Boneraiser Minions cover
Boneraiser Minions screenshot
Genre: Indie

Boneraiser Minions

Patch v33.9

//misc changes
- Psycho Possessed class: His posession texts will now show at the bottom of the screen (so doesn't override top texts).
- Sprout Brotatoes class: His 'boomy head' text will now show at the bottom of the screen (so doesn't override top texts).

//bug fixes
- Bonebrobigly Destineous boneraise: If you had a Bro minion in your army but haven't discovered many other Bro minions then this would cause a freeze when offered a boneraise (the fewer the discoveries = the longer the freeze).
- Castle Conquest: If you took a minion from the Souleater Dealer event then he'd give 2 minions instead of 1 (how nice of him!)
- Sorcerer Hollow class - Sinfulus Majicks meta: Sealing a Deamonic Doppelganger wouldn't offer it in a regular boneraise.
- Imp Contraptineer class - Sinfulus Trappers meta: Sealing a Deamonic Impling wouldn't offer it in a regular boneraise.

Patch v33.8

//bug fixes
- Brodacious Brozilla minion: The silly sausage could cause a crash when in his Pot form.
- Boneworld Challenges: When playing as Psycho Possessed the class possession wasn't being correctly seeded.

Patch v33.7

//misc changes
- Light Mode setting: Added a 'High' option that makes the screen even lighter.

//bug fixes
- Settings - VIP Minion Outline: Moving to this option could cause a crash.
- Castle Conquest: Saving the game when you have an Eggy Bro could cause a crash.
- Brodacious Brozilla minion: He really loved the Zombie Bro form.
- Restless Monument: In the case of a Cursed/Ghost monument the enemies it spawns could be wrongly Blessed from other means (eg in New Game Forever enemies have a chance of spawning Blessed).
- When inflicting damage from dashing into enemies (via the Knuckle Duster relic or Gangly Grafted class) the Damage Number risers would be wrongly coloured red.
- Giant Mage minion: Part of his attack wasn't conforming with the 'Ghostly Minions' setting.

Patch v33.6

//misc changes
- The game has been updated to the latest version of GameMaker (which might help with compatibility).
- Updated the "translation_reference.csv" file.
- A new Visibility setting has been added called 'VIP Relic Outline' which allows you to add a colour outline around important pickups (Hero Soul, Relic, Spell Scroll).
- A 'Borderless Window' option has been added to the Display setting.
- A White colour option has been added to the various Outline settings.
- If there's a lot of Bone pickups on the map then fresh Bone drops will now attempt to merge themselves into a nearby dropped Bone to form a higher value Bone. Three new Bone colours have been added to help with this (bright blue/pink/yellow). Note this is only to improve performance and doesn't change game balance.
- The HUD will now display your max Occult Health if it has been modified (eg from an Occult Potion relic) and you have the 'HUD Type' setting set to Full.
- Game Over screen: Above the 'Most Destructive Minions' it will now display the current game mode and map name (since people tend to show off this screen instead of the stats screen).
- Mini-Boss Veterans meta: This will now spawn a Shade Boss during Castle Conquest's Queen boss at the start of her second phase.
- Necrotic Skirmishes game mode: The regular Palace Custodians have been added to the enemy pool.
- Restless Abyss map: Added a little Spirits Abyss easter egg.
- Deamonic Warlock minion: Boosted his projectile's Damage and penetration amount (his damage output was very low against tough enemies compared to other deamons).
- Deamonic Monk minion: He will no longer benefit from the Attack Speed boost other Deamonic Monk's can give (spamming Monks was still a bit too good).
- Brodacious Brozilla minion: Some of his Form sprites have been altered so they're a bit visually easier to tell apart (Boo, Eggy, Pot, Zombie).
- The Pumpkin Bro, Big Pumpkinious Bro, and Big Potoussy Bro, will no longer play a sound effect when they attack (since they were the only minions to do so).
- Meaty Club relic: This will no longer smash open Treasure Chests and Slop Pots (since it makes the Skelly Key a bit redundant and is a bit annoying if you love your Pot).
- Oily Feet relic: The fire will now always have full transparency (was easy to think the relic was bugged since it's hard to see with the 'Declutter Floor' setting on).
- Horoscope Charm relic: The text that pops up showing the type of bonus gained now shows at the bottom of the screen (so won't overwrite other texts).
- Ectoplasm Poop relic: This will now instead create a ghostly pool that slows and hurts meanies.
- King/Queen boss: During the first phase death sequence you will no longer be automatically moved to the middle of the map (as was a bit disorientating and can cause issues with some map elements like the Restless Abyss's hole).
- Boulder Ogre enemy: Their sprite has been tweaked so there's now a visual difference from the regular Ogres (just so for the Beast Whisperer you can tell their tamed versions apart).

