//misc - Werewolf Prince: Reduced his base speed to the same as Lord of the Land. Reduced his max claw combo to 3 (from 4).
//bug fixes - Game sounds could eventually start cutting out. - Compendium - Necromancy: Most of the Boneraise discovery unlocks were always counting as unlocked so weren't saving their discovery state. - The Lock Mouse setting would be active even if Mouse Support wasn't set to 'full' (which would lock your cursor to the game). - Settings - Visibility: Using full Mouse Support would cause a crash when opening this menu. - Settings - Player Health Bar: The Occult Health bar would become inaccurate if you gained Occult Potion relics. - Beast Whisperer: The Bestial Aura and Tamed Scurry meta weren't showing their full descriptions. - Unsanctified Crypt map: There was a rare chance the King's intro could push you inside the coffin if a Big Pot Bro was above you. - Occult Potion relic: The effect wasn't triggering if bought from the Blacksmith or Roaming Traveller. - Tamed Electro Totem minion: This would get shunted down if the Contraptor Spirit spell was cast.
Patch v24.1
//bug fixes - The Soul Dealer and Blacksmith could cause a crash if you didn't have any meta to give them.
Mischievous Monday #24
Welcome back wretched. :]
A rather general one this update, with a focus on various QoL and squashing bugs that have been building up. Still a fair amount of little bits and bobs to sort out and I'd like to make a start on the art assets for the new final game mode, so next couple of Monday updates might not be the usual size and probably won't be adding anything too big so I can get the game in fighting shape for the full release.
A new boss has been added called the Werewolf Prince. He can appear at the end of stage 6 delivering some sharp claw combos and wolf friendoes. There's the usual achievement for putting him on a leash too.
Beast Whisperer class stuff... - Added a new meta called Entame Werewolves, which allows you to raise the Werewolf Prince, Werewolf, and Bestial Boy minions. - Tamed Scurry meta: Each different Tamed minion now boosts the aura size. - Bestial Aura meta: Each different Tamed minion now boosts the aura size. - Electro Totem minion: You now only need 2 Ratties to raise it. They can now target meanies off screen and their attack damage has been boosted. They can now spawn anywhere on the map if the middle area has too many of them. - Goliath Cyclopian minion: They now swipe their big meaty club. - Bouncy Warble minion: Its bubble attack speed wasn't benefiting from Haste or Meld Mime. - Ghoul minion: It's description didn't reference its Occult Health regen ability. - Snake Wyrm minion: Added a slight delay to their offscreen turning based on how many you have so they aren't all in sync. - Elden Tree minion: Reduced its movement collision mask size (they tended to get stuck on terrain).
Some misc stuff... - Added 2 new misc achievements: Gardener's World, Giga Giga-Banisher. - Doll Maker class: Added a new meta called Waxenmould Lunatic Fanatic which lets you raise a Lunatic Fanatic minion. - Added 3 new relics: Occult Potion, Deboning Cutlery, Suffering Configuration. - Added 2 new spells: House of Beast, Card Catcher. - Translations: If the game detects a translation.csv file that has over 25 lines then it will now auto-set the Font Type to Super HD and turn off the CRT Screen (so non-english speakers don't have to initially faff around with settings they can't read). - Settings - Visibility: Most now show an example of the selected option, so for example the 'Enemy Outline' option shows an enemy with the current setting (so you don't have to keep going in and out of the settings to see). The order of options have also been re-arranged so the most used ones are first. - Mausoleum Awakening: The boss selection is now randomised if you haven't yet gotten all Player/Hero meta (so you don't get stuck constantly fighting a difficult boss early on). - Creative Plaything - Player Bone Value: You can set it to 0% (useful for testing specific setups). - Giga Banishments: If you remove a Giga Banishment then you now get a magic coin which is used when you next banish an item of that type (so you don't have to spend coins reorganising banishments). - Chi Chakra meta: Added a little circle around you when the Chi Shockwave is active. - Dark Metaman - Darken Regeneration: Added a note where you can find the Blood Bloom (since people didn't realise it was a meta). - Cyclop Exile - Cyclopian Most Wanted: A Giant Cyclop enemy now can't appear until at least stage 3. - Game Over screen: Reworked the button actions so they're more case sensitive (eg when playing a Skirmish if you have all Player/Hero meta then the main action becomes Play Again while the second action becomes Leaderboard. Weekly Challenges now also have a Play Again). - When viewing