Bloodhound cover
Bloodhound screenshot
Genre: Indie

Bloodhound

Patch Notes 15/06/2022

Patch Notes 15/06/2022

-Additional pickups were placed on the map ( ammo, armor, health kits)
- The crossbow has been rebalanced, its range, damage from bolts and their explosions changed
- Tombstones blocking the player or enemies had their placement changed
- Links to game's socials have been added
- Lever interaction range has been increased
- The Boss falls apart correctly now
- Game title does not dissapear after closing the options menu
- Better patrol routes for the enemies
- A geometry complexity option has been added
- Trap visibility Has beed increased
- Traps no longer stack on eachother
- Boss damage has been rebalanced
- Cultist fanatic has been rebalanced

Thx for your feedback. From Players to Players o7.

Demo patches

Patch Notes 14/06/2022

-New checktpoints added.
-Increased Visibility for traps on the Boss arena.
-Increased demo performance.
-Changed the Player blockades form fire to bars.
-The cementary fight sequence has been improved.
-Collision colider on curbs has been fixed.

Patch Notes 13/06/2022

-The first map of the second act was added.
-Added new weapon, Crossbow with exploding bolts.
-Arena with the first Boss fight was added.
-New pickups, bigger health kits and ammo boxes were added.
-New enemy was added, Mistress Demon.
-New alternative use for a Pump action shotgun was added.
-Fully functional Settings: Visuals, Audio, Gameplay, Keybinds and display opitons were added.
-A tutorial was added.
-Fully functional UI was added.
-New ragdoll physhics was added.
-Ammo system for the weapons was added.
-Fixed technical and graphical issues.

Watch Developers Play and ask us questions!



😈Hello demon hunters, we would like to invite you to play our new demo 🎼 which takes part in the Steam festival. Check out what has been added, and you will definitely not be disappointed. đŸ”„ Thank you for your support o7

Play the Demo:
https://store.steampowered.com/app/1935270

Join Demonic Discord: https://discord.gg/pvJgtcqPZb

Patch Notes

Patch Notes 10/05/2022 - uploaded
- Added headshots.
- Added exploding heads.
- Cupid's eyes no longer glow after death.
- Fixed wall border decals and broken wall decals.
- Body count fix.

Patch Notes 14/04/2022 - uploaded
- Enemies waves balance changed.
- Enemies react to being shot by the player (animation of receiving damage).
- Motion Blur effect has been turned off.
- Opponents won’t stop chasing and attacking the player if the player crouches on the edge of the balcony.
- The player now immediately picks up two weapons (Barreled Harpoon Shotgun, Assault Rifle)
- Increased the harpoon hit area (Barreled Harpoon Shotgun alternative RMB fire).
- The bodies of the opponents don’t disappear from the arena immediately.
- The player character doesn’t get stuck on the edges of balconies if he is crouching.
- Dead enemies don’t glow red.

Patch Notes 05/04/2022 - uploaded
- No interaction with the menu while displaying the opening boards.
- Opening boards can be skipped.
- Enemies turn faster.
- Cultist Berserker dashes faster to the player.
- Blade Dancer does not block projectiles while she is in the air
- Changed game difficulty balance.

Patch Notes 04/04/2022 - uploaded
- Enemy Bishop is now more visible during battle.
- Added a warning of visual effects that may trigger an epileptic seizure.
- The player starts with an equipped revolver.
- Jumppads have an improved collision sphere (jumping between balconies is now more responsive).
- Enemy Cultist Berserker doesn’t get up if he is killed.

Patch Notes 01/04/2022 - uploaded
- Corrected the collision of the veins.
- Added VFX for Blade Dancer to increase the visibility of the deflect missile phase.
- Game loading should now be more efficient.
- Fixed textures loading.

From Players to Players o7

We made it! Bloodhound Kickstarter succesfuly ended!

We made it! Thank you! 😈

Thanks to your support, the goal was achieved! Thank you for your help and that you believed in our game.

We are still working on Bloodhound and today you gave us even more enthusiasm to work, thanks!

Stay tuned for more updates and we'll see you at Steam Next Fest in June 2022, where we'll also remind you of our game and show off some new maps and enemies!



Regards,
The Team

Bloodhound on Kickstarter | Try out FREE Demo!

Hi! Hey! Hello! Howdy? HELL yeah!

Gooooooooooood morning everyone! We would like to welcome everyone to our passion project known as “Bloodhound”! Our game combines gameplay mechanics from the most iconic games of the genre from the 90s and 00s and adds our own fresh ideas to create a unique FPS gameplay experience. But
everyone says so? Aren’t they? So maybe just stop writing and let you play our game!

Still here? Bruh – just go and download a FREE demo:



https://store.steampowered.com/app/1935270


Kickstarter



As you may know – or not, we launched a Kickstarter campaign for Bloodhound. This is associated with many factors. Why Kickstarter and what are these factors mentioned earlier? The answers to these questions can be found below.

We created a Kickstarter campaign because we care about building an active community around our project and we are interested in your opinion.



When creating our game, we assumed that it would have the character of an old-school horror shooter. The feedback we receive from you is very positive. On its basis, we add corrections to the game on an ongoing basis.

We decided to launch a Kickstarter campaign and expand the game with additional activities taking place in the demonic reality of New York, create new opponents, and add more language versions.

Plans for DLC and ports for other platforms were also born. We decided to create two-story expansions and enable the Bloodhound experience for players on Xbox and PlayStation. We also plan a cooperative mode for two players.



Therefore, in order to provide you with Bloodhound, we are running a Kickstarter campaign during which you will be able to buy the game (at a lower price) and support its development. The game will be created anyway and will be released regardless of the outcome of the campaign but your input can affect potential new features :)

Our priority is to continue to create a game with you - with the players. Thanks to you, we have noticed new opportunities and new directions. We're improving and modifying the game to give you the best gameplay experience possible.

Bloodhound on Kickstarter:
https://www.kickstarter.com/projects/knfproductions/bloodhound-shooter



STAY UPDATED



If you would like to BE UP2DATE with everything about Bloodhound > you can follow & wishlist our game!

https://store.steampowered.com/app/1926270/Bloodhound/

Early Access


The game will be available in Early Access around June 2022.

Thank you for your support!

From players to players,
Kruger & Flint Production