Bios cover
Bios screenshot
Genre: Shooter, Indie

Bios

News on the coming update

Hi.
In the last news posted, I mentioned that the next update would be coming around the 20th. We fixed many bugs over the last week but we are still experiencing some very frustrating crashes with some of the new maps.

We eliminated some of them and decided to put them in a future release so we have the time to properly debug them.

We will be testing the new build and we hope that within the next 72 hours the update will be made available.

Thanks everyone for your patience.
LP

BIOS update coming soon

Hi,
Thanks everyone for your patience.
The game is not abandoned and we are working on a new update.

We experience many technical difficulties that really slowed us down.
Those major issues prevented us from releasing a recent playable update.
We take great pride in releasing playable and fun versions of BIOS and it's coming soon.

We should have been better at communicating our issues. Sorry about that.

We have a solid candidate version that will be internally tested this week.
Our intention is to release it around the 20th.

Many thanks
LP

Alpha 0.26 : Performance fix

Hello Runners !

This version fix a performance issue occuring after using the restart function.
Each new restart was progressively slowing down the GPU.

This is now fixed.

As usuals, we welcome all comments

Alpha 0.25: New Coop map + New Menus + Bug Fix

Hello,

<*> New coop map: Trinity (3 players)
<*> Menus redesign. Still work in progress. Expects additionnal changes and comestic touch-up in the upcoming updates
<*> Hud slight polish (Expect more)

Bug Fixes:

<*> Support for videos in UI.
<*> Users can now disable their mic in COOP mode (Options)
<*> Fix for "waiting for other players" message at the end of a race in COOP.
<*> Fix wireframe not going away if player presses quickrestart before the race starts.
<*> Fix AI not respawning properly after restart in single player mode.
<*> Fix bug happening in COOP if a player starts the race before other players have completely joined the session.
<*> Fix map name being None in the server list when joining a coop game.
<*> Fix a crash if you exit the BIOS process before the game is actually fully started.

Alpha 0.24

Fix level design issues in the maps:

<*> Creeper (Anomaly)
<*> Binary (Coop)

Thanks to RubiksImplosion for the heads-up.

Alpha 0.23

Fix various exploits and level design issues in

<*> Creeper (Anomaly)
<*> Zombie.Mistfall (Anomaly)
<*> MyDoom (Anomaly)
<*> Binary (Coop)

Thanks to RubiksImplosion for his help.

Alpha 0.22: COOP Hotfix

<*>Fix Humanoid AI with strange behaviors in “Binary” coop map
<*>Fix exploit in “Zombies.Mistfall” (thanks Rubiksimplosion)
<*>New section in Credits: “Community Contribution” introducing Klooger and Rubiksimplosion

We’re working on additional fixes, stay tuned.

Known issues: we forgot to increment the version number so it will still be displayed as 0.21 in the menu.
It will therefore jump to 0.23 next time.

Alpha 0.21: COOP 1st Release (and more !)

This is probably the most exciting release to date: CO-OP !

We’ve been working on it for a while and we couldn’t wait for you to test it.
We’re releasing three coop maps to start with:

- Dual Core (2 players)
- Binary (2 players)
- Ternac (3 players)

We’re working on additional coop maps (including 4 players coop) but we need gameplay feedbacks first.

Now remember, it’s early access and we’re calling it an “Alpha” version for a reason:
It’s still in development, we’re lacking features
, we’ve fixed a lot of bugs but not all of them (and let us know if you spot some !).

But that’s not all, we’re also releasing a new Anomaly map called “Zombie.Mistfall” !

Also a long list of bugs has been fixed in Single Player mode and you can also expect to see various tweaks in maps.

Good Run !

Coop work in progress video

Hello there,

https://www.youtube.com/watch?v=KJL4k40nPDg
Yesterday we've spent some time playing coop for the first time and we wanted to share the experience with you.
Please keep in mind we're still a long way to go before integrating this into the version, we're missing tons of stuffs, this is still pre-alpha material BUT.....we had a lot of fun playing it so here it is !

Teaser :)

Lots of questions have been asked about potential multiplayer :Handgun227: :Handgun227: :Handgun227: :Handgun227: ....well consider this a teaser :)



Still in development....of course !