//misc changes - Status Screen: Some level 3 Skelly minions now have a new description (previously they would use their level 1 boneraise description which could omit level 3 abilities eg the Voodoo Witch's Deathen Curse). - The "translation_reference.csv" file has been updated (added new section: "Section - Minions").
//bug fixes - Some of the very old save data from the Early Access days wasn't being loaded correctly. It will now load that old data and re-save it into the new format. - Status Screen: When viewing the Class Meta Summary page opening the Escape Menu would show it behind the Status Screen. - Doll maker class - Peasantry Knighthood / Knightly Paladinhood boneraise: These were counting as a fresh Boneraise. - Majick Doppelganger minion: If they cast the Sanguine Pickaxes spell then it would reduce your Max Health. - Forged Soul pickup: This wasn't triggering some Class meta related to Hero Soul perks (eg Doll Maker's Waxpiles Gobbler). - Boning Totem: As a Doll Maker if you had Banished an upgraded Waxen minion that it would usually raise then it wasn't instead multiplying the normal minions. They could still raise an Elven Enchantress even if Banished.
Patch v36.6
//misc changes - Majick Doppelganger: Their code base now uses the Player's spell casting code instead of their own separate minion casting code. Gameplay-wise you shouldn't notice a difference though there's little bits and bobs changes (eg minions casting the Pumpkined Comets spell can now spawn the bigger pumpkins). The main difference is under the hood their code is now a lot cleaner and consistent.
//bug fixes - Sacrificeous Brozillous spell: This would cause a crash if cast by the Player. - Majick Doppelganger minion: They would cause a crash if cast the Drain Boner spell. - Bodily Fluids spell: This could replace Spellious Hero Soul pickups that were on the floor. - Mimicry Tears spell: Some of the Waxen minion colours weren't correct.
Patch v36.5
//misc changes - A new Visibility setting has been added called Full Frontal Meanies which when On shows enemies above everything else (eg your minions and terrain). - Settings - Visibility: The options are now better organised with each page having their own title and appropriate options. - The "translation_reference.csv" file has been updated (added: MnWrd_Minions, MnWrd_Pickups, MnWrd_Screen, MnWrd_Misc). - Creative Plaything game mode: This will now permanently unlock once its unlocked once (in case you want to test things without full meta). - The messages that can show at the bottom of the screen can now show up to 3 at the same time (so they don't overwrite each other). - Majick Doppelganger / Waxen Wizard minions: Their available spell pool now includes every spell (though the more powerful spells have a very low chance). - Blasphemous Trinket relic: Clarified its description (so its clear "Heavenly Vessels" are meanies). - Blasphemous Prayers spell: Clarified its description (so its clear "Heavenly Vessels" are meanies).
//bug fixes - Boneraiser Lore - Boned Burrows: At level 3 it could give minions you may have Banished. - Heroic Force - Roaming Travellers meta: The traveller event being triggered when you're currently a Snowman could cause issues. - Gangly Grafted class - Behemoth Friendship meta: Barrow Boners could raise as Behemoth Barrowers even if you had reached the max Giant cap. - Liche Necromancer class - Divergent Force meta: It wasn't showing the second line of its description. - Cyclop Exile class: When offered to hire the Colossus Cyclops it was showing a minion limit. - Sorcerer Hollow class - Bookshelf Familiar meta: When entering New Game Plus it was creating 2 Bookshelf Familiars. - Doll Maker class: Some of the minion colours weren't correct. - Boning Totem contraption: As the Doll Maker class this could raise a Waxen Elven Enchantress even if you had Banished it. - Bonerous Destineous boneraise: As the Doll Maker class it wasn't using the correct Banishes when determining the minion to raise. - Bonebrobigly Destineous boneraise: This wasn't raising a Big Chupacabradabro and Big Raspiberry Bro. - Manic Mime minion: If it was miming a Deamon then it would be affected by Deamon related relic/spells instead of Meldus (eg Sigil relics). - Desecrated Rage/Acuity/Mysticism relic: When playing as the Doll Maker or Beastwhisperer classes they could offer you a minion even if you didn't have the correct class meta. - Barrow Bonebolster spell: This could level up a Manic Mime (which could cause several issues). - Barrow Bonebolster spell: As the Doll Maker there was a chance the spell wouldn't work correctly if your legion contained a Waxen Custodian.
