Fixed many UI & animation issues that were causing instabilities
0.6.8 (hotfix)
Bug Fixes
Fixed a regression on counterattacks
0.6.7
Balance Changes
Piercing Laments M now gains Fading on being played
Bug Fixes
Fixed an issue with Setting the Stage not getting Fading at the correct time
Fixed an issue with Forsaken that was stalling the game
Fixed an issue with Corruption that was stalling the game
Fixed an issue with Blazing Shift M not giving Guard
Fixed several stability issues
0.6.6
Balance Changes
Decreased Crimson Claw’s Spiteful Rending Fury gain to 3 from 5
Increased Dispensing Justice (and variants) retribution gain by 2
Increased Elegant Flourish variants damage to 13 from 8
Increased Expeditious Justice (and variants) damage by 7
Increased Fire Storm (and variants) damage to 27 from 21
Increased All Guilty (and variants) retribution gain and damage dealt by 5
Increased Coup de Grâce (and variants) base damage and effect damage by 1
Increased Piercing Whirlwind (and variants) base damage by 1
Decreased Instruments of Justice M guard gain to 30 from 35
Increased Undying Faith (and variants) pulse gain by 1
Righteous Anger variants now draw 1 card on draw
Decreased Next Step (and variants) cost to 0 from 1
Decreased Deferred Verdict (and variants) guard gain by 1
Increased Erath’s Light W charge gain to 3 from 2
Decreased None shall ignore (and variants) cost to 0 from 1 and fury gain by a third
Decreased None shall avoid W cost to 1 from 2
Decreased As one cost to 0 from 1
Removed True Penitent (and variants) effect only triggering on the same round
Bug Fixes
Fixed an issue with Custom Compressor giving 2 Pulse on round 2
Fixed an issue with Issandre’s innate ability icon activating erratically
Wanderbots Plays The new Faction in Beneath Oresa
Join Wanderbots as they check out the new Faction - The Tainted Ones!
Be sure to give Wanderbots a follow on their YouTube
Want to learn more about the game and be a part of our growing community? Join our Discord!
0.6.5
Bug Fixes
Fixed an issue with Corruption, not giving the pulse and card bonus.
Fixed an issue that could leave a destroyed Keeper of the Temples in the fight with no HP.
0.6.4
Bug Fixes
Fixed an issue with Fragment Reboot triggering at the beginning of the fight
Fixed an issue with Special Request “Emissary of Kaïti” giving the wrong amount of Fury
Fixed several UI exceptions caused by animation being played after the component has been destroyed
Fixed Special Request “Scholars of the Cobalt Curse”
Fixed Special Request “Bearers of the Eroding Sigil”
Fixed card Emergency Procedures
Fixed minor UI issue occurring when too many in hand at once were hiding some of the icons below the health bar
Fixed an issue in the hero/companion selection menus where Jokan was missing his lighting arms
Improvements
Updated House Agiça heroes’ illustrations
Cleaned localisation in RU, FR & PT
Minor font improvements in RU, CN
Streamlined hero and companion selection menus
Added a new attack animation to Tainted Ones heroes
SPRING SALE
A FULL NEW FACTION, FIXES AND ANIMATIONS!
We worked as hard as we could to be ready for this special event. And we're proud of what we've done with the help of our community.
New faction. It's the big news. The Tainted Ones joined the fray. New heroes, new cardpool, new unique powers. Explore a whole new experience beneath Oresa. No more Counter-attack to save you, but learn to harness the power of the Cobalt Curse to be the last fighter standing.
Also for those who wants to remain loyal to House Agiça de Ferady, new companion options! Because yes, you can pick up your companion among other factions. Which means that with every faction's release, the companions' pool increases and so do the possible builds.
Animations. More animations and FX are on the way. And we won't stop until the game experience is more than gorgeous.
Stability. Again: Huge thanks to the users who took the time to email us their crash logs. We solved a lot of stability issues and now that the Tainted Ones faction is released we'll have even more time to get to the bottom of the last remaining stability issues.
Roadmap. And we won't stop here! We've got a lot of items on our list. The next faction is, obviously, a major milestone. Deep in our secret lab beneath Oresa, we're already working on it - and it may involve a lot of blasting and guns (adding a new flavor to our Zone system).
If you hesitated to step into the Agora and take on requests, now is the time: We deliver what we promise, more is coming - and the Spring Sale is just what you need to jump in!
Join us now!
0.6.3
Bug Fixes
Fixed an issue with Reactive Defense that was stalling the game
0.6.2
Bug Fixes
Fixed a couple of issues causing the game to stall in certain scenarios