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Genre: Indie

Boneraiser Minions

Patch v26.2

//bug fixes
- If you suffered from the Occult Poison status effect (eg from Bloater enemies) it would prevent that run's score being added to the Online Leaderboards.

Patch v26.1

//bug fixes
- Sounds could eventually stop playing.
- Hub Radio: Opening the menu when using full Mouse Support would cause a crash.
- Card Shop: Moving the selector beyond the maximum amount of cards would cause a crash.
- Blessed enemies were dropping double the bones.
- Necrotic Skirmishes: The Chomper, Bloater, and Custodian enemies wouldn't show up.
- Beast Whisperer class: Rat Totems could spawn in the same place as a regrowing Pot/Pumpkin/Chest.
- Beast Whisperer class: The Chomper and Bloater minions couldn't spawn from Eggy/Coffin.
- Custodian/Chomper/Bloater enemies: Their status effect icon was too low.

Mischievous Monday #26

Welcome back wretched. :]

A new Heroic Force meta has been added called the Custodian Errants. Levelling up this meta adds a chance for some of the hero stages to randomly get a few Custodians to tag along who are even more beefier than the Paladins. There's the three variants of them, huge axe wielders, archers, and fanatics. They make that stage a little tougher to spice up the run but drop some nice gold bone piles and extra score. When at level 3 the meta adds a Custodian Crusade special stage which is more testing than a regular special stages but dishes out some nice resources. There's the usual Survival achievement for beating the wave.

Another new Heroic Force has been added called the Gaseous Chompers. This works like the usual beasty special stage meta so has a chance to add a special stage containing the Chompers who move a bit erratically and Bloaters who when killed emit spores that can cause Occult Poison. Occult Poison works like regular Poison but wipes out your Occult Health and prevents normal health boosts, instead you'll need a Full Heal or Occult Heart to be rid of it (or let it tick down). There's the usual Survival achievement for beating the wave.

The Mauseleum Hub now has a radio where you can tune into Boneraiser FM if you're a bit bored of the usual Hub theme. You can set it to play a particular favourite tune each time you return to the Hub or set it to shuffle to a random one. You'll need to unlock the tunes first though by getting them to play during a run, and there's an achievement for filling out the full Boneraiser FM radio library.

Some of the Mausoleum Awakening maps now have more of an effect on the run so they feel a bit more different from each other.
- Sorrowful Sullenwoods: The first boss now has a high chance of being an Elven Wayfinder and won't be a Lunatic Fanatic. It can now have up to 3 extra 'The Forest Is Alive' special stages.
- Ravenous Ravine: It can now have an extra 'Muggy Bandits' and 'Ogre Juggernauts' special stages.
- Accursed Cathedral: Ballista Arrows and Cannonballs are replaced with Cursed Souls and the enemies in stage 4/7 have a cursed colour and slightly randomised stats. Gigald also looks cursed and summons Cursed Souls when at 50% health.
- Untended Townisle: Each of the hero stages now has Beggars tagging along with the regular heroes. Gigald is also protected by a giga beggar swarm and has a boomy surprise waiting.
- Baronial Bastion: Custodian Errants will always appear in stages 4-8. After defeating the Lord of the Land the following special stage will be a double Custodian Crusade if you have the meta unlocked.
- Marshes of Madness: In stages 3/6/9 instead of heroic knights you'll now face ever increasing hordes of Zombie Knights. King Gigald and his Guard have a zombiefied colour, and Gigald raises some zombie friends once he reaches 50% health.
- Unsanctified Crypt: Ballista Arrows and Cannonballs are replaced with Screaming Souls and the enemies in stage 4/7 and Royal Guard have a have a ghostly colour. Gigald also looks ghostly and summons Screaming Souls when at 50% health.

