BloodLust 2: Nemesis cover
BloodLust 2: Nemesis screenshot
Genre: Role-playing (RPG), Indie

BloodLust 2: Nemesis

Update to version 1.945A


- Fixed Garlic Goons from not dropping Garlic
- Modified "Next Level" text for warp, secret sight, vampire gaze skills
- Enhanced Intimidate skill x2
- Fixed crash from using back button from multiplayer host menu
- Sage drops better loot (spawns 2 golden chests and an additional bonus item)
- Sage now has a defeat particle effect

Update to Version 1.944

*Because this update modifies minion data, some existing characters may experience strange issues regarding minions.

- Added Garlic Goons (they drop garlic when killed and found only below floor 8)
- Hotbar shows vampire ash and pipe bomb amount
- Fixed Crash when clicking on NEW PLAYER after returning from multiplayer menu
- Put a max 7 minion cap (Read Bite skill for info on which bite skill level allows additional minions)
- Increased regen for minions
- Increased level xp for minions required for next level
- Minions are hi-lighted when with player
- Replaced ghouls with zombies in burial chambers

Update to Version 1.943A

- Added large knockback impact when hitting enemies
- Added small knockback when player gets hit
- FIXED lockup when clicking on New Character after returning from multiplayer using BACK button
- Added Minion Health bars to UI (Must have "can call" checked in sire screen)
- Adjusted left arrow alignment for hair color, tattoo, etc. in the character creation screen
- Modified level up sound for minions
- Modified collapse sound when destroying pillars

HotFix 1.943

FIXED - Option for "Need to talk with your leader" dialog choice with Bugata guards restored.

Update to Version 1.94A

- No longer can Night Strike warp through door bars or windows
- Increased min/max damage on equipment
- Decrease strength requirements on equipment
- Changed lock pick fail looping sound
- Reduced damage from some lower floor enemies
- Reduced occurance of Extra Strong Enemies
- Lowered volume on menu open swoosh
- Added footstep sounds to various enemies
- Added difficulty settings (IMPORTANT: check your setting after update to make sure it's correct for you)
- Added ability to turn off tutorial
- Removed option to "talk with leader" on non-Bugata guards
- Increased Werewolf damage
- Guardian Golems no longer one-hit

Update to Version 1.93A

- FIXED containers needing combination to open
- REMOVED Monkey Fist Damage amount text
- ADDED Muzzle flash effect to both Taka Security Guards and Punks
- ADDED Sound when turning flags Blue in Golems Lair Control Point Game
- FIXED crashing in Golem's Lair during Multiplayer game (Needs more Testing)
- New Discord Server (for in game voice chat) https://discord.gg/WVqZME

Update to Version 1.921A

- FIXED stakes and bullets from using BOTH ammo when firing
- FIXED zombies summoned from Client only
- Adjusted ammo left text adding a space in between
- Adjusted new minion level stats
- Bats won't attack levitated guards
- Regular spiritforce potions give up to 500
- Spiritforce regen is faster if over 400 (uses regen percentage based on max mana)
- Bombs open safes

Update to Version 1.912

Please note Multiplayer is not officially supported but here are few fixes if you want to play around with it...

- No longer "call" or "send away" minions while typing in chat box
- Fixed legendary loot spawn using trading cards during multiplayer
- Removed water falling on barrels for client in multiplayer
- Added sound for new chat message
- Fixed Bullets/Stake ammo in multiplayer
- Fixed multiplayer bullet impact
- Client has correct health when joining multiplayer game

HotFix 1.911A

- Newly Sired Minion's level starts at Bite skill level
- Changed clan rep color (Example 200/200)
- Fixed Emerald spider King boss now hits back
- Replicate trap destroyed now fixed for multiplayer
- Replicate secret passages fixed for multiplayer
- Poison Slam skill shows correct damage for next level
- Shock can lower ability for enemies to regen

Update to Version 1.91A

- Enemies use dash instead of warp when shot while in "dungeon"
- Added better physics on smashing pillars
- Added "NEW" secret passages behind random bookcases (contain alchemy tables, treasure rooms, etc.)
- Increase chance for rare items (vampire ash, servant stones, etc.)
- Modified Henchwoman shooting Animation and added muzzle flash