//bug fixes
- Grimoire Necromancy Giant Fulfilment achievement: The Giantous Sinner was counting as a Deamon instead of a Giant.
- Keepsake Key meta: The minion created could spawn inside of a blocking object (such as the Restless Abyss hole).
- Castle Conquest: It wasn't saving/loading a variable used by Eggy Bro to keep track of it was a golden type, and Berry Bro to track how much Max Health boost it has left to give.
- Gangly Grafted - Bonewrap Miniatures meta: This could allow you to use level 3 Skelly minions to boneraise Giantan Elites even if you had reached the max Giant minion cap.
- Vampire Survivor class - Sinfulus Bellows meta: You could go above the Deamon minion max cap by sacrificing a Deamonic Batty when summoning a Diablos.
- Sorcerer Hollow class - Sinfulus Majicks meta: You could go above the Deamon minion max cap by sacrificing a Deamonic Doppelganger when summoning a Diablos.
- Imp Contraptioneer class - Sinfulus Trappers meta: You could go above the Deamon minion max cap by sacrificing a Deamonic Impling when summoning a Diablos.
- Beast Whisperer class - The minions summoned by a Ghost Watcher/Summoner and Necarch would move very erratically if you were far away from them.
- Restless Abyss map: Some enemies were sometimes unable to get around the hole (Slime, Swollen Slime, Bouncy Warble, Chomper).
- Occult Potion relic: If you started a run with this then it wasn't giving you the fully updated Occult Health.
- Ectoplasm Poop relic: This wasn't being triggered when entering a new stage in Castle Conquest.
- Boneraise: The Deamonic Impling/Coiler/Jester description was refering to the wrong minion name.
- Bonebrobigly Destineous boneraise: This could be offered to you even if you only had the 'Rotten Veggies' at level 1 (instead of level 2+).
- Giantous Sinner minion: If you were offered this in a boneraise then you could Seal it and it would show in the next regular boneraise (instead of a Hero Soul boneraise).
- Deamonic Impling: His bulb traps weren't conforming with the Ghostly Minions setting when they explode.
- Barrow Bonebolster spell: For the Beast Whisperer class it could bolster a minion into another minion you have banished.
- Boning Totem contraption: For the Doll Maker and Beast Whisperer classes it could bolster a minion into another minion you have banished.

Patch v33.5

//Necrotic Skirmishes
Previously meanies had an increasing chance not to drop Bones upon their death. This is no longer the case so meanies will now always drop Bones, however the value added to your Bone level is reduced instead. This works out roughly the same except this now affects all Bone related values (so for example Bones gained from picking up Gems with a Bonechemist Slab relic will now also be affected). The previous cap of 66% has also been removed so now after the 16 minute mark all bones will be fully drained.

//Mausleum Awakening
The above change will also affect this game mode too (which is only used in New Game Forever loops).

//misc changes
- Keepsake Key meta: This will now treat a Quick Restart as a Game Over (so you will now get the free items when restarting).
- Junk Box contraption: This now just has a straight random chance of containing a free Relic.

