1.39A
- Fixed Unique items from not being able to be dropped and picked back up (Also Snatched)
- Modified tutorial to Explain TAB key
- Added tutorial in Wraith's Lair
- Wraith will not Spawn early in game (Level 4+ Only)
- Modified Spike traps in Giggler's Lair
- Nearby enemies will not join attack if player level is lower than level 5
- Removed "enemy alerted to attack message" from appearing too much
- Added info on Bite skill description about "cannot sire" blood icon
- Changed necklace icon
- Fixed Typo on "mixed with pipe pieces and a bullet"
- Fixed text from being cut off on inventory tool tips
- Added Girl sillowette to Equipment/Inventory page
- Swapped armor/sword icon on inventory
- Minor Modification in Player waking up intro movie
- Added sound when cycling through ground items
- Modified Character screen (spiritforce, character icon, etc.)
Update to Version 1.38A
1.38A (Oct 8, 2018)
- Added Unique Modifiers only found on Unique Items
(10% Chance to Summon Flock, 10% Chance to Remove Buff, 10% Chance for Splash Damage, 10% Chance to Poison)
- Max Resistance found on any item is now 20%
- Stun Icon/Particles only shown when stunned longer than 0.7 seconds
- Max Reputation for returned Items is now 10 rep
Update to Version 1.37A
1.37A (Oct 4, 2018)
- Added TAB key Radial Menu (Chat is now O key)
- Added Ability to Un-summon Crows, Rats, Spiders (Skill Description shows how)
- Added Rare/Ledgendary Merchant to Hotel Room
- Modified Tattoos to prevent non-restricted Zenchi, Vi Tao, Wesp guards from attacking
- Fixed Hotel Elevator Button Floor Numbers
- Snakes and Spiders cannot Warp
- Added Greater Distance Between Crows when flying (Crows won't fly inside each other)
- Ability to Rebind Keys* (Temp Fix - must modify "Input.ini" file - instructions in forum)
Update to Version 1.36A
1.36A (Oct 1, 2018)
- Modified rare/ledgendary weapons/equipment(prefix added... witch, thief, warrior)
- Fixed inablity to move after crouching in ogre dark sewer area
- Added sound when guard body collapses on ground
- Moved entrance to guantlet entrance in catacombs
- Misc typos fixed in journal quest/dialog info
- Jump sound added to beast transform
- Seeker cannot spawn additional seekers
- Fixed enemies without a path stuck while player continues to shoot
- Servants deal un-resitance damage
- Misc entrance adjustments
- Fixed Collision for Roof
- Enlarged Level on XP Bar
Update to Version 1.35A
1.35A (Sept 25, 2018)
- Added Additional Claw Damage in Beast Form
- Added Beast Roar when changing into Beast
- Hats/hair/rings hidden in Beast Form
- No shooting/crouch in Beast Form
- Less Likely to be Stunned in Beast Form
- Cannot Place Totem while in air
- Reset effects/details when selecting a new Graphics Quality
- Door in Sewer Tunnel (beast monster area) no longer stays open
- Keys removed from inventory when opening locked strong gate doors
- Cannot shoot Cyborg's Head off
- Attack Stat window in Inventory slightly enlarged to avoid cut off
Update to Version 1.34A
1.34A (Sept 24, 2018)
- Raised spawn point outside of sewer tunnel
- Fixed Hi-light box for roof door
- Transform Skill allows Transfoming into Vampire Beast Form
- Added z key used to move forward (requires selecting zqsd mode in Control Options)
- Added options (Shadow Quality, Texture Quality, Anti-Aliasing, Detail Level, Effects)
Update to Version 1.33A
1.33A (Sept 19, 2018)
- Adjusted Quest Marker for "Fly on Wall" quest (DataCenter)
- Black Mist fully heals spiritforce
- Added fast travel in wesp catacomb sewer
- Removed camera shaking while walking on stairs in Wesp Catacombs
- Removed map in hotel
- Added More penalty for minion revival (-2 all attribute points)
- Adde "unique" switchblade
- Modified Zenchi Hotel (Can sneak by guards)
- Modified/Added icons for different keys
- Nearby enemies will join attack if they see you attacking
- Fixed pathing issue with servants near breakable wall in wraith's lair
- Removed server bombs from showing after disarming
- Set XP to next level to 0 on revived minions
- Fix collision issues in main lab
- Fixed projectiles from triggering switches
Update to Version 1.32A
1.32A (Sept 18, 2018)
- Can Revive Dead Minions in Wraith's Lair (limited time)
- Added Seeker/SCS Terminal (Shields can only be removed using SCS Terminal)
- Data Door in Lab more obvious
- Black Orbs cannot modifiy Uniques
- Black Orbs no longer modify Min Damage
- Misc Fixes to Bot Footsteps
- Added Servants to Floor 50+ in Bugata Dungeon (Servants can drop Uniques)
- Can no longer bash gate with broken weapon
- Fixed Non-Red Broken items
- Added Repair Tools Vending Machine in Ropongi's Area
- Gas Mask now has durablity
- Pipe of Persuasion now has persuasion
Update to Version 1.31A
1.31A (Sept 13, 2018)
- Long Hair with Hats Now Shows Correctly (Excludes by design... Helmets, Beanies, Hoods)
- Head switch in "Sewer Dungeon" fixed
- Hit animation for Drone
Update to Version 1.30A
1.30A (Sept 12, 2018)
- Added 2 more robots (Drone, GasBot) to Data Center