Patch v36.3
//misc changes - Some more of the player's Snazzy Hats now have the head-turning idle animation: Manic Miner, Yer A Wizard Hat, Wicked Witchy, Divertirse Sombrero, Gentlemanly Top Hat. - Hub: The Snazzy Hat and Cloak Drips menu selector will now save its position when exiting/starting the game. - Compendium - Achievements: Tidied up the various achievement icons. - On the Game Over screen it will now not show the "reload save" if you haven't yet reached the first save point that run. - Boneraise: You now have a slightly better chance of being offered the regular Meldus minions based on how many of the different ones you could be offered. - Mausoleum Awakens: Spruced up the artwork at the top. - Necrotic Skirmishes - Restless Abyss map: It will now start with up to 3 Bigly Burly Boulder contraptions. - Sealmentus Staff: Its mechanics have been tweaked: Now you can only use the Staff when you run out of normal Seals, in which case using a Staff Seal reduces your Max Health by -1. - Watering Can relic: It's recharge bonus at level 2/3 has been reduced (since all contraptions had their recharge speed boosted last update). - Boned Magnet relic: This will now say in its description how much it improves your sucking abilities. - Wanted Poster relic: This will now say in its description how much it boosts the meanie amount (it's not strictly accurate since its random and depends on the game mode but is more just to give an idea of how much the boost improves per level). - Giantous Sinner minion: They now lob 5 bones instead of 3 with their Damage reduced accordingly (this is just so they have a better chance of hitting enemies as they tended to miss a lot when only lobbing 3). - Chesty Mimic: Increased its Health by 5 multiplied by the current stage. - Giga Chesty Mimic: Increased its Health by 10 multiplied by the current stage.
//bug fixes - When starting a run as the Doll Maker or Beast Whisperer class there was a chance of a crash. - When gaining a Boneraise as the Doll Maker or Beast Whisperer class there was a chance of a game freeze if you had the Desecrated Rage/Acuity/Mysticism relics. - Bonepiles Destineous boneraise: When playing as the Doll Maker it could give minions you have Banished. - Hub: The Boneworld Challenges door gems were a bit scuffed. - Creative Plaything game mode: When changing your starting legion you couldn't remove Knight/Paladin Champions. - Castle Conquest game mode: When loading a saved run from the Hub the "loading a run won't submit thy score" text would remain if you quit out of the run via the Escape Menu. - Castle Conquest game mode: In the Wizarding Librarium the Archive contraption spell names could show behind other Archives. - Forbidden Elevator map: There was a rare chance of a crash when spawning a Champion/Wizard/Flagbearer. - Status Screen: The Tamed Colossus Cyclops wasn't showing its max cap. - Gangly Grafted class: He was wearing Snazzy Hats too low. - The max cap on Ethereal Rage/Acuity/Ethereal Mysticism relics had been incorrectly set to 1 (should be 3). - The max cap on Desecrated Rage/Acuity/Ethereal Mysticism relics had been incorrectly set to 3 (should be 1). - Barrow Bonebolster spell: They could wrongfully level up Waxen Custodians. - House of Wax spell: When used against Knights/Paladins it wasn't swapping them to the correct Wax minion level. - Giga Chesty Mimic: If you died to its projectiles then it would say King Gigald killed you. - The game's window caption would change to a number during the Castle Conquest's stage 12. - A popup message would show upon getting the Meldum Afflicted's Escapade achievement.
Patch v36.2
//misc changes - Castle Conquest - Stage 9: Spruced up the artwork for the Royal Bastion walls and gate. - Castle Conquest - Stage 11: The Wizarding Councilor now ignores the 'Mini-Boss Veterans' Heroic Force meta (which allowed them to fire projectiles when doing their orbital attack). The Wizardly Seers now have some added randomness to their sight range (so they don't all attack at the exact same time).