//bug fixes
- Vampire Survivor class - Sinfulus Bellows meta: The no-cap Deamonic Batties wouldn't be offered if you had already reached the max Deamon cap, and could be offered even if you Banished it or re-rolled the offerings.
- Sorcerer Hollow class - Sinfulus Majicks meta: The no-cap Deamonic Doppelganger wouldn't be offered if you had already reached the max Deamon cap, and could be offered even if you Banished it or re-rolled the offerings.
- Imp Contraptioneer class - Sinfulus Trappers meta: The no-cap Deamonic Implings wouldn't be offered if you had already reached the max Deamon cap, and could be offered even if you Banished it or re-rolled the offerings.
- Imp Contraptioneer class - Gemenous Scrap meta: The amount of Scrap gained was being reduced if you had the Bonechemist Slab relic.
- Sinned Deamologist class - Repentant Soul meta: As long as you already had Soul meta you could just kill yourself at the start of a game to get the free extra Soul meta.
- Gangly Grafted class - Bonewrap Miniatures meta: You could sacrifice a Level 3 Skelly instead of a Giant to bypass the usual Giant minion max cap.
- Giantum Serum relic: This could be used to bypass the usual Giant minion max cap.

Patch v33.4

Some bug fixes and balance tweaks. :]

//relic changes
- Meaty Club: This will now bash open Treasure Chests and Pots. Increased its Damage at level 3. Increased its max cap to 4, where level 4 has a red appearance and deals much greater damage. Each level now also boosts its Attack Speed.
- Blue Candle: Increased the amount of candles it spawns to 1->3->5 (from 1->2->3). At level 2+ some candles become red which boosts their damage, homing, and attack speed.
- Mother's Milk: This now also heals you by the same amount of Poison you have (or gives Occult Health in the case of Occult Poison).
- Chakra Talisman: The size and Damage of the shockwave has been greatly increased. The cool down has been reduced to 33->22->11 (from 66->44->22).
- Stolen Divinity: The chance of it Blessing a spawning enemy has been increased to 10%->15%->20% (from 5%->10%->15%).
- Potted Planties: The falling pots will now always land within the camera view (instead of anywhere on the map).

//spell changes
- Lavalous Leakage: Greatly increased the amount of lava pools created. Majick Doppelganger minions can now also cast this spell.
- Contraptor Spirit: If this is your currently held spell then it will now show a pointer over the closest contraption.
- Noblemen Lure: This will now say which hero type has been lured. The type it lures is now also a bit more random at low cast power levels and will more reliably lure Champions at higher cast power levels.

//contraption changes
- Occult Pillar: The Occult Health healing is now doubled if you are near to it (it glows blue).
- Junk Box: This now won't give a Spell Scroll. It now stores up to 11 Relics in memory (instead of 1) which increases the chance of it containing a Relic, and if you construct more than 1 Junk Box during a run they can now have Relics too.

//misc changes
- Necrotic Skirmishes: The rate at which enemies stop dropping bones over time has been reduced (as it felt a bit sudden). Previously they would stop dropping altogether at the 12:30 mark, but is now capped at a 66% chance at the 14:00 mark.
- Gangly Grafted class - Bonewrap Singleton meta: This has been renamed to Bonewrap Miniatures and allows you raise a Giantan using a level 1 and level 3 Skelly minion (so now it doesn't waste any boneraises).
- Unholy Monk: In Necrotic Skirmishes enemies now have an increasing chance of being immune from his Unblessing aura. Starting at 6:00 and capping at 66% at the 14:00 mark.
- Baronial Bastion map: Only normal Human enemies can now spawn from the opened gate (eg the likes of Cannibals, Elves, etc, will now spawn from the other sides like Beasts).
- Restless Abyss map: Lava and mud pools will no longer spawn/expand over the hole.
- Souleater Dealer event: He can now also offer the following relics: Stolen Sininity, Deamonic Sigil, Blooden Emerald, Ethereal Rage.
- Immortis Necarch boss: He can now perform his special 'Summon Army' attack up to twice (instead of once). When he teleports it's now much less likely to be close to the original spot.

