Blasters of the Universe cover
Blasters of the Universe screenshot
PC PS4 Steam
Genre: Shooter, Arcade

Blasters of the Universe

Transpose is live!

Hey Everyone,

Our latest game Transpose went live this morning! It's on a 10% launch discount for the first week and we are giving the sound track away for free as well!

Follow the link over to the steam page and check it out!


https://store.steampowered.com/app/835950/Transpose/

Exciting New VR Projects!

Hey Everyone,

Since the launch of Blasters the team has been working away a bunch of awesome VR focused projects in secret and today we are excited to announce two of them, The Great C and Transpose.

Go check out their Steam pages and add them to your wish list. We will be posting a bunch of videos, gifs and other information over the next couple of months so stay in touch.

Oh, and did I mention, they will both be launching later this year! WOO HOO!!!



The Great C just had it’s world premiere at the Venice Film Festival this August. It’s based on the science fiction short story by American writer Philip K. Dick (The Man in the High Castle, Do Androids Dream of Electric Sheep? – the inspiration behind Blade Runner), and is a cinematic virtual reality narrative set in the aftermath of an apocalyptic event.

https://store.steampowered.com/app/841460/The_Great_C/





Transpose is a dreamlike, gravity-defying VR puzzle game set in a mesmerizing surreal world with impossible architecture and scale that enables players to shift perspectives in ways not possible in any other medium. The game challenges players to solve physics puzzles as they explore an extraordinarily fantastic world.

https://store.steampowered.com/app/835950/Transpose/

Grand Master Alwyn Virtual Space Lord statue now available!



You can now complete your virtual toy collection with this all new, 100% genuine, top quality, artisan made, Grand Master Alwyn Virtual Space Lord statue! You'll be saying WOW every time you use this statue! Take all your other virtual toys and throw them in the virtual trash, because this is the one to have.

Get it now for the low low low low low price of only 5 EASY payments of $99.99 while infinite supplies last.

Blasters has been nominated for an Academy of Canadian Screen & Television Award




We are thrilled to announce that Blasters of the Universe received a nomination from the Academy of Canadian Screen & Television in the Best Immersive Experience category.

In all Secret Location received 4 nominations, check out all the great nominees here.

https://www.academy.ca/category/2018-digital-media-nominees/

Bug Fix Update 1.1.1

Lots of good fixes that should solve a number of problems that players have been having. Full change log below


Update 1.1.1 Change Log:
- Fixing typos in localization
- Update to Oculus SDK
- Fixes to gun angle adjustment
- fixes to heavy gunner missiles not flashing / playing VFX
- optimization to hitscan impact effects to improve performance
- fixed issue where sometimes game over ticking is stuck on when returning to the armory
- fix to issue where sometimes game over doesn't trigger on defeating Boss 3
- added a max timeout to ensure game over ALWAYS appears after the level is complete in case something goes wrong with enemy cleanup
- fix to collision issue on Armory targets with Hitscan and Beam projectile
- refactored how aim assisted projectiles, like from Reflection Shield / Arc mod, target enemies to ensure a more reliable hit
- fix to several high score achievements not being sent to the server
- fix to issue with flying enemies animations becoming out of sync with collider
- change to make shielded enemies shield invulnerable
- added alert to first launch when the player does not have controllers connected
- adding a confirmation on skipping the intro
- fixes to game-play settings UI causing handedness of controllers to break after opening / closing settings menus
- removed all rotation off gun recoils
- fix to recoil not playing on Hand Cannon and SMG frames
- fix to potential problem where players could break the tutorial flow if they spawn the shield too quickly
- fix to an issue where level 4 boss SFX could persist outside of the level (in the armory)
- fix to an issue where game timing is sometimes broken
- fix to sometimes magazines being invisible if the player triggers the settings menu at a specific moment during game-play
- update water mark to 1.1.1

Blasters of the Universe named one of the best HTC Vive games of 2017!

We're super excited to say that Blasters of the Universe was named one of the best HTC Vive games of 2017 by VR Focus! We couldn't be happier with the response and support from the community we've received over the course of the year.

Read the full article at https://www.vrfocus.com/2017/12/the-best-htc-vive-games-of-2017/

We've got big things planned for 2018 and can't wait to share it with everyone.

Minor Bug Fix update

Just a small update to resolve a few problems that players were reporting.

Change Log:
- Fixed issue with reflections in Secret Location Bumper
- Fixed audio issue where a number of sound effects failed to play
- Fixed a bug where flying enemies were not being hit while using frame specials
- Fixed an error in challenge modes
- Fixed a missing material error on the Ground Shield.

On sale for a limited time!



Blasters is now on sale for 50% off! Get it while it's HOT

Minor bug fix update

Just a minor update to fix a few issues we noticed after the last patch.

Change Log
- Fixed issue with leaderboards not loading when switching between Casual and Hell modes
- Fixed / Improved 'Frame Special Ready' popup
- Fixes / Improvements to support future platforms / HMDs

New Update! Jumping crawlers are now dodgeable and blockable!

We've heard the feedback that players want to be able to block and dodge the jumping crawlers, so we've reworked them to support just that! Block them with your shield or jump out of the way!

Change Log
- jumping crawlers are now blockable and dodgeable
- fixes to a number of enemy animation bugs
- balance pass to challenge modes to make them a little easier
- fixed a bug with the static ground shield
- Other minor bug fixes here and there through the game