Other misc stuff...
- Settings - Visibility: Added extra colours to the various Outline options.
- Clashful Cards: 37 new cards have been added (though the Skelly level cards have been removed since they are basically the same).
- Beast Whisperer class: He can raise the new Chomper and Bloater minions (the Bloater has Hexing abilities).
- Gangly Grafted class - Gargantua Invigoration meta: Each Giantous Deamonous will now boost your Max Health by +50 (previously they didn't add anything).
- Elven Wayfinder boss: He can now fire poison arrows which have a different firing pattern. The special stage after his death will now always be an 'Elven Eyes'.
- Werewolf Prince boss: The special stage after his death will now always be a new 'Snarling Wolves' stage.
- Dungeon Catacomb map: The Spike Block traps now won't hurt you on their way back (their sprite changes so you know).
- Meaty Club relic: The club's swipe now knocks back any meanies it touches.
- Contraptor Spirit spell: Changed the icon (as it's easily confused with the Imp Contraptioneer class's ability).
- Poison status effect: It now also slightly drains your health.
- Elven Archer: The poison inflicted by their arrows is now capped instead of being added (so getting hit by multiple arrows at the same time will only take it so high).

And bug fixes...
- Elven Wayfinder boss: If you used the Snowblow Snowman spell during his Ballista attack then it could cause a crash.
- Creative Plaything - Starting Legion menu: Some of the minion descriptions were incorrect.
- The Diablos Whisperings and Morgzoloth Affinity class meta wouldn't let you summon a Diablos if you were one away from its cap.
- Keepsake Key meta: It wasn't saving any Waxen or Tamed minions.
- Cyclop Exile class - Cyclopian Muggings meta: This was only affecting Cyclop type meanies.
- Mimic Teeth relic: This wasn't having an effect unless it was originally a gold treasure chest.
- Haunted Trinket relic: The orbital's transparency was using the Ghostly Minions setting which could make them hard to see.
- Elven Wayfinder boss: He could switch into the Ballista attack from a normal mid-attack creating a visual bug.


Enjoy! :]

Patch v25.5

//bug fixes
- Creative Plaything: Opening the Mausoleum Awakening Mutator menu would cause a crash.
- Forgetting some minion related meta could remove the cap on those minions (eg Bro minions).
- Deamon Implings weren't being counted for the purposes of unlocking the Imp Contraptineer class unlock.
- Clashful Cards: The Giant Archer had a Power level of 0.

Patch v25.4

//bug fixes
- The 'Grimoire Necromancy Meldus Fulfilment' achievement was triggering even if you didn't have all Meldus minions unlocked.
- Creative Plaything: Opening the Starting Legion menus would cause a crash.
- Creative Plaything: Adding and removing Relics and Spells wasn't working correctly.
- Creative Plaything: Barrrow Diggers and Behemoth Excavators would dig up goodies before the game started.
- Souleater Dealer meta: He was offering the Beast Whisperer class Skelly/Giant minions instead of Beast minions.
- Cyclop Exile - Two-Eyed Soul meta: When using full Mouse Support the selected option is misaligned.
- Clashful Cards: Selling cards could take your Gold Coin meta above 9999.

Patch v25.3

//bug fixes
- Psycho Possessed - Identity Decision meta: When choosing a Class Possession if the second choice was a locked class then it would cause a crash.
- Psycho Possessed - Identity Decision meta: The second offered Class could sometimes be the same as the first.
- Psycho Possessed - Identity Decision meta: You couldn't open the Status Screen.
- Psycho Possessed - Identity Decision meta: Fixed some minor issues (eg re-roll cost tip being not necessary).
- Sinned Deamologist - Diablos Whisperings meta: This was preventing Diablos minions being offered.
- Sinned Deamologist - Possession Intrusion meta: The bonus from the third Intrusion wasn't working.
- Cyclop Exile - Morgzoloth Affinity meta: This was still showing a Diablos cap despite there not being one.
- Dungeon Catacomb map: Hero Soul pickups were being destroyed by the Boulder trap.
- Blooden Emerald relic: This was adjusting the Score and Max Health by a wrong amount.
- Status Screen: If opened from the Choose Boneraise menu then some Bro minion caps could show wrongly.
- Status Screen: If the selector was on the last minion/relic and a minion/relic was removed then it could prevent you from looking at other items.
- Clashful Cards: Fixed some minor issues on the game end screen (eg button tips not showing correctly).

Patch v25.2

//bug fixes
- King Gigald: Spawning the Shade Mini-Boss could cause a crash.
- Mini-Boss Veterans meta: The level colouring was wrong.

Patch v25.1

//misc
- Psycho Possessed - Identity Instability meta: Clarified in the description that the reroll will cost a Hero Soul meta.

