Boneraiser Minions cover
Boneraiser Minions screenshot
Genre: Indie

Boneraiser Minions

Patch v35.22

//misc changes
- The "translation_reference.csv" file has been updated (added: "MtCl_Demon_SinSpeed_Desc2").
- Improved performance if you have a lot of minions (notably if you enjoy raising a lot of Barrow Boners).
- Improved performance when collecting Bones if you have the Enboned Heart relic (notably with some classes like Deamologist).
- When moving directly Left/Right/Up/Down it now does a better job of pushing you around terrain obstacles you're bumping into.
- Boneraise: The Giantan, Might Meldu, and Big Bro minions are now added to the offered list after the normal Giants, Meldus, and Bros (so are now more consistently offered as for example previously normal Meldus/Bros could overwrite Giantan items).
- Sinned Deamologist class: Their meta boosts that relate to Deamon/Diablos must now be different minions (eg each different Deamon boosts your Running Speed instead of every Deamon, so they conform with how the other classes work).
- Courtier Clown class - 'Sticky the Stupendous' meta: The minions will now show a number if you have more than 1 (like the Status Screen).
- Bodily Fluids spell: There's now a rare chance Swollen Slimes can transform into Sumptuous Slimes depending on the spell casting power level.
- Pumpkined Comets spell: There's now a chance some of the falling pumpkins will be huge pumpkins depending on the spell casting power level.
- Big Boo Haunt enemy: The size of his collision mask has been reduced (tended to get stuck behind obstacles).
- Lord of the Land boss: The Flagbearer enemies that spawn mid-fight now use a new Trumpeter sprite.
- Lost Maiden traveller event: If you choose the option that spawns Knights then it will now also spawn a Trumpeter (so it's clearer what the event option does).
- Honey pickups: The amount your Max Health is boosted by when collecting Honey is now reduced if you have a lot of Max Health already.
- Curse of Envy: This will now temporarily give you random hats throughtout the curse.

//bug fixes
- Boneworld Challenges: The Courtier Clown's 'Sticky the Stupendous' and 'Sleight of Hand' meta weren't being correctly seeded.
- The issue where tabbing out when fullscreen could create a mini-screen could still happen (surely it's fixed now).
- Blacksmithy Lackey: During his second visit if you didn't have any relics to upgrade and you were using full Mouse Support it would cause a crash.
- When choosing a Boneraise there was a rare chance of a crash if you have a lot of minions.
- Shrunken Heads relic: It's description wasn't showing your current Zombie Bro max cap.
- Bodily Fluids spell: Sumptuous Slimes could transform into lesser Slimes.

Patch v35.21

//misc changes
- The "translation_reference.csv" file has been updated (added: "CrtPl_NoUnlocks1", "CrtPl_NoUnlocks2").
- Creative Plaything: During play you now can't take any Boneraises/Relics/Spells you haven't yet discovered (can cause issues with achievements).
- Giga Treasure Chests and the large enemy Cannonballs will now show over the Darkness vignette layer.
- Megas Meldsumossous minion: Slightly increased his attack projectile's Damage from 9.5 to 9.75 (to improve his damage output against NGP enemies).
- Curse of Climate: Reduced the amount of lightning sound effects that were being played (was a bit noisy).
- Goopily Slimies stage: If it's stage 1 then it will no longer spawn a Supermassive Slime (a bit insane to deal with so early on).
- Honeycomb Beehive contraption: This will no longer spawn Bees during a boss fight.

//bug fixes
- Being tabbed out of the game for a long time whilst the game is set to Fullscreen could make the screen go small when tabbing back in.
- Game Over screen: The Most Destructive Minions was still showing the old DPS counter.
- Traveller Event - Curse Wracked: There was a small chance it could trigger the wrong Curse.
- The larger x2 dark blue font wasn't using the smooth ? symbol.

Patch v35.20

//misc changes
- Hub: The fella that buys/sells Cards now has an idle animation.
- Hub: During Halloween/Christmas mode some of the tutorial ghosts have now changed position (otherwise they're obscured by the seasonal objects).
- Halloween mode: The alternative cannonball sprites now flash (so are easier to see).

//bug fixes
- Hub: Opening the Memory Skull to view a past run would cause a crash (note viewing a run done previous to this patch will still cause a crash, but new runs shouldn't).
- Boneworld Challenge - Fortnightly: Some of the Princess sprites would use the Halloween/Christmas event sprites.
- Game Over screen: Killing yourself via the Escape Menu or when winning a game mode would still show an enemy as the 'Killed By'.
- Royal Guard enemies: During Halloween/Christmas mode their Meanie Outline wasn't showing correctly.

