Hotfix patch to solve some issues from the last patch
Fixed issues with some Arena Modes not loading properly
Fixed issues with some gates not working properly in Alien Survival
Fixed issues with Gravity Zones in Alien
EA 0.7.92 Hotfix
Hotfix patch to solve some issues from the last patch
Fixed issues with some Arena Modes not loading properly
Fixed issues with some gates not working properly in Alien Survival
Fixed issues with Gravity Zones in Alien
EA 0.7.9
Fixes and QoL updates
Fixed broken player triggers
Fixed broken finish section for Alien Survival
Fixed broken finish section for Zombie Survival
Fixed bug that could break the main menus
EA 0.7.8
This isn't a big update, although we do have a big update in the works.
EA 0.7.8 fixes some minor bugs, and has some QoL improvements
- We've disabled the seasonal theme switching for the time being. It just seems to be causing issues and is slowing down new content dev. And it doesn't really add anything meaningful. The characters from Xmas and Halloween content are still playable. - Fixed some issues with some of the menus. They should be much more stable, when playing with gamepads or keyboards - Added gamepad rumble support and settings - Added settings to support having player 1 only on the keyboard and players 2-4 on gamepads - Optimised the block physics, so the game should be much more stable and consistent. If you do still experience framerate drops or buggy block physics, let us know so we can look into it - Other minor QoL improvements in the background
Achievements - v0.7.3
Achievements are live in v0.7.3!! As Blockpocalypse is in Early Access there is a chance they'll change over time, and probably be reset at full release. We've tried to make them achievable for everyone, but some do require playing in a party. Depending on feedback, these achievements may change or be removed. We'll have to see...
We also added the Control Settings Menu, allowing you to customise controller settings like haptics rumble power, and whether player one is keyboard only or can use a gamepad. If more controller settings are required, they'll appear in this menu.
There's also some recent tweaks to how the Aliens and Zombies function. Hopefully they aren't as brutal, and more fun to engage with.
That's it for this update. Expect more soon, along with quality of life improvements as we near the end of Early Access
Versus Modes Return - v0.6.9 (nice...)
Versus Modes are back, across all apocalypses. That means 4 game modes for each of the 3 apocalypses. We're pretty happy to say that Arcade Mode is basically done and locked in.
For anyone playing on gamepad controllers, you'll notice that haptic feedback (aka rumble) is now supported. It was very recently implemented, so expect some more refinements and improvements coming soon (for example, can already see the need for some user settings)
Also coming soon... we've been promising it for a while, and it's on the horizon... achievements, to satisfy all you achievement hunters. However, as a local multiplayer game, expect a few achievements that will require more than one player.
Lastly, it's that time of year when we have both Blockpocalypse and Lethal Lawns discounted for the summer sale (yay), so if you haven't already (or want to gift a copy) grab them for 50% off!!
cheers, dime Studios
Alien Infestation - v0.6.4
The Alien Infestation apocalypse is now playable through the Survival game mode. With the new apocalypse comes a new set of Alien Infestation themed playable characters. While in Early Access, they start unlocked by default.
The Alien versus modes are being worked on now, and we have decided to lock the Zombie versus modes while we redesign them to be more fun.
The loot stash menu has been disabled while we improve it, and emotes have been disabled while we rework them.
You may have noticed the online multiplayer beta has been disabled for some time now. We’ve tested it against steam Remote Play, and the experience using Remote Play is so incredible and stable that it makes far more sense for everyone to play Blockpocalypse online using Remote Play.
Additionally, we have made a bunch of quality of life improvements, such as:
reworked survival mode difficulty to be scalable based on the party size
reworked zombie survival mode difficulty
reworking our content pipeline
reworking menus and user experience
reworking rendering engine
Coming soon updates for:
Zombie versus modes rework
Alien versus modes
Achievements
Improved user settings
Halloween 2020 and v0.6.1
It's Halloween time again. Blockpocalypse EA0.6.1 is live, and with it a few small changes.
Firstly, Blockpocalypse will be in "Halloween" theme while the Halloween sale is on.
Second, we've upgraded some visual effects and in game display settings.
As always, there are some tweaks and bug fixes you probably wont notice, but they are doing hard work behind the scenes.
Finally, we've made the decision to halt and remove the Online Beta. Unfortunately, it just wasn't working out, and causing more problems than it was worth.
Thankfully, Steam Remote Play works really well, arguably better... so we're happy with that feature supporting you to play with your friends (even if they don't own the game themselves!!)
Stay safe
Halloween 2019 Patch v0.5.3
Patch 0.5.3 introduces a few quality of life updates, support for Remote Play, along with bringing back Seasonal Themes, such as Halloween and Christmas!!
Now, we know we've let the updates backslide over the year. Truth is we've had a lot going on behind the scenes, and Blockpocalypse hasn't done too great. We're still committed to finishing Early Access, and getting out the next Apocalypse, the Alien Infestation. And now we've got some time on our hands, Blockpocalypse is taking priority, because we want this game to be done as much as you do.
Cheers, and have a great Halloween ːsteamhappyː
v0.5.2 - Blockpocalypse has Online Multiplayer!!
We just pushed up the latest update for Blockpocalypse, Online Multiplayer, in time for the Aussie Steam Sale (Blockpocalypse is 35% off). Also get our other game Lethal Lawns on sale for 33% off
Online Multiplayer is back, allowing you to play with your Steam friends. It's in beta for now, and while it's as stable as we can tell, if you run into any issues we missed please let us know in the discussion forums.