//bug fixes
- King Gigald: If a Shade Lunatic Fanatic was spawned and you had a Barrow Digger minion then it would cause a crash once the Fanatic revealed his second ball.
- King Gigald: When spawning a Shade Boss if it's unable to find an empty spot then it would pop up a warning message (eg if you had a lot of Tamed Rat Totems).
- Itemography - Necromancy: Opening the menu when it was previously set to a page above 1 could cause a crash.
- Goblusious - Giga Banishments: Banishing Relics and Spells wasn't working correctly.
- Psycho Possessed: The Possession choice menu wasn't working with full Mouse Support.
- Psycho Possessed: If you had a Tamed Rat Totem and was coming out of a Brainiac possession then the Totem could trap you inside of it.
- Sinned Deamologist - Diablos Whisperings meta: The usual cap number was shown despite this meta making Diablos uncapped.
- Roaming Traveller - Wandering Merchant: The button tips weren't showing correctly.
- Waxen Lunatic Fanatic minion - His contact damage could stop doing damage if you spawned a lot of them in Creative Plaything mode.

Mischievous Monday #25

Welcome back wretched. :]

Still going through all the various bits and bobs that's built up based on feedback and just stuff that needs finishing off.

A new Heroic Force has been added called Mini-Boss Veterans. At level 1 all mini-bosses gain new abilities (eg the High Wizard fires projectiles during their orbital attack, Archer fires a hail of Ballista Arrows, Shinobi learns to teleport, Fanatic reveals more of his balls, etc). At level 2 those mini-bosses drop a Hero Soul. And at level 3 King Gigald summons a random Shade Mini-Boss to defend him who is a weaker version of a regular mini-boss and drops some nice shiny diamonds and Occult Hearts. These Shade Mini-bosses are also now used in New Game Forever where King Gigald will summon one for each loop.

Sinned Deamologist class...
- Added a new meta called Sinous Storm which creates a lightning storm when raising a Deamon/Diablos.
- Added a new meta called Sinful Spellious which casts the Sinful Incitements spell if you're hurt or summon a Deamon/Diablos.
- Diablos Whisperings meta: Diablos minions now only count as a Deamon for minion cap purposes (this replaces the old version where Diablos reduce the Deamon cap by -1 instead of -2).
- Added an extra 'Possession Intrusion' meta, boosting the max Deamon cap by +1.
- Sinful Aura meta: The aura size is now based on how many Deamons/Diablos minions you have.

Vampire Survivor class...
- Marrow Succor meta: The Max Health Boost reduction whilst Invincible now only applies if your current Invincibility frames are more than normal (eg from Bernard's Watch).

Cyclop Exile class...
- You can now use Banishes when choosing a boneraise, relic, or spell (assuming you have a spare re-roll).
- Added a new meta called Two-Eyed Soul which offers 2 items from a Hero Soul pickup boneraise instead of 1.
- Divine Divination meta: This now gives +4 re-rolls per Seal (instead of +2).
- Cyclopian Muggings meta: Any enemies killed by the Meaty Club relic will now drop double the Bones (this replaces the old version where Cyclop enemies dropped double gems if killed by the Club).
- Morgzoloth Affinity meta: Morgzoloth Diablos now count as a Deamon (instead of not counting for any cap).

Psycho Possessed class...
- Added a new meta called Identity Decision which gives you a choice what class possesses you.
- Added a new meta called Identity Instability which allows you to re-roll the class choice at the expense of a Soul meta.

Beast Whisperer class...
- Added a new meta called Divergent Savagery which boosts all Tamed minion Damage (each different Tamed minion boosts it further).
- Boulder Ogre minion: Increased the speed it regains its Boulder. Increased the size of the Boulder shockwave and it now knocks back enemies. Also added a visual effect (the effect was previously invisible).
- Electro Totem minion: Increased its Attack Speed.