Patch v35.19

Tis the time of spooks and so a Halloween mode has been added. This works in the same way as the Christmas mode so just adds some seasonal sprite changes such as King Gigald being ousted by the Plump Pumpking. If you hate fun you can turn the Seasonal stuff off in the settings (or keep it on permanently).

The way your Minion's Damage Per Second stat is calculated is now a bit different. Previously it would just keep track of how long the minion was Alive and how much total Damage he'd done and just use that to determine his DPS stat. The issue with this is a minion raised early on would have a lower DPS than the same minion raised later on as more and more meanies spawn later. Instead it now keeps track of Damage the minion does at a couple of set intervals (2 minutes, 5 minutes, All Time) and then uses which ever is higher. So typically all minions now use a DPS set within their last 2 minutes, though can fall back to the 5 minute interval during a long boss fight. This means all minions will pretty much use the same metric no matter when they were raised. The list of minion Damage shown on the Status Screen and Game Over are now ordered by DPS instead of Total Damage as it's now much more accurate.

The Game Over screen now shows the enemy that mercilessly pounded you so tenderly.

A new meanie has been added called the Giga Chesty Mimic who like their little brothers will sometimes reveal themselves when you stray close to a Giga Treasure Chest.

2 new Traveller events have been added. The Curse Wracked allows you to choose a Curse, while the Fortuity's Herald allows you to choose a Traveller Event.

//misc changes
- The "translation_reference.csv" file has been updated.
- Improved performance when there's a lot of enemies.
- Compendium - Artefact Relics: Some relics have been re-organised so are now grouped with similar relics (eg defensive/damage/boneraise/etc).
- The Pumpkin Treat hat is now unlocked from the start and has moved next to the Santa hat (so can be used during the Halloween event).
- If an enemy dies and had a Deathen Curse then the amount of Health he had upon death is now added to the Damage stat of the minion that inflicted the Curse (so minions like the Tamed Necarch have a more accurate Damage stat).
- Berry Bro / Big Raspiberry Bro minions: They now have a higher base alpha so they're easier to see when their head will explode (in case you have a low Ghostly Minions setting).
- Tamed Immortis Necarch: The amount of ghosts he summons and how long they last for has been increased (so the Necarch's Damage output is more in line with the Werewolf Prince).
- Spring Sandals relic: This now says in its description how long the Haste duration is for.
- Aromatic Mushroom relic: This now says in its description how much it boosts Dashing.
- Ethereal/Desectrated Relics: These have swapped effects with each other (makes more thematic sense).
- Gemmy Lankler enemy: During Christmas/Halloween mode they will now all wear the Santa/Pumpkin hats.

//bug fixes
- Hub: If you played the Clashful Cards tutorial twice in a row then in the Hub it would spawn you at throne instead of the Cards door.
- Architect Mode: The Bigly Burly Boulder contraption was at the bottom of the contraption list.
- Castle Conquest: On a Royal Causeway map there was a chance the Trapsmithy event wouldn't allow you to place any contraptions.
- Some classes that always start with a specific minion was still doing so even if it was Giga Banished.
- Some classes that have meta that boost the chance of being offered a specific minion had its description percentage wrong.
- Voodoo Shaman class - Zombroi Numerus meta: When raising a Brodacious Brozilla that sacrificed a Big Bro Zombroid then it was counting the Zombie minion max cap at +3 (instead of +1).
- Curses: There was a very low chance of it being a Curse of Climate.

Patch v35.18

//mish changes
- Unsanctified Crypt map: Some of the contraption spots have been moved up a bit (so there's less of a big empty space at the top of the map).

//bug fixes
- If a large enemy activated a Mimic Treasure Chest by moving into it then it would cause a crash.
- Mausoleum Awakens - Unsanctified Crypt map: In Architect Mode you couldn't place contraptions.

