Blazing Core cover
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Blazing Core

Choose the time of the tournament!



Getting ready for the fourth Blazing Core tournament? Never fear, you will get the chance to shine on the arena again as early as next week!
But first, we’d like to ask you something. We noticed that not everyone manages to participate in the tournament because of the time it’s held at. So we want you to pick and tell us the time that suits you and your friends more. Click the link, open google-form and choose the best option.

Update. Version 2430



Balance



Martinus

  • Increased reload and cooldown time and decreased number of shells for next abilities: Meteore, Champ de Blé, Fleur de magma, Etoile, Vallée de Mort and Gibier de Décès. But this abilities still can be changed with perks.
  • Champ de Blé mines now jump and explode in air if enemy mech is near.


Gregor

  • Jericho and Warhammer - damage decreased by 15 %


Cordelia

  • Increased shooting angles


Ventum

  • Increased shooting angles
  • Increased cooldown time for Galena mines


Kara

  • Increased cooldown time for Frigg C and Frigg D


Warmaster

  • Increased shooting angles
  • Changes in mechanic of Wingu:

    • The protective barrier will allow damage to the mechs inside the bubble - players will no longer be able to take cover inside it on a map point and capture it scot-free.
    • Mines can now pass through the bubble’s walls. Nothing will save you from napalm!
    • Kara’s spear now pass through the bubble’s walls.
    • Kara’s beam and Ventum’s cutter will still be able to deal damage to mechs inside the bubbles.



Gamemodes



  • TDM - your team now doesn't get the one score for point recapturing
  • Now you capture the point in 3 on 3 gamemode in two time faster. But it gives scores in two time slower.


Fixed bugs



  • Double press on F doesn’t cancel Ventum’s jump - ability Gille
  • Kara’s beam doesn’t influence on FPS

New update. 2419 version




Features



  • New gamemode - Team Deathmatch!

Fixed bugs



  • Sensitivity settings for controllers is work now
  • Martinus’ ultimate marker disappears at once after cancel
  • Changes in the settings are saved now
  • Music volume setting does not affect on sound volume
  • Shield Cannon - Vortimer have right icon now


Known Issues



  • ‘D’ point does not have second outline in game world and on minimap
  • Voice chat in party does not work

New update Patch Notes



Features



  • Controller support

Fixed bugs



  • You won’t be parted from your friends anymore - the groups no longer disband after finishing each match
  • After falling from high places mechs no longer freeze - they start moving immediately
  • Gregor no longer slows down after falling with acceleration turned on
  • Vortimer shield turns transparent when aiming by RMB
  • Cordelia’s drone displays damage
  • Kara no longer gets stuck on the desert map
  • Martinus no longer gets stuck on the desert map
  • Gregor no longer gets stuck on the desert map
  • Perks are localized
  • Mechs don’t stay transparent if you press RMB at the end of a match
  • Bots no longer stand still after respawn. They go a’hunting
  • You can no longer use Martinus’ ultimate ability’s sights to walk off the map
  • Martinus can break any tree, even the very tall ones
  • The sights now display damage from napalm and damage over time
  • Perk icons now display their effects correctly
  • Dead mechs’ armor is always painted as destroyed
  • Fixed the signs of reloading for Cordelia’s sniper rifle
  • Mechs’ legs and mines no longer fall through the bridge
  • All modules’ description now have weapon codes
  • Added sounds of Shurikens’ explosion
  • You can now see the launch and impact of rockets from Martinus’ Gibie
  • You see one - you run. Failed to escape in time - watch your mech drown in fire
  • Martinus’ bot no longer activates his ultimate ability under a bridge or in an archway
  • The cannon on Gregor’s shield Vortimer deals damage at point blank range
  • After reloading a module, the player can see the actual number of available charges
  • The trajectory of Ventum’s jumps can now be displayed anywhere on the map
  • Gregor reflects the effects of Revolvo and Cordelia’s shields correctly

UI Changes



  • Increased the sights’ size
  • Enlarged the sights’ numbers

Update

We uploaded new patch.
We’ve fixed some bugs, which you helped to find. Also we made some changes in balance. And we added controllers support. Download the update and you can battle to your heart’s content.
Join the game and invite your friends!

Take part in the knight tourney!



The third Blazing Core’s online team tourney is scheduled for this Friday. Application Form link. All participants will receive gifts, while the winners will get a unique Martinus skin.
To participate you need to:
1. Start the game at least once. It is important!
2. Gather a team of three knights.
3. Come up with a name for your team.
4. Go to form and fill in the form.
5. Add each other to your friends’ list on Steam.
6. Make sure you’re on time on the day of the tourney.
7. Make a party with your team inside the game.
8. Fight and prevail!

The tournament starts on September the 14st from 17:00 to 19:00 (UTC).

Attention! Update

We’ve launched a 6x6 mode on reworked desert map! More mechs, more strategies, and more fun await on the arena!
Besides that, we’ve fixed some bugs and introduced several small changes to the game. Download the update and you can battle to your heart’s content.
Join the game and invite your friends!



We are online! Join the game!

We are online! Join the game!

It is official – the Blazing Core open beta will start on September 7


Tomorrow you can become a knight of the future, bring your favourite mech to the arena and fight for honor and glory!
Participation in the beta is absolutely free for everyone. We are happy to welcome newcomers as well as veterans. The game is not perfect yet, but you can help make Blazing Core better. Many thanks to our community who inspires, helps and supports us.

We worked hard to add more and more interesting stuff to the game during open beta test preparations, and we are not going to stop here.
We’ll give you a glimpse of what’s coming in the near future. The work on the new mech is in full swing. During its creation we used some ideas of our alpha-testers. The old maps are completely redesigned, and judging by your feedback, we are doing the right thing. Cordelia will receive a new drone, which will be very different from the current one. Improved damage system and updated interface are on the way.

While working on the technical stuff, we do not forget about other aspects of the game. We are actively developing the game universe, the Blazing Core factions, their history and relationships. We are preparing new knight tournaments, various quests, videos and a whole bunch of other things.

It's time to take the place of the pilot in the cockpit of Blazing Core battle mech. Buckle on, it's gonna be a BLAST.