BloodLust 2: Nemesis cover
BloodLust 2: Nemesis screenshot
Genre: Role-playing (RPG), Indie

BloodLust 2: Nemesis

Update to Version 1.976A

- Fix typo in mysterious girl dialog/journal
- Player is stationary during some dialog
- Modified mysterious girl dialog
- Added Raven Shield (UNIQUE)
- 33% chance of finding a UNIQUE inside a safe
- Durability Adjustments on UNIQUE items

Update to Version 1.974


- Added New Quest (Win Mysterious girl's Ring back from poker to get ability to raise thirst quench level by 15%)
- Lowered bloom on fire mace
- Modified lighting for secret wall in wine cellar to be more noticable
- Modified "Drop items here" background
- Modified Kat's dialog text
- Added New enemy type "Leech" (they come out of some enemies when killed)
- Fixed max scroll limit for Journal

Update to Version 1.9734A

- Fixed enemies from ever one-shotting
- Added more quest markers
- Fixed Sage's killed animation/scream/effect
- Added additional info in item description and journal about Eye of Icarius amulet
- Removed re-spawing chest in mansion
- Added proper sounds for ghosts
- Added respawn point for ghosts in mansion
- Modified resitance damage so its increases the lower you go with stronger enemies
- Hunter in downtown now scales with your level
- Added Wraith spawn points to mansion basement
- Fixed xp taken with correct amount shown in game over screen
- Safe combinations are now removed when used

Update to version 1.9733

- Removed ability to close dialog window by moving (caused issues for some quest dialogs)
- Fixed respawn points for enemies (After respawning in some areas, players could not get up without getting killed again)
- Increased XP for all quests
- Added Hint to Journal for Deciphering Darkness quest
- Added improved glow to fast travel points
- Added yellow caution graphic to un-sire-able minion's health bar

Update to Version 1.9722

- Modified how shadows are shown when selected as "low" in options
- Quest "Delivering Darkness" objective marker Fixed
- Added Bloom quality option
- Added 2 Hotbar Modes (Activate skills without changing right mouse button skill, Only select Skills for Right Mouse button without activating skill)

HOTFIX 1.9710A

A few things were not working correctly in last update. This should fix those.

- Fixed keys from not being removed from inventory when opening gates
- Fixed enemies in Chinatown (level 4 or lower)
- Rare items on ground are shown with purple box around them

Update to 1.97A

x Fixed typo "switches" in hints
x Modified character creation screen to continue back to first option in hair color, tone, lipstick and tattoos
x Modified Mikos dialog "Take this (get close to item and press e to pick up item)"
x Modified Tutorial text
x Added new enemies to china town
x Modified respawn for enemies in dungeons
x Modified re-spawn in sewers when player is killed
x Fixed ground texture through wall in Wraith Lair
x Legendary loot from trading cards is at player's level when outside dungeons
x Fixed issue getting "hair" from loot cards
x Fixed "null" items in secret passage areas
x Fixed respawning points allowing enemies into walls
x rightclick safe combos removes them
x Mansion secret door is now saving
x Fixed secret passage in sewer dungeon
x Level 56+ enemies do twice as much damage/2x health
x max crit is now 9% on any one item
x Fixed repaired item from being over 99% durablity
x Fixed "pearl ring" it's typo
x Added new hat (ninja)

Update to Version 1.9691A

- Fixed typo on tutorial window "Equipping"
- Modified clipping hair when wearing cowboy hat with mohawk hair style
- Modified Varrocks dialog a tiny bit
- Added Varrock's voice reminding players to get Intimidate skill (when opening skills) if necessary
- Lockpick is now consumed after lockpick successful
- Inventory tab 4 now hidden until unlocked through talent
- Fixed Shadows set to low hiding some characters

Update to Version 1.969A

- Adjusted mutant vampire boss to be found only below floor 15
- Fixed sage quest from not completing
- Adjusted fire pillar traps to do 1/8 max health damage (but fire res will absorb)

Update to Version 1.960A

- Made boss door in ubuanto more noticable
- INCREASED Starting Inventory with an Additional 30 Slots
- Level 20+ enemies have a chance to do harder knockback and will only get knocked back 1/3 of the time
- Added Bosses to Dungeons (Mutant Vampire Randomly appears)
- Trapped Containers do more damage