Patch v35.17

//misc changes
- The "translation_reference.csv" file has been updated.
- Improved general performance, notably if there's a lot of enemies.
- Deprived Wretch class - Chesty Friendos meta: This now also boosts the chance of being offered Big Chestibooty Bro minions by +100%
- Beast Whisperer class: A new meta has been added called Animal Instincts which gives 1 second of Haste when you are hurt.
- Beast Whisperer class: A new meta has been added called Chuppy Friendos which boosts the chance of being offered Chupacabros and their max cap.
- Voodoo Shaman class - Shroomai Friendos meta: The extra chance of being offered Shroom Bros has been boosted by +50%. It now also boosts the Shroom Bro max cap by +3 (instead of them healing you).
- Boneworm Brainiac class: A new meta has been added called Divergent Invigoration which boosts your Max Health for each different legion minion.
- Boneworm Brainiac class: A new meta has been added called Divergent Invocation which boosts your Max Occult Health for each different legion minion.
- Boneworm Brainiac class - Divergent Deamonic meta: This now reduces the Damage you suffer (instead of boosting your Max Health).
- A new relic has been added called Creamy Trifle which boosts Max Health bonuses and the Berry Bro minion cap.
- All relics that boost minion caps now say the current minion number/max in its description.
- When starting a Mausoleum Awakens some of the classes now have a help text to explain their weird mechanic until you beat that game mode (Psycho Possessed, Boneworm Brainiac, Imp Contraptineer).
- Boneworld Challenges: The following are now seeded so are consistent between runs: Courtier Clown's trick offer, Bonebrobigly Destineous boneraise, Big Potoussy Bro spawn position.
- Boneworld Challenges - Fortnightly Challenge: Slightly reduced the Health of stage bosses (eg High Wizard).
- Meldum Afflicted class - Meldusmania Marrow meta: This meta's counter will no longer show on the HUD (as a bit irrelevant and confusing).
- Ravenous Ravine map: The size of the terrain collision mask used by enemies has been slightly reduced (enemies could struggle to reach you if you stood very close to terrain, notably in the bottom right).
- Travellers Lure spell: This now has a 33% chance of getting a straight random event irrespective of the spell casting power level (otherwise tends to picks the same event if you have a high power level).
- Suckage Extravaganza spell: Minions now can't cast this spell during a Boneworld Challenge (has a habit of ruining the run).
- Chesty Mimic enemy: Pauper and Royal Treasure Chests can now become Mimics (which also affects their stats).
- Zombie enemy: These now count as Human (instead of Beast).
- Bloodum Barrel contraption: Its collision mask at the bottom has been reduced (was a bit too big and easy to get stuck on).

//bug fixes
- Psycho Possessed Unsealing achievement: It's name was incorrect.
- Meldum Afflicted class - Meldisoom Secretions meta: The counter could sometimes be obscured by some unlock tips (it's now moved to the right-hand side of the screen).
- Imp Contraptineer class: The Scrap counter could sometimes be obscured by some unlock tips (it's now moved to the right-hand side of the screen).
- Imp Contraptineer class: The default Contraptor Spirit spell icon wasn't showing if there were some unlock tips showing onscreen.
- If you held the Spell button before and after collecting a pickup then you would need to let go of the button to cast another spell.
- Pickups could sometimes stick to just below you instead of being collected (eg Spell Scrolls).
- Boneworld Challenges: Some decorative effects weren't being randomised correctly (eg smoke particles would spawn in the same spot).
- Berry Bro minion: The berry head would show as fully red when very close to exploding (instead of grey).
- Ratty Orbica enemy: When using the Meanie Outline option it wouldn't show an outline if its close to the bottom of the screen.

Patch v35.16

//misc changes
- The game engine has been updated to the latest version of GameMaker (v2023.8.1).

//bug fixes
- Translation files weren't loading their data correctly.