Most Destructive Minions any minions that aren't currently in the legion have a lowered transparency (eg if they were sacrificed). - Seller and Roaming Traveller events may now not appear if they aren't much use to you (eg the Soul Dealer won't show if you don't have a Soul, while merchants won't show if you have few Coins). - Morgzoloth Diablos minion: Added a slight randomisation to their attack cool down (so their attacks don't sync up if you have more than one). - Deamonous Joker minion: His Snowman ability now won't affect you if you're currently performing an action (eg dashing, casting a spell, charging a super dash/spell). - Deamonous Boomeranger minion: You'll now lose the rangs that orbit around you if the parent deamon is removed (eg sacrificed for a Diablos). - Broken Bones relic: Removed the 'increased chance of being offered Diggers', instead the chance of free Boners has been greatly increased. - Penitence Pin relic: This now gives a random minion type for the Doll Maker and Beast Whisperer classes (previously it just gave them the basic minion). - House of Wax spell: The created minion's speed is now randomised so there's less chance of them all grouping inside each other. - Occult Juvenation spell: Increased the amount of Occult Health that's given, especially at higher power levels. - Cadaver Coffin contraption: This now has a chance of giving you a random normal minion when opened (this replaces its old ability of randomising your minions). - King Gigald end boss - Laser attack: Reduced the laser's collision mask size but increased its Damage (so a bit easier to dash through). - Lunatic Fanatic boss: Reduced the damage his swinging balls do. - Elden Tree enemy: Reduced its movement collision mask size (they tended to get stuck on terrain). - Goliath Cyclopian enemy: They now swipe their big club at you when close. - Ghoul enemy: They now drop blue bones (instead of regular bones). - Online Leaderboards: These now show the current class name when viewing them. - Liche Necromancer class: Reduced the amount of skelly minions needed to unlock this class to 9 (from 11). - Gamepad Button menu icons: If the action buttons are set to shoulder buttons then the Menu Confirm/Back icons will now show the default face buttons instead of the shoulder buttons.
And bug fixes... - Metaman Escapade achievement: It wasn't counting Spellious Hero Souls nor souls already held in a Soul Receptacle. - Mauseleum Hub - Choose Map: The gold gems for reaching NGF loops weren't being saved. - Mauseleum Hub - Fabellia: You could unintendedly swap between hats/cloaks which could cause a crash. - Giga Banishments: The 'Beastraise Ratty' and 'Waxraise Beggary' would still be offered even if Giga Banished. (It will now prevent you from Giga Banishing them in the same way as trying to regular Banish them). - Giga Banishments: If you opened the menu on a banished item then the title/descriptions would treat it as if wasn't banished until the selector was moved. - Imp Contraptineer - Contraptor Rejuvenator meta: Using Deconstruct wasn't giving the correct amount of scrap. - Imp Contraptineer - Contraptor menu: Opening and closing the Escape Menu would unpause the game with the Contraptor menu still open. - Unsanctified Crypt map: Some enemies could get stuck in the top entrances. - Deamonous Boomeranger minion: The rangs that orbit around you weren't counting towards the parent minion's Damage stat. - Barrow Bonebolster spell: It would sometimes not find an applicable minion to level up if you had a lot of minions. - Soul Receptacle contraption: It would stop working if you intercepted a sucked Soul or the Spirit Whispers relic turned the Soul into a Spellious Soul. - Gravestone contraption: If this was created via the Imp class or Contraptor Spirit spell then it wouldn't generate Bones. - Junk Box contraption: It was very unlikely to give you an item. - Treasure Chests: Having a lot of relics would prevent Spell Scrolls from spawning from them. - King Gigald - Second Phase: He was being drawn under the map's foreground layer which would look strange in some maps (eg the Crypt). - Wandering Merchant / Beggar Seller - Traveller Event: They would always use the level 1 relic descriptions even if you already had more than 1 of that relic. - Wandering Merchant - Traveller Event: He would offer a Service Bell even if you had banished it. - Creative Plaything: On the Game Over screen it wasn't showing the Status button tip. - Compendium - Necromancy: The minion types were incorrect past the first page. - Compendium - Necromancy: Beast Tamed minions didn't have a special help tip description. - Online Leaderboards: You couldn't loop through the start/end of maps by pressing up/down. - Playstation Pad: In the Gamepad Controls Settings the left/right triggers weren't showing the correct name and buttons.
