Bug Fix: When Bing Dashing, or Stabing, his invincible, but still get hit by the word spell.
1.3.6
- After turning on the Wotou Mode, in the Boss Rush Mod, when get hit by the word spell, small wotou will fallen.
1.3.x New Version New Boss Rush Mode Released!
- Added a new game mode: Boss
- Added 6 brand new Boss:
A Pro Max Rider
Fancy Fish King
Giant Monkie and his brother
Warmer Longer Bug
Ape's Moving Castle
Sunglasses Elder Elder Elder Monkie
- Added three new Identity:
Self Slam
Fruitman
Ding
- Added a snow effect for the Spring Festival mode. (Yes, you read that right, the Spring Festival mode has been updated!) - Some other miscellaneous modifications have been made but we can't remember them all.
Using the identity of Ding, even the game logo has been changed. It feels like a brand new game. The developers are really sincere. I was moved to tears!
1.2.16
Two options have been added
- Configurable: automatically pause when the program loses focus. - Configurable: Tap the jump button to also jump the maximum height.
1.2.15
- Bug fix: The gamdpad auto-aimed and could not aim at the ice eyes. - When using the gamepad, previously pressing the right stick would lock on to the enemy, now pressing the left/right stick will lock on to the enemy for both.
1.2.12
Bug fix: sometime when using gamepad, the aim direction can not be changed
1.2.11
- Adapted to 16:10 resolution
1.2.10
- Bug fixed: butt slam get no damage to "Enemy Mask"
1.2.9
- Fine-tuned the camera when interacting with the npc - Bug fix: When the Big Monkey transformed, the poop came out of its head. - Adjusted the countdown for the display of the buff icon on Greatos's forehead.
1.2.3 New Version: Gamepad Controller Supported!
After a lot of hard work, we have finally finished adapting the game to the gamepad controller.
I had made up my mind that I would never support gamepad , but after the game was launched, we received a lot of requests for gamepad , so in order to make money, no, in order to meet the needs of our users, we spent a lot of manpower and resources, rough, awkward, hard, raw and uncomfortable, adapting the gamepad .
Although there is still a gap between the experience of using the gamepad and that of a keyboard and mouse, we have done our best to optimise it.
Even, when using the gamepad, you get a whole new gaming experience thanks to the auto-aim system.
In addition we have made the following changes in this new version. - Shells hitting ice bombs no longer explode, but destroy them and continue flying. - Bug fix: Using Yiiii's move multiple times in a short period of time does not work. - Adjusted the special effects of the Abyss scene. The more you change it, the more it looks like Hollow Knight. Copy it! - Hammer Wisdom hits the enemy's weapon head and no longer triggers a pause. - Bug fix: Hero Radish Animation jitter - Other minor fixes and changes, not worth mentioning.