//bug fixes
- Bonebrobigly Destineous boneraise: This could raise a Big Zombroid Bro over the max Zombie Bro minion cap.
- King Gigald: During the 2nd death sequence if he used a special colour palette then it could affect other objects too (eg treasure chests).
- Creative Plaything: When changing map the camera movement was scuffed and minions could be spawned inside blocking objects (such as the Restless Abyss hole).
- Creative Plaything: When starting a New Game Forever loop in Mausoleum Awakens you would spawn inside the hole in a Restless Abyss map.
- Souleater Dealer event: If you were a Doll Maker or Beast Whisperer class then he could offer minions that could take you above the minion's max cap.
- Beast Whisperer class - Divergent Savagery meta: Some minions weren't benefitting from the Damage boost.
- Chakra Talisman relic: The shockwave would not inflict damage and be much smaller if you didn't have the Chi Chakra meta at level 3.
- Contraptor Spirit spell: This could create a contraption you haven't yet unlocked.
- Giantan Summoner minion: The cloud effect when summoning a Ghost Digger wasn't abiding by the Ghostly Minions setting.

Patch v33.3

//bug fixes
- Necrotic Skirmishes: The choose map menu wasn't working correctly when using full mouse support.
- The Magma Maximus and Brodacious Maximus class meta wasn't showing their second line of text.
- Psycho Possessed class: If possessed by a Beast Whisperer you could still be offered Meldus minions.
- Restless Abyss map: Support minions had a habit of runnning into the doorways.
- Restless Abyss map: When starting a Mauseleum Awakens minions could sometimes spawn in the hole trapping them.
- Immortis Necarch boss: He would stop attacking if you were both on very opposite sides of the map.

Patch v33.2

//misc changes
- Elven Wayfinder boss: There's now a chance he'll attack from a random side instead of always the closest side (just to spice up his attacks).
- Bosses now ignore being pushed out about by other enemies (the Werewolf Prince was getting slowed down by his Werewolf chums).

//bug fixes
- When boneraising a Meldus or Mighty Meldus minion the sacrificed minions could sometimes be a minion that had already previously been sacrificed.
- Bonebrobigly Destineous boneraise: This could give a Big Bro that would take it above its max cap or one you haven't yet discovered.
- Compendium - Minion Boneways: The Giantous Sinner was incorrectly called Giant Deamon.
- Magma Gargantuan minion: This wasn't being classed as a Giant for max cap and group tag purposes.
- Restless Abyss map: Some enemies had a habit of getting stuck just outside the doorways if you were stood close to an outside wall.
- Restless Abyss map: Some floor effects were appearing below the floor layer just below the hole (eg Bell-ead minion attacks).
- Elven Wayfinder boss: If he attacked from a side that was close to the edge of the map then it could cause issues when he attempted to land (such as falling to the bottom of the map). He will now always attack from the side closest to the middle if you are stood near the edge of the map.
- Elven Wayfinder boss: If he landed inside of a blocking object then he would instantly snap to below it (instead he'll now fall more gracefully).
- Elven Wayfinder boss: During his ballista attack minions would attempt to move towards and attack him above the top of the screen (which could cause issues if he was above the map).

Patch v33.1

//misc changes
- Magma Gargantuan minion: His lava will no longer hurt you. He now counts as a Ranged minion (instead of Magic so each ultra minion has their own attack type).
- Restless Abyss map: Slightly reduced the size of the hole in the middle (to give a bit more room to run around).
- Rainswept Ruin mamp: This map will now always have a Reflection Pool contraption.
- Big Potoussy Bro minion: The first Potoussy raised will now always spawn close to the middle of the map (previously it could spawn closer to the edges of the map).

