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Genre: Shooter, Role-playing (RPG), Indie

Black Ice

0.9.166 - 3/26/22 - Bomb.bat


  • Added the Bomb.bat enemy type, for levels 35+. Explodes and drops bombs!
  • More level design progress on the Quarkus area - please check out the tower!
  • The stars will now change color when you go to certain areas, like the Volcano or Forest
  • Enemies will now dodge out of Zones/lava/etc when getting low HP
  • Added hologram shaders to many corporate logos in-world
  • Tweaked ground shader to more appropriately color some areas as Wall vs Floor
  • All black temporary building shaders now have a bit of shine to them (which matches star colors)
  • Added the new Samurai Punk company logo to the holo icon options (https://samuraipunk.com/)
  • After 10 seconds of not being on the ground, teleporting now causes you to drop more
  • Glide Jumps now show when they're actively gliding on the item icon
  • New/Favorite items are no longer treated separately in the item sorting algorithm
  • Improved framerate by not rendering many decorations at long range
  • Anima chats now replay per session instead of per difficulty (in case you miss one)
  • Fixed some Arcade and Volcano booster pads from not quite getting you where they needed to
  • Fixed the Speedrun notification message accidentally triggering when you failed a unique hack

0.9.165 - 3/15/22 - The Professor

A new quest, a new projectile type, several fixes, and more framerate!


  • Added a new level 35 quest (triggered at hack level 30) with a unique item reward
  • Added a new projectile type which explodes a short time after sticking to something (new projectile and particles)
  • Added pulse, hand cannon, and super duper SMG versions using it (new icon)
  • Increased Micromissile explosion radius from 1 to 1.5m
  • Reimagined visuals for Zones with new shaders
  • Aimbot Fab now always level 35
  • The Sell All button now mentions that Favorited items don't get sold
  • Optimized framerate for Zones greatly, and for all projectiles to some extent
  • Fixed volcano ambush having incorrect spawn points
  • Fixed Portcullis 1 nav issues
  • Fixed the in-game hotbar being clickable in some menus
  • Fixed the Finality rooftop hologram shader
  • Fixed the Stuck achievement/bounties not working
  • Fixed Sticky grenades taking way too long to explode
  • Fixed certain missions showing up again in your inbox after completion


This is the third patch in four days! I've been spoiling y'all, so I'm going to take a few days off this week. See y'all later!

0.9.164 - 3/13/22 - Pizza Delivery Fixes

Just some quick fixes, please enjoy the pizza


  • Fixed an issue breaking missions at higher difficulty settings
  • Temporarily disabled projectors (Zone center colors) until we can figure out what's going on (performance++)
  • Scope tooltip fix
  • Tutorial items will no longer be marked as New
  • Inbox will always open to the inbox even if you close it in a weird way from an email

0.9.163 - 3/12/22 - Pizza Delivery

By community request, I've uploaded this build earlier than I'd planned, just so y'all can get the new stuff as soon as possible!


  • Added a very special unique item reward to the Machiavelli's Pizza questline
  • Added World Shortcut Tele-Porters - to/from the Arcade, find them in the world to unlock them
  • Added (large) XP rewards to all Missions
  • AI which are blocked by a player or AI while spawning will now try to spawn on another spawn point
  • Mission rewarded credits now properly account for game difficulty level
  • Mission inbox sorting now prioritizes Unread vs objectives
  • Added a Total Unlocks progress bar in the unlock screen
  • Improved framerate dramatically when Loot Find powerups are nearby
  • Other minor framerate improvements (for ESD executables etc)
  • Extra Charges on weapons which reload an entire clip now increase the reloaded amount too, so that you always reload the whole clip
  • Fixed gambling shop color again
  • Added a few new loading screen backgrounds, which now are chosen randomly
  • Quests, Courier missions, and Ambushes now try to drop the reward directly in your inventory, then cache, then on the ground as a last resort
  • Improved AI pathing in the crane area near Oshiro
  • Fixed courier missions not showing the countdown timer properly

0.9.162 - 3/6/22 - Student Loans

A fairly hefty weekly patch for y'all! This one is aimed at making the inbox easier to navigate, as well as fixing a few bugs I found in the big multiplayer night we had on PetePlaysTheGames twitch channel.


  • Added new Student Loans quest which unlocks when you hack a level 25+ server
  • New Quarkus area - not open for hacking yet, but please let us know if you like how it looks!
  • Inbox update - filtering by Inbox (important), Tracked, and Archive. Autosorting. Prettier, added tooltips to icons.
  • Increased bitcred rewards for all early quests significantly
  • The Gambling shop now drops a bunch of money instead of nothing
  • Added a progress bar to each tab of the Unlocks page
  • Spend bitcreds bounty amount reduced
  • Multiplayer - +XP% per person increased to 15% from 10, share radius increased from 75 to 100m
  • Added an Upgrade Rarity machine to the volcano secret room
  • Raidseekers now have their own icon to differentiate that they spread vulnerabilities
  • Glide jump now properly glides on first jump if the button is held down
  • Accelerating Fire now increases RAM cost as the gun heats up
  • Laugh Now, Cry Laser now decays over time, and does not count damage from hazards like Lava
  • Doubled +Weapon Damage (flat) scaling with level to help it compete at higher level
  • Forward-firing disc machineguns drop rate doubled
  • Shotguns, Snipers, and Pulse weapons now have uncapped final Attack Speed (but still generate with the same base attack speed, to preserve their feel)
  • Shotgun accuracy cap increased from 70 to 85
  • Disco Deathballs and items with low cooldowns and no charges can no longer have the When Hit Cooldown affix
  • Added a 1 second cooldown to the When Hit Cooldown affix
  • Extra Projectiles affix now normalizes damage to +25% total dps per extra projectile (this is a nerf for low projectile count weapons, but a buff for high ones)
  • Destroy Mines bounty now doesn't happen till higher level
  • Sentries now say what they are when you mouseover them
  • Fixed the gambling shop/secret arcade shop from having the wrong colors
  • Fixed the cache in the volcano secret shop from being too big, added a cache to the cavern shop
  • Fixed damage bounties overflow
  • Fixed an issue where the Enemies Remaining text wouldn't show up after you'd done the volcano boss fight
  • Optimized performance for aoe Zone abilities from Snails, players, etc. Fixed targeting issue.
  • Fixed other player icons not showing up on the map in multiplayer depending on who joined when
  • Fixed Ride the Glide achievement triggering too early
  • Rezigen server now can be hacked from the very top
  • Fixed the map clipping through the wall in the arcade

