Localization: The game is now available in 6 new languages (French, German, Russian, Polish, Brazilian and Swedish). The localization should also be considered "Alpha" so if you spot some problems please let us know in the forums !
Faster than light "Retry" ! Hit "L" (default key) while playing and restart the map instantaneously. No more loading screen ! Also works after a Game Over or if you want to replay a map you've just finished.
3 new weapons (automatic rifles): The Scar in 5.56 MM configuration and 2 M4 Variants.
We've added them on some challenges in Strike Mode.
Steam Achievements: This is a first pass and we only have 14 of them for now but you can expect more in the future along some upcoming new gameplay features.
One map (PC Load Letter) move from hard to very hard. It's also being renamed in the process (Now called 8087)
Fix some physical objects acting weird in map like "3.11" and "95"
Graphical enhancements in some maps (mostly some textures now available in higher resolution)
On the main menu, your steam username, steam icon and total credits is now being displayed. This is a first pass for an upcoming profile space.
Country Flags : The game now display a country flag for each entry in the leaderboards.
Note: The game uses your connection location to determine the flag being displayed.
Also users who have not launched the game at least once since this update won't have a flag associated with their name. In other words: launch the game to get the flag.
Fix random crash when hitting "Play", "Back to Main Menu" and "Exit" in some specific cases
New Steam banners to represent the game.
Alpha 0.11 (Content Update)
Hello again !
- 4 new challenges added on top of yesterday's update for a new grand total of 28 challenges in STRIKE mode
3 of those challenges are the former GAMMA maps which have been retouched to fit the new gameplay adjustments and renamed in the process + 1 completely new challenge "404"
Hope you like how the game is evolving !
Stay tuned as we have other stuffs in development for the weeks to come....
Alpha 0.10 (Major Update)
Hello Guys,
A lot of changes in this first major update !
GAMEPLAY
Our main intention with this update is:
- To make it easier to finish a map
- It is now harder to master and even harder to rush by avoiding most fights.
- Make the fight/encounters more nervous
How does this translate:
HEALTH REGEN (NEW)
Normal Difficulty mode: you regain 1 Hit Point (HP) per Second
Hard: 0.6 HP per Second
Very Hard: 0.3 HP per Second
Extreme Difficulty: 0 HP per second
Note: Regen is off when you take damage and there is an activation delay (triggered after the last received damage)
HEALTH BONUS (NEW)
Each time you destroy an enemy, you get 5 HP (capped to 100)
This is true in all difficulty modes.
If you're halfway the map and you only have 10 HP left now you still have a chance to make a comeback if you're playing very well.
ENCOUNTERS
- All enemies have been reworked and some turrets are now MUCH more aggressive.
- Lasers are now causing more damage.
MOVEMENT
- You now move faster while aiming (iron sight)
- New settings and tweaks available for controllers in the option menu
OTHERS
- 1 new weapon: AK74 (available in half a dozen challenges)
- Hit Indicator (useful in iron sight for mid/long target)
CHALLENGES
- All challenges have been renamed. Names are now more in line with our technological theme.
- All challenges have been reworked to support our new gameplay intentions
- One completely new environment (visible in challenges: "ABORT, RETRY, FAIL ?" and "127.0.0.1" - Some challenges have been temporarily removed (Gamma Normal, Hard and Very Hard). They will be back soon.
- Half a dozen new challenges for a current total of 24 challenges
INTERFACE (UI + HUD)
- MENUS reworked to support our long term intentions (technology theme)
- UI ingame now less flat (helmet shaped) still highly work-in-progress
- "LOW HEALTH" indicator when you reach a threshold (currently at 30 HP)
- Upcoming RUSH mode is now called ANOMALY mode (Placeholders in the menu have been changed accordingly)
ENGINE
- Move from Unreal Engine 4.7.6 to Unreal Engine 4.8.1
- Various optimization for better framerate and stability
LAST NOTE:
We're planning a new update which will impact player movement and therefore we will reset the leaderboards for all challenges.
This update is expected in few weeks from now, we'll keep you updated here.
Alpha 0.09 (Micro Patch)
Your name (i.e steam username) is now highlighted in the leaderboards
COMING SOON !
In the next four weeks: we will release a series a of new content patchs.
Here is an overview of what you can expect:
<*> Gameplay rebalancing: difficulty, player movement, damages, rate of fire, etc... for you and your foes
<*> New weapons with a focus on new assault rifles and our first hand gun (handguns will allow you to run faster when you wield them)
<*> New challenges modes (ex: Hand guns only) and new maps with new environments.
The first content patch of the series will be focused on gameplay and will be release next week !
Alpha 0.08 (Micro Patch)
<*> Fix save issue in case of disconnection with the Steam servers
<*> Visual tweak on the gun (SCAR 17)
Alpha 0.07
<*>Menu redesign (needed for future content). The Menu is still work in progress and you can expect changes and tweaks in the future.
<*>The default mode is now called "Strike Mode" (Rush mode is not available yet)
<*>New flow for Map Selection. The focus is now on Challenges instead of Maps. This will also evolve in the weeks/months to come.
<*>New Custom medals per Map Family
<*>Mouse over a medal now indicates unlocked conditions
As usual, feedbacks are most welcome !
Alpha 0.06
<*> FOV slider enabled (60 to 120 degree)
<*> Leaderboards loading optimisation: now much faster
<*> Better Savegame management, should fix issues with some people losing their settings between levels (Feedbacks most welcome if the bug persist)
<*> Loading screen changed
Alpha 0.05 (Micro Update)
<*> Cosmetic changes on Game Over screen (display level progress bar + minor tweaks)
<*> Fix an issue which could display 100% progression while being in a Game Over state
Alpha 0.04 (Micro Update)
<*> Fix displaying issue in leaderboards (No more "99.59.999" score)
<*> Temp loading indicator in leaderboards
<*> Slightly faster leaderboards loading (still too long)