Added the Bomb.bat enemy type, for levels 35+. Explodes and drops bombs!
More level design progress on the Quarkus area - please check out the tower!
The stars will now change color when you go to certain areas, like the Volcano or Forest
Enemies will now dodge out of Zones/lava/etc when getting low HP
Added hologram shaders to many corporate logos in-world
Tweaked ground shader to more appropriately color some areas as Wall vs Floor
All black temporary building shaders now have a bit of shine to them (which matches star colors)
Added the new Samurai Punk company logo to the holo icon options (https://samuraipunk.com/)
After 10 seconds of not being on the ground, teleporting now causes you to drop more
Glide Jumps now show when they're actively gliding on the item icon
New/Favorite items are no longer treated separately in the item sorting algorithm
Improved framerate by not rendering many decorations at long range
Anima chats now replay per session instead of per difficulty (in case you miss one)
Fixed some Arcade and Volcano booster pads from not quite getting you where they needed to
Fixed the Speedrun notification message accidentally triggering when you failed a unique hack
0.9.165 - 3/15/22 - The Professor
A new quest, a new projectile type, several fixes, and more framerate!
Added a new level 35 quest (triggered at hack level 30) with a unique item reward
Added a new projectile type which explodes a short time after sticking to something (new projectile and particles)
Added pulse, hand cannon, and super duper SMG versions using it (new icon)
Increased Micromissile explosion radius from 1 to 1.5m
Reimagined visuals for Zones with new shaders
Aimbot Fab now always level 35
The Sell All button now mentions that Favorited items don't get sold
Optimized framerate for Zones greatly, and for all projectiles to some extent
Fixed volcano ambush having incorrect spawn points
Fixed Portcullis 1 nav issues
Fixed the in-game hotbar being clickable in some menus
Fixed the Finality rooftop hologram shader
Fixed the Stuck achievement/bounties not working
Fixed Sticky grenades taking way too long to explode
Fixed certain missions showing up again in your inbox after completion
This is the third patch in four days! I've been spoiling y'all, so I'm going to take a few days off this week. See y'all later!
0.9.164 - 3/13/22 - Pizza Delivery Fixes
Just some quick fixes, please enjoy the pizza
Fixed an issue breaking missions at higher difficulty settings
Temporarily disabled projectors (Zone center colors) until we can figure out what's going on (performance++)
Scope tooltip fix
Tutorial items will no longer be marked as New
Inbox will always open to the inbox even if you close it in a weird way from an email
0.9.163 - 3/12/22 - Pizza Delivery
By community request, I've uploaded this build earlier than I'd planned, just so y'all can get the new stuff as soon as possible!
Added a very special unique item reward to the Machiavelli's Pizza questline
Added World Shortcut Tele-Porters - to/from the Arcade, find them in the world to unlock them
Added (large) XP rewards to all Missions
AI which are blocked by a player or AI while spawning will now try to spawn on another spawn point
Mission rewarded credits now properly account for game difficulty level
Mission inbox sorting now prioritizes Unread vs objectives
Added a Total Unlocks progress bar in the unlock screen
Improved framerate dramatically when Loot Find powerups are nearby
Other minor framerate improvements (for ESD executables etc)
Extra Charges on weapons which reload an entire clip now increase the reloaded amount too, so that you always reload the whole clip
Fixed gambling shop color again
Added a few new loading screen backgrounds, which now are chosen randomly
Quests, Courier missions, and Ambushes now try to drop the reward directly in your inventory, then cache, then on the ground as a last resort
Improved AI pathing in the crane area near Oshiro
Fixed courier missions not showing the countdown timer properly
0.9.162 - 3/6/22 - Student Loans
A fairly hefty weekly patch for y'all! This one is aimed at making the inbox easier to navigate, as well as fixing a few bugs I found in the big multiplayer night we had on PetePlaysTheGames twitch channel.
Added new Student Loans quest which unlocks when you hack a level 25+ server
New Quarkus area - not open for hacking yet, but please let us know if you like how it looks!
Inbox update - filtering by Inbox (important), Tracked, and Archive. Autosorting. Prettier, added tooltips to icons.