0.9.161 - 2/28/22 - QOL


  • Improved Healbat healing amount
  • Improved Chargebat charge speed and damage
  • Fixed all flying AI from wobbling and not acting when too close
  • Minor performance improvements
  • Vortex grenade damage rebalanced downward
  • Invalid items can no longer have their rarity upgraded in the arcade machine
  • Removed chromatic keyboard support (the plugin was no longer being updated)
  • Disabled sorting inventory during choice cube item choice, to prevent an exploit
  • All items now come off cooldown when you die
  • Players will respawn close to where they died more often (it only falls back to quest progress when you load in the first time)
  • Epic items in the world now show properly orange instead of dark yellow
  • Fixed chromatic aberration issue
  • Fixed Email buttons opening the wrong email when filtered
  • Missions which have a bitcred penalty will now take all your bitcreds if they try to take more than you have, instead of none
  • Fixed the Cache Waypoint in the tutorial not going away if you skip the tutorial in that phase
  • Fixed a systemic issue causing waypoints to not disappear
  • Untracking a quest now untracks it in the in-game gui too

0.9.160 - 2/23/22 - Minor Fixes


  • Fixed an issue which could cause jumps to not work well if the player wasn't moving
  • Glide Jumps now glide while holding the button down for both jumps
  • Damage numbers should display properly for very large numbers now
  • Chromatic Aberration now properly shows only while sprinting instead of all the time

0.9.159 - 2/21/22 - Map




  • Added a World Map, with zone levels, mission locations, player icons (including others in mp), and store icons for stores you've visited (among other niceties)
  • Inbox filtering buttons now display which one you're currently using
  • Fixed the arcade terrace cache not opening
  • Fixed finality ramp being invisible in photosensitive mode
  • Fixed inbox track button disappearing when disabled
  • Fixed Lasbreakers dropping with useless weapon range
  • Fixed non-arcade shops showing as the wrong color

0.9.158 - 2/15/22 - Yo!


  • Overhauled Inbox UI to make it easier to filter and track Missions
  • Added Chuy's Yo-yo unique item (with new yo-yo projectile motion affix)
  • Added the Bitpuncher non-unique sniper, which does a ton of damage but reloads (kind of like a longer ranged hand cannon)
  • Fixed TV teleporters getting you stuck
  • Fixed slight momentum loss when mantling
  • Fixed Rarity Upgrade menu Close button not working
  • All visible timers in the game now properly round up so they show 1 second instead of 0 remaining
  • Added instructions to the Avatar Customization Icon page to mention how you can mod in your own icons
  • Added a Skip Tutorial button to the escape menu
  • Minions which drop zones on the ground now scale with the minion item's (final) DPS instead of the minion's damage (nerf)
  • Accepting a mission no longer closes the inbox completely, it just returns to the email screen
  • Fixed typo in the sprint tooltip

0.9.157 - 1/31/22 - Gamble!


  • Added a Gambling shop in the Arcade, which sells all Choice Cubes - some of which are specialized - all of which can have Super Duper items. It uses your Loot Find value, so switch gear first!
  • Added the Seeking random enemy affix - enemies launch seekers at you (watch for the purple glow)
  • Added the Chance to Seeker unlockable item affix, which fires a seeker (javelin style) when you use the item
  • Added Circuit projectile movement (with an SD sentry and an SD micromissile SMG to use it)
  • Added a small chance that items generate with up to +-30% base cooldown, same dps
  • Added a new guard against players being launched too far by enemy clipping (this should get it this time)
  • Dropped loot cubes in multiplayer can now be picked up instantly by other players
  • Increased Heal.bat range
  • Synced new projectile movement types in mp
  • Improved Sine and Javelin projectile movement types
  • Added a subicon for Discs
  • Added an Advanced Tooltips option - turning this off hides item levels unless necessary
  • Added particles to buying items in shops (in addition to the selling ones)
  • Fixed a bug where shops were restocking on a 2 minute timer, now it's properly 3
  • Fixed scrolling up/down to get chat history bug
  • Fixed Zone scaling issues for certain locations (in particular in the volcano end fight)
  • Removed accidental FOV bump when dashing/teleporting
  • Tweaked momentum retention for dash/grapple/teleporting
  • Random enemy affixes now have some limits based on level