//bug fixes - Sprout Brotatoes / Gangly Grafted classes: If you were offered the Bonebrobigly Destineous boneraise then it could cause a crash. - If you choose the Kill Thyself quit option when the Blacksmithy or Souleater Dealer are offering you items then it would cause a crash. - Soulen Receptacle: Having two of them on the map was causing several issues. - Some of the player Hats were no longer being re-coloured by the Cloak Colours. - Roaming Traveller event - Fortuity's Herald: When using the Full Mouse Support the selector was misaligned.
Patch v36.1
//bug fixes - Hub - Fabellia: Her menu selectors were a bit wonky When using Full Mouse Support. - Boneworld Challenges game mode: Starting the Daily Challenge would instead soft-lock you. - Castle Conquest game mode: When using Full Mouse Support viewing the Choose Path menu would cause a crash.
Patch v35.26
//misc changes - Pressing the Alt+Enter keys will now set the Display to either Fullscreen or Windowed. - Settings - Display - Fullscaling: You can no longer set the Resolution Scale to below 4 (in case you accidentally set it tiny). - Contraptor Spirit spell: When cast this will now say the name of the contraption that was built.
//bug fixes - Achievement - Giga Giga-Banisher: This wasn't triggering if you had the Magic Mirror's Giga Banishments set to Class. - Settings - Display: When using Fullscaling pressing F2 was changing the Resolution instead of the Resolution Scale. - Settings - Button Icons: When using Auto-Detect the Elite Xbox gamepad could set the button icons to Playstation. - Mid-game saved runs (eg New Game Plus or Castle Conquest) weren't being saved in the Steam Cloud. - Compendium - Achievements: The 'Grimoire Necromancy Deamon Fulfilment' description was incorrect. - Necrotic Skirmishes game mode: The Colossus Cyclops enemy could spawn even if you hadn't unlocked it. - Castle Conquest game mode - Queen: Her Doom Ball attack was using a rectangle collision mask (instead of circle) so you could get hit even if you weren't touching it. - Creative Plaything game mode: When starting a New Game Plus loop it wasn't re-creating any contraptions you changed when starting the run. - Boneworld Challenge game mode: When choosing a challenge the Fortnightly Challenge player icon was showing a locked icon depending on if the Weekly Challenge player class is unlocked. - Boneworld Challenge game mode: When choosing a challenge the Class Meta Summary for the Fortnightly Challenge would show the wrong class. - Bone Pickups were remaining at their usual transparency when there's a lot (they should have a slight reduction based on how many there are). - If a Boss spawned close to you then he could remain partially offscreen and not attack.
Patch v35.25
There's now a Boneraiser Minions Demo so you can give those raised bones a quick fumble first to see if you enjoy it before stumping up that fat $5.
In the General Settings a new Display option has been added called Fullscaling. It's a bit of a mix between Fullscreen and Borderless Window so you can set a resolution for the game screen which is shown in the middle of your monitor and then any remainder space around it is filled with black. Useful for if you use an unusual monitor resolution and a cluttered desktop as it's a more immersive version of Windowed mode. Note when set to Fullscaling the Resolution option will also change to Resolution Scaling (which you can adjust) to guarantee that the game screen will always use pixel perfect scaling no matter your desktop resolution.
//misc changes (most of these are just to make the Demo nicer to play) - The "translation_reference.csv" file has been updated (added: MnSet_Gen_Fullscaling, MnSet_Gen_Opt2_Scale, MtCl_Wretch_StartBarrow_Desc2). - You now get +1 Gold Coin per second you survive capped to +50 (just to speed up the very early game a bit). - The 2% chance of a run to count as if it was Halloween/Christmas mode has been removed (seems to just cause confusion). - Boneraise Lore - Readers Digest meta: The Spell related bonus has been moved to level 3. - Boneraise Lore - Architectual Blueprints: The level 2/3 bonuses have swapped places. - Some of the second/third row meta in Boneraise Lore and Heroic Force have been moved around (eg Enboned Giant, Meldus Rituals, etc). - Deprived Wretch: A new meta has been added called Chesty Cough Syrup which doubles the chance for Big Chestibooty Bros to cough up Relics/Scrolls. - Some of the Depived Wretch's meta has been moved around and the Boner Gang and Soulen Boners have been merged (to make room for the new meta). - Behemoth Miner minion: You now need the Boned Burrows meta at level 2 to be offered this minion. - Waxen Elven Enchantress minion: They can now also be raised by sacrificing 2 Keepers or 2 Scouts (instead of needing one of each). - Lunatic Fanatic boss: Reduced the Damage his big swinging balls inflict to 14 (from 16). - The transparency reduction of minions/pickups when there's a lot of them has been slightly reduced. - The Gold Coin and Gem pickups are now slightly darker.