Increased bitcred rewards for all early quests significantly
The Gambling shop now drops a bunch of money instead of nothing
Added a progress bar to each tab of the Unlocks page
Spend bitcreds bounty amount reduced
Multiplayer - +XP% per person increased to 15% from 10, share radius increased from 75 to 100m
Added an Upgrade Rarity machine to the volcano secret room
Raidseekers now have their own icon to differentiate that they spread vulnerabilities
Glide jump now properly glides on first jump if the button is held down
Accelerating Fire now increases RAM cost as the gun heats up
Laugh Now, Cry Laser now decays over time, and does not count damage from hazards like Lava
Doubled +Weapon Damage (flat) scaling with level to help it compete at higher level
Forward-firing disc machineguns drop rate doubled
Shotguns, Snipers, and Pulse weapons now have uncapped final Attack Speed (but still generate with the same base attack speed, to preserve their feel)
Shotgun accuracy cap increased from 70 to 85
Disco Deathballs and items with low cooldowns and no charges can no longer have the When Hit Cooldown affix
Added a 1 second cooldown to the When Hit Cooldown affix
Extra Projectiles affix now normalizes damage to +25% total dps per extra projectile (this is a nerf for low projectile count weapons, but a buff for high ones)
Destroy Mines bounty now doesn't happen till higher level
Sentries now say what they are when you mouseover them
Fixed the gambling shop/secret arcade shop from having the wrong colors
Fixed the cache in the volcano secret shop from being too big, added a cache to the cavern shop
Fixed damage bounties overflow
Fixed an issue where the Enemies Remaining text wouldn't show up after you'd done the volcano boss fight
Optimized performance for aoe Zone abilities from Snails, players, etc. Fixed targeting issue.
Fixed other player icons not showing up on the map in multiplayer depending on who joined when
Fixed Ride the Glide achievement triggering too early
Rezigen server now can be hacked from the very top
Fixed the map clipping through the wall in the arcade
0.9.161 - 2/28/22 - QOL
Improved Healbat healing amount
Improved Chargebat charge speed and damage
Fixed all flying AI from wobbling and not acting when too close
Minor performance improvements
Vortex grenade damage rebalanced downward
Invalid items can no longer have their rarity upgraded in the arcade machine
Removed chromatic keyboard support (the plugin was no longer being updated)
Disabled sorting inventory during choice cube item choice, to prevent an exploit
All items now come off cooldown when you die
Players will respawn close to where they died more often (it only falls back to quest progress when you load in the first time)
Epic items in the world now show properly orange instead of dark yellow
Fixed chromatic aberration issue
Fixed Email buttons opening the wrong email when filtered
Missions which have a bitcred penalty will now take all your bitcreds if they try to take more than you have, instead of none
Fixed the Cache Waypoint in the tutorial not going away if you skip the tutorial in that phase
Fixed a systemic issue causing waypoints to not disappear
Untracking a quest now untracks it in the in-game gui too
0.9.160 - 2/23/22 - Minor Fixes
Fixed an issue which could cause jumps to not work well if the player wasn't moving
Glide Jumps now glide while holding the button down for both jumps
Damage numbers should display properly for very large numbers now
Chromatic Aberration now properly shows only while sprinting instead of all the time
0.9.159 - 2/21/22 - Map
Added a World Map, with zone levels, mission locations, player icons (including others in mp), and store icons for stores you've visited (among other niceties)
Inbox filtering buttons now display which one you're currently using
Fixed the arcade terrace cache not opening
Fixed finality ramp being invisible in photosensitive mode
Fixed inbox track button disappearing when disabled
Fixed Lasbreakers dropping with useless weapon range
Fixed non-arcade shops showing as the wrong color
0.9.158 - 2/15/22 - Yo!
Overhauled Inbox UI to make it easier to filter and track Missions
Added the Bitpuncher non-unique sniper, which does a ton of damage but reloads (kind of like a longer ranged hand cannon)
Fixed TV teleporters getting you stuck
Fixed slight momentum loss when mantling
Fixed Rarity Upgrade menu Close button not working
All visible timers in the game now properly round up so they show 1 second instead of 0 remaining
Added instructions to the Avatar Customization Icon page to mention how you can mod in your own icons
Added a Skip Tutorial button to the escape menu
Minions which drop zones on the ground now scale with the minion item's (final) DPS instead of the minion's damage (nerf)
Accepting a mission no longer closes the inbox completely, it just returns to the email screen
Fixed typo in the sprint tooltip
0.9.157 - 1/31/22 - Gamble!
Added a Gambling shop in the Arcade, which sells all Choice Cubes - some of which are specialized - all of which can have Super Duper items. It uses your Loot Find value, so switch gear first!
Added the Seeking random enemy affix - enemies launch seekers at you (watch for the purple glow)
Added the Chance to Seeker unlockable item affix, which fires a seeker (javelin style) when you use the item
Added Circuit projectile movement (with an SD sentry and an SD micromissile SMG to use it)
Added a small chance that items generate with up to +-30% base cooldown, same dps
Added a new guard against players being launched too far by enemy clipping (this should get it this time)
Dropped loot cubes in multiplayer can now be picked up instantly by other players
Increased Heal.bat range
Synced new projectile movement types in mp
Improved Sine and Javelin projectile movement types
Added a subicon for Discs
Added an Advanced Tooltips option - turning this off hides item levels unless necessary
Added particles to buying items in shops (in addition to the selling ones)
Fixed a bug where shops were restocking on a 2 minute timer, now it's properly 3
Fixed scrolling up/down to get chat history bug
Fixed Zone scaling issues for certain locations (in particular in the volcano end fight)
Removed accidental FOV bump when dashing/teleporting
Tweaked momentum retention for dash/grapple/teleporting
Random enemy affixes now have some limits based on level