Black One Blood Brothers cover
Black One Blood Brothers screenshot
Genre: Strategy, Indie

Black One Blood Brothers

Update 1.13: New maps and more!

Dear operators,

1.13 is now online and it's the first major update. Two new maps, new awards, new options and more...

Residential house: A small map 100% close-combat for fast and intense missions.


Compound: A large map in desert with small houses and long plains


As usual other corrections have been made and feedback is always welcomed.
I leave you to discover on your own the complete changelog of this update and as usual i hope this content pleases you all.

Cheers,
Helios

[CHANGELOG}

CONTENT:
- Add: New map - Compound
- Add: New map - Residential house

AWARDS:
- Add: New award - Finish "Compound" (normal/elite/hardcore versions)
- Add: New award - Finish "Residential house" (normal/elite/hardcore versions)
- Add: New award - Finish a mission with a global scoring of 100% and 50000 XP
- Add: New award - Finish a mission with a global scoring of 100% and 100000 XP
- Add: New award - Finish a mission with a global scoring of 100% and 200000 XP
- Add: New award - Finish a mission with a global scoring of 100% and 500000 XP
- Improve: Minimum XP required increase for Elite and Hardcore awards

GAMEPLAY:
- Add: Difficulty option - Accuracy of AI operators
- Add: Gameplay option - Inversed axis Y (drone)
- Improve: General accucary of AI enemy
- Improve: Reduce windows resistance
- Improve: Reduce cameras resistance
- Fix: Revive operator doesn't stop correctly if medic is wounded or dead
- Fix: Revive dog doesn't stop correctly if medic is wounded or dead
- Fix: AI operator doesn't reach and interacte with scrambler correctly
- Fix: AI operator might not to be teleported if too far of squad leader
- Fix: AI might not be accurate under some conditions to shoot a enemy in close combat
- Fix: Auto mode could continue if operator injury or dead
- Fix: Some errors of speed navigation in Battle plan
- Fix: Doors might not have correct collision in Battle plan

RENDERING:
- Add: New NVG icons
- Improve: Reload animation of weapons
- Improve: ADS with magnifier scope
- Improve: Power supply location on Central Hospital
- Improve: Light rendering indoor daytime in Burnwood mansion
- Improve: Sunlight and fog in Burnwood mansion
- Improve: Sunlight and fog in Valenwood villa
- Improve: Fog on some large maps
- Improve: Aiming animation with laser sight
- Improve: Remove "Request support" animation to avoid some issues
- Improve: SFX of reload weapons
- Improve: Glass of NVG
- Fix: Some maps design errors
- Fix: Undesirable camera location before insertion cinematic begins
- Fix: Tasks UI overlay with main menu
- Fix: Mounted laser error location on V82A1
- Fix: Undesirable assets might be visible when cinematic launched with "random insertio" option
- Fix: Clothing physics when battle plan enabled

Update 1.12: Trophies

Dear operators,

1.12 is online and add the first list of collectable trophies. Search and discover true stories of french special forces.



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CHANGELOG
- Add: Trophies - Find items in maps
- Add: Trophy - Book "Chef de guerre" by Louis Saillans
- Add: Trophy - Book "Confessions d'un ops" by Aton
- Add: Trophy - Book "Objectif forces spéciales" by Matt
- Add: Trophy - Book "Formes de l'ombre" by Philippe Deparis
- Add: Trophy - Book "Homme d'action" by Julien B
- Improve: Optimisation on some maps

Update 1.11b: Hotfix

Dear operators,

Update 1.11b: Some errors fixed

Cheers,
Helios

CHANGELOG
- Add: Difficulty option - Magazines of AI operators are actually consumed
- Add: Extraction task after end of siege
- Improve: Accuracy of AI operator when use "Shoot a target" order
- Fix: Order "follow player" doesn't update formation correctly
- Fix: AI pathfinding issue in a wood building
- Fix: AI hostage might not follow squad correctly
- Fix: Some female hostages might not have hair
- Fix: Hand left error at the end of the mission
- Fix: Hand left error when inventory enabled
- Fix: Some errors of weapon blocked
- Fix: NVG might not to be invisible correctly in battle plan
- Fix: Secondary flashlight might not to be invisible correctly in battle plan
- Fix: Rare freeze when too deaths at same time

Update 1.11: Speed variation

Dear operators,

New update 1.11 is online with request feature: speed variation!

Cheers,
Helios

CHANGELOG
- Add: Speed variation (default: mouse wheel)
- Add: Battle plan - Speed variation
- Improve: Behavior of AI squad member in squad formation
- Fix: Windows near player at beginning of mission (siege/POW) doesn't unlocked correctly
- Fix: Reload firearm might not work correctly in some conditions
- Fix: AI operator cannot spot power supply correctly
- Fix: AI operator cannot reach power supply correctly
- Fix: Some Enila Island errors