Patch v35.15

//misc changes
- The "translation_reference.csv" file has been updated.
- A new Roaming Traveller event has been added called Trapsmithy Contraptor who can build a contraption for you (assuming you have an unused spot).
- Compendium - Artifact Relics: You can now cycle through a relic's level to see their level specific description by pressing Menu Confirm.
- Boneworld Challenges: The following are now more consistently seeded: Noblemen Lure spell effect, Roaming Traveller event type, Restless Monolith type and spawn position, Souleater Dealer 2nd offered items.
- Unsanctified Crypt map: In Necrotic Skirmishes up to 2 Cadaver Coffins contraptions can now spawn (instead of 1) and there will now always be 2 Family Burial contraptions (instead of 1).
- Unsanctified Crypt map: In Mausoleum Awakens there's now a default Monument Haunt and Family Burial contraption.
- Royal Causeway map: The contraption positions have been shifted over (so the default lamps don't overlap them).
- Untended Townisle map: The collision mask's height for the trees in the Royal variant of the map has been reduced.
- Cyclop Exile class - Cyclopian Might meta: This no longer reduces your starting Running Speed.
- Meldum Afflicted class - Meldantua Quickening meta: This no longer reduces your starting Running Speed.
- Eggy Bro minion: They now show cracks in the egg when they have less than 22 seconds before they hatch.
- Waxen Wizard minion: They can now cast spells (at a similar power level to the Majick Doppelganger).
- Waxen High Wizard minion: They can now cast spells (at a slightly higher power level than a Deamonic Doppelganger).
- Tamed Immortis Necarch minion: He will now also inflict Deathen Curse on a nearby enemy every 1-2 seconds.
- Penitence Pin relic: This will now give a free Boneraise (instead of a free Skelly minion) and now reduces your Max Health by -11 (instead of hurting you).
- Occult Potion relic: When taking this relic it will now also remove any Occult Poison if you have any.
- Service Bell relic: The Wandering Merchant event will now appear at a set interval (instead of a randomised interval) and the relic description will now say how long that interval is (note it's different depending on the game mode).
- Crystal Ball relic: The Roaming Traveller event will now appear at a set interval (instead of a randomised interval) and the relic description will now say how long that interval is (note it's different depending on the game mode).
- Bloodletting Marrow spell: This can now also spawn higher value Bone pickups depending on the cast power level and now can't kill you if you had low health.
- Blacksmithy Lackey event: If you have no relics that can be upgraded then it will now show some lines of text (instead of an empty selection menu).
- Immortis Necarch enemy boss: He'll now spawn some ghosties whenever he teleports.
- Restless Monolith: These now won't spawn very close to Hero Soul pickups.

//bug fixes
- Compendium - Online Leaderboards: When in the Hub the Boneworld Challenges leaderboard scores weren't showing.
- Holding the Charge Spell button immediately after picking up a Soul/Relic/Spell could instantly trigger another pickup you were touching (instead of it waiting for you to cast the spell).
- Boneworld Challenges: The Keepsake Key meta could give a free starting minion.
- Boneworld Challenges: In the Fortnightly Challenge during the final Princess death sequence the animation was scuffed.
- Psycho Possessed class: When choosing a possession the class meta summary wasn't showing the summary for the selected class.
- It was possible for your normal Health to go down despite having 1 Occult Health.
- Magma Gargantuan minion: He was counting as 3 Giants for the Giant max minion cap (instead of 2).
- Tamed Blossom Dryad minion: He was counting as a basic tamed minion instead of an upgraded one which could cause oddities (eg it could be sacrificed in a Beastilous Destineous boneraise).
- Boo Haunt and Big Boo Haunt enemies couldn't be Blessed.

Patch v35.14

//misc changes
- Fortnightly Challenge: There's now a Bone value multiplication based on the map's difficulty which reduces over time so you get a few more boneraises early on (higher difficulty maps are a bit insane early game).
- Settings: When exiting a menu it will now save the current selection and page and return you there when you next open the menu (makes testing the Visibility options during play easier).

//bug fixes
- Action Cam: When using a low zoom there could be some visual weirdness in the bottom/right sides as performance related systems weren't accounting for the higher resolution (eg Bones becoming invisible, enemies not showing an outline, etc).
- Abysm Challenges: The seeding of some events wasn't consistent between runs (Loot Box relic contents, Coffin contraption contents, natural Treasure Chest type).
- Abysm Challenges: Changing the Christmas Fun setting to Always or Never could affect some seeding (Challenges now always use the Seasonal option).
- Abysm Challenges: The win screen text shows "yought" instead of "thought" when the Ye Olde Talk setting was Off.
- Darkness border: Parts of enemies weren't fully showing over it.

Patch v35.13

//misc changes
- Fortnightly Challenge: Your default healing rate from the Boneraise Lore 'Blood Blooms' meta is now doubled in this Challenge.
- Blacksmithy Lackey: He can now sell the Bernard's Watch relic.
- Mega Meldsumassous minion: Slightly increased his projectile's Damage (so a bit better in NG+).
- Soothing Esuna spell: It's Healing rate has been doubled.

//bug fixes
- Fortnightly Challenge: The current Challenge was rather scuffed as it was partially pulling data from the previous Challenge.
- Eggy Bro minion: They could hatch into a Banished minion if that minion doesn't have levels (eg Tamed minions).
- Settings - Resolution: Changing this wasn't re-centering the window when not fullscreen.
- Settings - Action Cam: This wasn't activating in the Castle Conquest game mode.
- Visibility settings menu: The page 4 selector wasn't working correctly when using Full Mouse Support.