Genre: Strategy, Adventure, Indie Beneath Oresa
0.7.3
Bug Fixes
- Reverted a patch affecting startup that was causing crash
- Fixed video settings persistence
- Fixed video settings not being properly applied

0.7.2
Bug Fixes
- Fixed an issue stalling the game when the arcane leech died last
- Fixed a visual issue with Vicious Bruiser and Fanaticized Enforcer’s gun VFXs

0.7.1
Balance Changes
- Increased We Prevail rarity to Unrivaled (3) from Exceptional (2)
Additions / Improvements
- Added new animation for True Penitent card
- Emergency Channeling details now available during companion selection
- Untouched Cult of Sheena’s modifiers now displayed during combat
Bug Fixes
- Fixed an animation issue affecting Envoys
- Fixed an issue where impact VFXs would not be placed appropriately
- Fixed the issue preventing the game from running in windowed mode
- Fixed a rare animation issue affecting the Artisan of the Impossible Design
- Fixed an issue affecting character selection’s portraits
- Fixed an issue an VFX issue affecting the Ire Absorber
- Fixed a rare UI issue where Antiquorums’ tooltip would stop working

0.7.0
Balance Changes
- Vow of Violence B is now Limited
Bug Fixes
- Fixed an issue with Density removing Pulse instead of Guard
- Fixed no cost card not displayed properly in upgrade modules
- Fixed an issue with Arcane Leech generating excessive Vital Point Corruption
- Fixed several memory leaks
- Fixed several crashes
- Fixed several issues that were stalling the game
- Fixed several UI issues throughout the game
- Fixed an issue where the Limited Keyword wouldn’t function properly with certain card rules
Additions / Improvements
- Added new animation for the Ire Absorber Main Power
- Added new animation for Fiery Prayer card
- Added new animation for Unleashed Blight card
- Added new animation for All Guilty card
- Updated Issandre 3D Model
- Huge stability increase

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0.6.14
Balance Changes
- Renamed Raw Channeling to Emergency Channeling
- Guilt Assessor now grants its bonus even if the target is killed in one shot
- Blood Anticipation is now Limited
- Increased Deadly Overclocking rarity to Unrivalled (3) from Exceptional (2)
- Decreased Distorted Resilience guard gain to 32 from 34
- Removed Gory Rampage W Virus generation
- Increased Gory Rampage W damage to 15 from 12
- Increased Gory Rampage M damage to 40 from 38
- Decreased Savage Strike W damage to 16 from 20
- Decreased Cursed Vigor W guard gain to 12 from 17
- Decreased Burst pulse gain to 2 from 3
- Increased Burst temporary fury gain to 4 from 3
- Fire Storm now always hits each foe
- Fire Storm now grants 5 Guard per foe Near still alive after the attack
- Increased Fire Storm W damage to 39 from 27
- Decreased Fire Storm and M variant damage to 26 from 27
Improvements
- Added new animation for Brutal Start card
- Added new animation for Erupting Tenet card
- Added new animation for Distillate card
- Added new animation for Injector cards
Bug Fixes
- Fixed an issue with True Penitent doing 15 damage instead of 10
- Fixed an issue with Saturated Transfuser triggering more than once per round
- Fixed an issue with an encounter dealing more damage than remaining HP
- Fixed an issue with Second Breath causing the game to stall in rares scenarios
- Fixed an issue with Special request “Autonomous community” causing guard loss to be applied at the beginning of the turn instead of the end
- Fixed an issue with Special Request “Indigent charity mission” not removing Pulse on 4th round
- Fixed minor UI issues

0.6.13
Bug Fixes
- Fixed an issue with Quick Response playing the wrong animation
- Fixed an issue with Defense in Depth playing the wrong animation
- Fixed an issue where it was possible to get the same Special Request twice
- Fixed several stability issues

0.6.12 (hotfix)
Bug Fixes
- Fixed an issue with Deadly Landing that was stalling the game
Improvements
- Added new [Heavy] animation for Issandre
0.6.11 (hotfix)
Bug Fixes
- Fixed an issue with Explosive Spring that was stalling the game
0.6.10
Balance Changes
- Sora companionship “Survival leads to Power” now grants permanent damage increase and bonus is decreased to 5 from 15
Bug Fixes
- Fixed an issue with Viper’s Bite icon wrongly applying over Protection
- Fixed an issue where cards with cost temporarily reduced to 0 weren’t affected by effects on cards costing 0
- Fixed a rare issue where after loading a new scene the game would stall
- Fixed a minor animation issue
Improvements
- Added multiple new animations for the Tainted ones heroes
