The entire game flow has been revamped to 13 major levels, each containing 12 minor levels and 1 BOSS. Players need to complete 6 boons (skills) and construct 6 battle props during the gameplay of 12 minor levels, eventually challenging the BOSS. (Now you can purchase up to three items at once!) Weapons, power upgraded!
The operations and gameplay of bows, guns, and cannons have been overhauled, making normal attacks and special techniques easier to operate, and introducing charged attacks, enriching the gameplay! Axes and harps now have charged attacks, powerful enough to split a mountain! Soul-chasing death melody! The corresponding props for each weapon have also been modified!
Boons, Power Upgraded!
All boons of the hero "Radish" have been redone, now radish bombs can be generated faster and can track enemies. The more boons of "Radish" the player learns, the more radish bombs can be released at once. All boons of the hero "Foot" have been redone, the "Sensitive Foot" no longer slows down the target during rotation, but can stun the target for 2 seconds, immensely powerful. Enhanced the boons of the hero "Monkie", the more "Monkie" boons learned, the higher the chance of triggering the lightning chain. Enhanced the boons of the hero "Yiiiii", the more "Yiiiii" boons learned, the larger the size of the sword control. Also, the appearance of the small sword is more fantastical now! Enhanced the boons of the hero "Doozie", when specific conditions are met, "Doozie" will transform into the terrifying "Green Giant Doozie", immensely powerful. The more "Doozie" boons learned, the higher the damage Doozie can inflict, up to an additional 100% damage. Other boons have also been enhanced to varying degrees, making the gameplay richer.
Personality, Power Upgraded!
Players can now equip up to 5 personalities, allowing for richer personality builds, immensely powerful. Several personalities have also been strengthened, such as:
The jumping personality, now the third jump will trigger a yellow explosion. The bullet-stepping personality, the bullets stepped on will now track enemies. Can't remember the others. Other content, power upgraded! All content during the adventure can now be obtained through "whining", giving players more freedom to choose between "whining" and "spending money". Returning to the main menu during the adventure will save progress, allowing you to continue your adventure next time.
Auto Attack & Auto Butt Slam!
You can now learn "Auto Attack" and "Auto Butt Slam" at the bonfire, players can freely switch them on or off according to their needs. (After enabling auto attack and butt slam, the game experience will completely change, turning into "Vampire Survival Potato Bing")
bug fixed:A LOT OF FISH achievement can not be complete. bug fixed:forehead not triggered when it reach 100%.
1.3.17
Bug fixed Add Spalsh
1.3.14
- Bug fix: Sometimes the NPC panel cannot be closed.
- The event "Balck fire" no longer affects bosses.
- Advising pirate players to turn over a new leaf.
I'm Angry" Life is like a play It's hard to resist the temptation of cheapness You make me angry by using pirated copies If I get too angry, no one will replace me Game development is not easy Years of hard work are very laborious Don't be greedy for convenience and small profits Don't be greedy for money and coins For our livelihoods, For the health of the industry, For inner peace, For future prosperity, The sea of bitterness has no bounds, but there is still hope ahead. Love you with all my heart.