Some misc stuff...
- When choosing a boneraise, relic, or spell, if you re-roll then the new items now won't be any of the old items (useful for Cyclop class!)
- The 'Grimoire Necromancy Fulfilment' achievement has been split into 8 achievements based on the minion group types (eg Skelly, Bro, Deamon, Waxen, etc). If you already have all of a groups items then opening the Necromany menu will trigger those achievements.
- Gardener's World achievement: Clarified in the description it must be in Architect Mode.
- Added a new setting called Tabbed Silence which mutes the music when tabbed out.
- Settings - Font Type - Super HD: Button tips will now show using the HD font instead of sprites (so non-english letters work).
- Settings - Mouse Support - Full: Menus now won't show the Confirm button tip if clicking won't do anything (eg you're not hovered over an option).
- Settings - Mouse Support - Full: When choosing a game mode, class, or meta, the central icon is now gold when active (so you know what you're clicking).
- Compendium - Itemography: Re-arranged some of the relics and spells so similar sorts of items are close to each other.
- Online Leaderboards: Your name now shows in pink and the current View is now shown next to the class name.
- Keepsake Key meta: It can no longer give a class based minion you can't raise (eg Waxen/Tamed).
- Deamonous Bell-ead minion: He now generates his shockwave attack from both you and him (instead of just you).
- Mighty Mucusoums minion: He will now move towards Bosses and nearby enemies (instead of just randomly bouncing around).
- Heart Wrangler spell: Added an extra random amount of hearts based on the cast power level.
- Goliath Cyclopian enemy: They now have a chance of dropping a gem upon death.
- Mauseleum Awakening - New Game Forever: Reduced the Max Health multiplier of King Gigald in NGF loops (his fights were a bit too long).

And bug fixes...
- The Lunatic Fanatic Bosshunter achievement wasn't triggering.
- Creative Plaything: The Treasured Chesty contraption could cause a crash.
- Creative Plaything - Souleater Dealer: He wasn't allowing you to re-roll if you had no Soul meta.
- Necrotic Skirmishes - Choose Map: When using full Mouse Support the active icon was incorrect.
- Keepsake Key meta: This was resetting when you first booted up the game and when entering Creative Plaything mode.
- Goblusious - Giga Banishments - Some Banished Necromancy weren't displaying the correct name.
- Sinned Deamologist class - Deamonic Sinew meta: Giantous Deamonous minions were giving double the bonus Max Health.
- Meldum Afflicted class: He could get the Meldus Spores relic which was pointless.
- Sorcerer Hollow class: If you gained a 'Magical Bum Bag' relic it could cause a crash (eg in Creative Plaything mode).
- Cyclop Exile class - Cyclopian Muggings meta: This was only working if you had the 'Cyclopian Most Wanted' meta.
- Beast Whisperer class - Divergent Invigoration meta: This was only working if you had the 'Divergent Tamings' meta.
- Boneraise: Some minions that you would usually need a Hero Soul to raise could be Sealed and would be offered in a regular Boneraise (eg Werewolf Prince).
- When starting a game with some Max Health meta boosts your base health wouldn't start at the cap.
- Loot Box relic: If it contained an Occult Potion it wasn't giving you the Occult Health.
- Contraptor Spirit spell: This could create a contraption you haven't yet unlocked.
- Contraptor Spirit spell: When cast it would shunt a Big Pot Bro down.
- Treasure Chests: They were creating gold coins in the Creative Plaything mode.
- Eggcelent Eggy minion: It could give some minions that you don't have the correct class meta for.
- Eggcelent Eggy minion: It wasn't able to give you a Bestial Boy, Werewolf, or Werewolf Prince minion.
- Tamed Boulder Ogre minion: The Boulder's shockwave attack wasn't being added to the minion's Damage stat.
- Level 2 Champion enemy: This was using the level 1 sprite.

Enjoy! :]

Patch v24.3

//misc
- Beast Whisperer: Added a new meta called Alpha Beast which Hastes your Tamed minions when against Bosses.
- Werewolf Prince: Reduced the damage his claw swipes do.

//bug fixes
- Contact damage minions (eg Flam Bro, Wax, Beast) could struggle to hit some Bosses (they would jitter behind them).
- There was a chance the stage 6 boss could be a Lunatic Fanatic instead of the Werewolf Prince.
- Lord of the Land boss: He was still moving during his panting animation.
- Kenshi Shinobi boss: He wasn't correctly performing his sword attack.
- The Tamed Gnoblin minion was incorrectly referred to as a Goblin (important fix!)