine
Added basic achievements functionality.
Miscellaneous and Bug Fixes
Fixed a regression in 1.17.x resulting in overlarge unit HP and XP bars in some cases. (issue #7171)
Fixed the editor’s unit tool crashing when placing a unit. (issue #7296)
Many command-line options that log to stdout/stderr now automatically imply `--no-log-to-file`. (issue #7310)
General consolidation of code paths for logging between Windows and non-Windows platforms.
Fixed crash and missing output in `--report`.
Schema validation accepts variables in `[harm_unit]alignment`.
Schema validation no longer accepts the unused `[unit]hp_bar_scaling` and `[unit]xp_bar_scaling`.
Fix an issue with schema validator not reporting errors at top level.
The `unit_tree` tool which generates https://units.wesnoth.org/ now ignores the `[advancefrom]` tag.
Fix the search for the game data directory when doing a local Visual Studio build.
Fixed warnings when compiling with Boost 1.81.
Wesnoth 1.16.8
Editor
Fixed: the unit tool crashes when placing a unit (issue #7296).
Translations
Updated translations: Finnish, Spanish
Miscellaneous and Bug Fixes
Make the log messages about "Skipping duplicate unit variation ID" say which `[unit_type]` is causing the error.
Wesnoth 1.17.11 & 1.17.12
Add-ons server
Added support for allowing multiple people to upload updates to an add-on (PR#7268)
Campaigns
Sceptre of Fire
S9: Update for terrain codes introduced in 1.17.9 (issue #7210)
Heir to the Throne:
S03: Rewrite intro text, including a hint about training troops (PR #7214)
S05B: Delurin now has traits Loyal + resilient + intelligent
Liberty:
The non-loyal character Delurin now has traits resilient + intelligent