//bug fixes - Boneraise Lore - Enboned Giant: Level 2 didn't mention it's needed to raise Giantous minions. - Deprived Wretch - Nimble Fingers meta: This was giving 3 general Re-rolls instead of them being Relic specific Re-rolls. - Magma Gargantuan minion: His description was still referencing the Sinner minion. - Minions summoned by the Giantan Summoner and Giantous Gianraiser were creating smoke effects that were ignoring the Ghostly Minions setting. - Watering Can relic: There was a chance this wouldn't instantly regrow contraptions if there was a menu screen immediately after picking it up. - Important pickups weren't flashing when they were about to time out (eg Relics).
Patch v35.24
//misc changes - The "translation_reference.csv" file has been updated (added: RI_Flies_Desc2). - Tweaked some of the Relic/Spell descriptions to better explain what they do (eg the Flesh Larva relic now says what Confusion does). - Tweaked some of the Heroic Force meta descriptions to better explain what they do (eg the 'I Challenge Thee' meta now says what the Champions drop). - Hub - Architect Mode: The Inspector will now not need to be researched (since it's not a contraption). - Blood Pact relic: This now won't be offered if you haven't discovered the other relics offered. - Occult Pact spell: This now won't be offered if you haven't discovered the other spells offered.
//bug fixes - Hub: More than 1 of the Tutorial Ghost could sometimes spawn when entering the Hub. - Psycho Possessed class: When possessing a Meldum Afflicted or Imp Contraptineer class the class related icons in the bottom right would overlap. - The Ballista Arrow event could wrongly spawn the Wayfinder's Poisoned Arrows. - Choose New Item menu: When discovering an unknown Relic/Spell some of the item sprites were wrongly coloured. - Settings - Action Cam: Some HUD elements and screen effects weren't in the correct position or covering the screen correctly (eg Class HUD icons, Curse effect, Boss Health Bar). - Some high Health enemies could play the Hurt sound when hit which only Bosses should make.
Patch v35.23
//misc changes - The "translation_reference.csv" file has been updated (added: TrvEv_LostMaiden_HelpBone_Desc1-4, RI_MoneyBag_Desc2, CrtPl_GmMdMut_Awaken_Opt6, CrtPl_GmMdMut_Awaken_Tip6). - Improved performance if you have a lot of minions. - Creative Plaything - Mausoleum Awakens mutators: Added an Artillery Events option which won't trigger the Cannon Balls and Ballista Arrows events. - Travel Event - Lost Maiden: If you spare the maiden there's now a 25% change she will give you a Boneraise. - Money Bag relic: This now also spawns Gold Coin pickups over time. - Flesh Cube relic: This now also destroys any Cannon Balls and Ballista Arrows they touch.
//bug fixes - Quitting via the Title Screen may sometimes cause a hard lock for some. - If you last played as the Fortuity Destiny class there was chance of the game crashing on startup. - Settings - Player Health Bar: It could sometimes show a pixel of Occult Health despite you not having any Occult Health. - Settings - Visibility: Changing the Ghostly Minions option wasn't instantly updating the example minion's alpha. - Settings - Visibility: When using the Action Cam as the Imp Contraptineer class the build contraption menu wasn't using the correct resolution. - Hub: When entering the Hub for the first time the Boneworld Challenge's door may not show the correct gem colours. - Hub: The Barrow Boners had a habit of getting permanently stuck behind furniture. - Imp Contraptineer class: Load the run of a Castle Conquest would reset the added costs of contraptions you have previously built. - Creative Plaything: When using full Mouse Support the selector in some of the Mutator menus was off.