Enjoy! :]
Patch v23.1
//beast whisperer changes - It's class unlock has changed so you now need to survive an Ogre Juggernauts wave (didn't want to spoil late game meanies by unlocking it early). - Added a new meta called Divergent Invigoration which boosts your Max Health by +10 for each different Tamed minion. - The Ghoul minion now gives Occult Health if he hurts Human meanies. - The Bouncy Warble minion now occasionally spawns a ring of bubbles. - Boning Totem contraption: This wasn't triggering since Tamed minions don't level up. Instead they will now either create extra minions of that type or change it to its upgraded form. - Attempting to Banish a Ratty when beastraising will now prevent you from doing so and give text (same as the Waxraise Peasantry).
//beast whisperer bugs - The Mauseleum Hub didn't have a coffin floor gem for this class. - Beastraising a Swollen Slime would raise a regular Slime instead. - Snake Wyrm minion: Its body was still showing during a Curse of Blindness. - The Haste icon on some minions was vertically off. - The Warble bubbles and Ogre boulders weren't being counted in the minion damage stat.
//misc changes - The Electro Totem and Deamon Augur now also have the extra Ghostly Minions transparency (same as Big Pot / Fruit Bro).
//misc bug fixes - Compendium - Necromancy: Using Mouse Support would cause a crash. - Marshes of Madness map: You could super dash upwards into infinity and beyond. - Deamonous Boomeranger minion: The orbital rangs it gifts you would sometimes go away. - Junk Box contraption: It would sometimes say you got a duplicate item which wasn't given to you. - Junk Box contraption: If you had opened it then it couldn't later be deconstructed or replaced. - Doll Maker class: The Bowman minions unlock text was referencing Fanatics instead of Bowman. - Waxen and Tamed minions weren't showing their group tag (eg on the Status Screen). - Zombroi Numerus: The Big Bro Zombroids were being referred to by their old name.
Mischievous Monday #23
Welcome back wretched. :]
A new class has been added called the Beast Whisperer. He's basically a beast version of the Doll Maker, so you can raise a variety of the meanies that once pounded you so painfully, such as ratties, gnoblins, slimes, warbles, cyclops, ogres, etc. They also each have upgraded forms, from building an Electro Totem for your Ratties, right up to raising a Gnoblin Snake Wyrn or Dryad Elden Tree. There's the usual 5 achievements for him.
A new hub character has been added called Fabellia. She'll sell you hats for if you can't be bothered to collect them yourself and cloaks which is now the only way of getting them. 8 new hats have been added and 16 new cloaks. There's also a Catwalk Lavish Cloaks achievement for grabbing all the cloaks.
The Doll Maker's waxraise items now behave more like regular boneraise items in that they now show up in the Compendium's Necromancy and need to be first discovered. They also now fully work with the Creative Plaything and Giga Banishments. In the case of Creative Plaything to keep things simple all classes use the same menu so for example the Doll Maker can start with regular minions if you want to test stuff out.
