BloodLust 2: Nemesis cover
BloodLust 2: Nemesis screenshot
Genre: Role-playing (RPG), Indie

BloodLust 2: Nemesis

Halloween October Event!

During October you can find on subfloors lower than 5...

- Pumpkin Head (Boss Enemy that drops Uniques)
- Angry Trick or Treaters (They leave you alone if you have candy)
- Lit Jack o Lanterns that may contain Candy


Enjoy the New content on random "Halloween" floors until October 31st. Then it's Gone!

Update 2.7

Latest Update for Bloodlust: Nemesis

- Fixed Hotel Vendor
- Now get full health on level up
- Shop now has the possibility of selling small mana potions (its random - so a bit different each time you enter the shop)

Bloodlust Nemesis Price Reduced

Update 2.6

Update 2.6
In an effort to increase satisfaction during combat and "mow" through enemies rather than forced to swing weapon 5-7+ times... the following update has been issued.
(Available)

- Reduced all requirements by 1/4
- Increased all damage on all weapons x3
- lowered health by 1/2 to all level 8 or lower enemies
- Fixed +1 to skills on equipment (bite, rat swarm, vampire gaze,warp, etc.)
- Reduced exploding traps, chests, barrels and vases by 1/2
- Ability to avoid lab/glow beast boss special fire attack
- Reduced un-identified items by 1/2
- Added secret passage #5 (with recycler to convert white items into cash)
- Fixed add to skill points rather than reset if used a "gain a skill point trading card"

2.5 Update Live!

2.5

- Will no longer save you inside the Wraith's lair or Sewer Special Exit if you exit the game via the menu
- Double-click on Unidentified items to automatically use ID Scrolls
- Removed "Game Not Over" from end game over screen
- Minions have more health (Vit x 8 = MaxHealth)
- Minions have increased resistance to getting hurt (Max damage from any enemy is 15)
- Minions now have a 10% chance of getting Killed (rather than previous 1 in 5 chance)
- Minions get more XP the lower they go past floor 5 ((Floor/5)+1 x XP)
- Increased pet detection radius a tiny bit
- Sexy Woman is slightly shorter
- Fixed issue with tutorial set to "off" causing intro to play again when re-entering starting area
- Fixed Bug with dragging equipped items from Hotel Vendor's container without purchasing
- Minions will teleport if they get too far away (when not attacking)
- Merchant will only give $2 for unidentified items
- Changed dialog with bartender bloodwine transaction
- Fixed issue When trading with Merchant and YOUR inventory is full (merchant no longer says "I cant buy anymore")

2.5 (Available in Beta only)

2.5 Beta Only

Again, opt into beta or wait until it goes live in a few days.


- Will no longer save you inside the Wraith's lair or Sewer Special Exit if you exit the game via the menu
- Double-click on Unidentified items to automatically use ID Scrolls
- Removed "Game Not Over" from end game over screen
- Minions have more health (Vit x 8 = MaxHealth)
- Minions have increased resistance to getting hurt (Max damage from any enemy is 15)
- Minions now have a 10% chance of getting Killed (rather than previous 1 in 5 chance)
- Minions get more XP the lower they go past floor 5 ((Floor/5)+1 x XP)
- Increased pet detection radius a tiny bit
- Sexy Woman is slightly shorter
- Fixed issue with tutorial set to "off" causing intro to play again when re-entering starting area
- Fixed Bug with dragging equipped items from Hotel Vendor's container without purchasing
- Minions will teleport if they get too far away (when not attacking)
- Merchant will only give $2 for unidentified items
- Changed dialog with bartender bloodwine transaction
- Fixed issue When trading with Merchant and YOUR inventory is full (merchant no longer says "I cant buy anymore")

Update 2.1

Update to Version 2.1 (Beta Only)

opt into beta or wait until live in a few days.

- Will no longer save you inside the Wraith's lair or Sewer Special Exit if you exit the game via the menu
- Double-click on Unidentified items to automatically use ID Scrolls
- Removed "Game Not Over" from end game over screen
- Minions have more health (Vit x 8 = MaxHealth)
- Minions have increased resistance to getting hurt (Max damage from any enemy is 15)
- Minions now have a 10% chance of getting Killed (rather than previous 1 in 5 chance)
- Minions get more XP the lower they go past floor 5 ((Floor/5)+1 x XP)
- Increased pet detection radius a tiny bit

2.0 Released

- Modified pulsing "Right-Click-Only" message on trading screen
- Added sort for inventory (Default mode sorts by putting similar items such as scrolls, rings, weapons, etc. next to each other with an additional option of sorting by Clan equipment)
- Boss in lab respawns far away if player is killed
- Pets, Crows, rats, bats, spiders won't attack guards when levitated
- Fixed tutorial message after falling down first pit
- Fixed PICKY PETE's name from showing through menu screen

Bloodlust 2: Nemesis Version 2.0 Released (Beta Version Only)

Bloodlust Nemesis Version 2.0 Released (Available in BETA mode Only)

To opt into beta mode... Right-click on Bloodlust Nemesis then properties then "Betas" then select Beta from drop down list to play beta version. (you may want to back up your savegame files if you are in the middle of a playthough just to be safe)
Otherwise wait a few days/weeks until it's been tested before it goes into default mode for everyone.

- Modified pulsing "Right-Click-Only" message on trading screen
- Added sort for inventory (Default mode sorts by putting similar items such as scrolls, rings, weapons, etc. next to each other with an additional option of sorting by Clan equipment)
- Boss in lab respawns far away if player is killed
- Pets, Crows, rats, bats, spiders won't attack guards when levitated
- Fixed tutorial message after falling down first pit
- Fixed PICKY PETE's name from showing through menu screen

Bloodlust 2: Nemesis Released!

After close to 5 years in development (2 years in EA) Bloodlust 2: Released today! With a Discount 15% Discount.

Enjoy!