Some misc stuff... - Added a HUD Type to the Visibility settings which adjusts what info is shown (eg can remove time, max health, etc). - Minion attacks will now abide by the Ghostly Minions setting so can be made transparent. - Compendium - Necromancy: Added help tips for various locked items (eg Mighty/Mega Meldus, Bro, Barrow, Wax).
And some bug fixes... - Mausoleum Awakening Hub: When choosing the Unsanctified Crypt map the Hero Soul meta bonus was saying +10 (instead of +9). - Mausoleum Awakening Hub - Goblusious: The gold coin meta was showing when the wrong option was highlighted. - Creative Plaything: Tangler minions were creating Hearts and Roots before the start of play. - Creative Plaything: When in the Starting Legion menus, opening and closing the Escape Menu would softlock you. - The Clashful Cards menu wasn't working with Mouse Support. - Doll Maker class: You wouldn't be offered more than 3 Lord of the Land or High Wizard.
The new class took me rather longer than I thought getting it all in and working so not too many other stuff this week. I'm planning on doing a Bits & Bobs update next Monday to plow through that big old to-do list of various odd and ends, so let me know in the forum if there's any little ideas you'd like to squeeze in for next week.
Enjoy! :]
Patch v22.5
//misc - Sinned Deamologist - Repentant Soul meta: The free Hero Soul meta is now only triggered if you picked up a Hero Soul that run. - Unsanctified Crypt map: You can now move into the main entrances more (to pick up pickups).
//bug fixes - Dark Metaman: Forgetting his class meta would still count that meta as active and with some meta would boost its bonus. - Dark Metaman: Forged Soul relics were triggering his meta (eg Soulen Embolden). - Sealing boneraise items that level up a minion wasn't working. - When using Mouse Support the second page of the Visibility settings wasn't working correctly and could cause a crash. - The Dashing sprite would animate which would look weird if you had a long dash.
Patch v22.4
//misc - Slightly increased the base chance of the Lunatic Fanatic showing. - If you haven't yet killed a boss then it will now always show based on their ordering (eg an unkilled Archer boss will always show if you've killed the Wizard, an unkilled Fanatic boss will always show if you've killed the Archer boss). - Sprout Brotato class: Your hat will no longer show if you have a Boomy Head (otherwise you can't tell).
//bug fixes - Hopefully fixed an issue with sounds randomly cutting out. - Minions that move off the map could get stuck there (most notable with Wax minions). - The Blacksmith, Soul Dealer, and Wandering Merchants could offer items you had already banished.
Patch v22.3
//misc - Minions can no longer target meanies coming out of map entrances as can cause several issues (eg the Bastion gate). - Ravenous Ravine map: Tweaked the terrain collision so it's easier to run behind the King's throne (since it was inconsistent). - Fruity Bro and Big Bro Fruitikeeni minions now have their visibility alpha boosted so they're easier to see when the Ghostly Minions setting is reduced (like the Big Bro Potoussy).
//bug fixes - When using Mouse Support the Itemography items and Goblusious Banishment menus would cause a crash. - Goblusious menus: When using Mouse Support left-clicking when not hovering over a menu option would sometimes soft-lock you. - Ravenous Ravine map: During a boss fight the Boulder event wasn't triggering correctly (instead would just spam *rumble*). - Burly Boulder contraption: The shadow wasn't correctly placed in some maps.
Patch v22.2
//bug fixes - If you carried Soul/Leechen Blade relics then the Ghost Boners created by a Giantan Summoner would cause a crash if they attacked an enemy. - The Manic Mime minion could mime a temporary minion which could destroy itself.
Patch v22.1
//bug fixes - The Minionous Mortis meta had the unfortunate side effect of making you immortal. - The Lunatic Fanatic on some maps would spawn in the top terrain.