//bug fixes
- Viewing page 3 of the Relic Compendium/Banishment would cause a crash.
- Magma Gargantuan minion: There was a rare chance his lava pools would cause a crash.
- Restless Abyss map: In the King Gigald intro he could push you into the hole which trapped you.
- Gangly Grafted - Magma Maximus meta: This wasn't increasing the Gargantuan max cap (instead the Brodacious Maximus was).
- Goblusious: You could still Giga Banish the Money Bag relic.
- VIP Minion Outline setting: If you had the Ghostly Minions set to Full then it would draw the outline around every minion.
- Creative Plaything: If playing the Restless Abyss map you would spawn in the hole.
- Creative Plaything: If the Game Mode was set to Castle Conquest then changing the map would create the wrong contraptions.

Mischievous Monday #33

Welcome back wretched. :]

A new ultra minion has been added called the Magma Gargantuan, who is the pinnacle specimen of Giants. He launches his many swollen balls that ooze out with lava which hurt and greatly slows down everybody that touches it, including Bosses, Blessed meanies, and even you (so watch out!) There's the usual ultra achievement for summoning him.

A new map has been added called the Restless Abyss. It is a place of ghosts and Restless Monoliths which will constantly emerge and will eventually activate on their own if you don't do so first. The doorways in this cave also constantly shift, so you best be prepared for a crevice opening behind you just when you thought you were safe! There's the usual Skirmish score achievement for it too.

Some new boneraise items have been added that may be offered to you...
- Barrowing Band: This simply raises 3 stinky Barrow Boners. It's mainly just so you can add Barrowers in the Creative Plaything, and acts as a fail-safe for if you Banish too many of the regular Skellies.
- Bonebrobigly Destineous: This can transform a Bro into a random Big Bro.
- Beastilous Destineous: One for the Beast Whisperer class... this sacrifices an un-upgraded Tamed minion for a random upgraded Tamed minion.

Some class related meta changes and new meta...
- Deprived Wretch - New Meta Added - Soulen Boners: Gives 1-6 Barrow Boners when picking up a Hero Soul.
- Deprived Wretch - Boner Gang: This now starts you with 1-3 Barrow Boners (instead of +2).
- Vampire Survivor - Sinfulus Bellows: This now also allows you summon up to 3 extra Deamonic Batties (they are ignored for Deamon max cap purposes).
- Sorcerer Hollow - Sinfulus Majicks: This now also allows you summon up to 3 extra Deamonic Doppelgangers (they are ignored for Deamon max cap purposes).
- Gangly Grafted - New Meta - Magma Maximus: This allows you raise up to 3 Magma Gargantuan minions, but not any Diablos.
- Sprout Brotatoes - Fruitikeeni Cultivation: This has been replaced with Brodacious Maximus which allows you raise up to 3 Brodacious Brozilla minions, but not any Diablos.
- Imp Contraprioneer - Deamonous Trappers: This has been replaced with Sinfulus Trappers, which allows you to summon Deamonic Implings without need of a Hero Soul, and you can summon up to 3 extra (they are ignored for Deamon max cap purposes).

Other new stuff...
- Added 4 new Relics: Giantum Serum, Hulking Fists, Stolen Sininity, Chakra Talisman.
- Added 4 new Spells: Soothing Esuna, Lavalous Leakage, Noblemen Lure, Poisonous Seed.
- Added 4 new Architect Contraptions: Sinful Artifact, Blessful Artifact, Restless Monolith, Reflection Pool.

Other misc stuff...
- Updated the "translation_reference.csv" file.
- Changed some of the Class meta wording to be more clear what they do.
- Deamonic Giantous minion: They have been renamed to Giantous Sinner and are now classed as a Giant (instead of Deamon).
- Brodacious Brozilla: They now require 3 different Big Bro minions to raise them.
- Money Bag relic: This can no longer be Banished (since it's used as a fail-safe for when you run out of relics).
- Barrow Bonebolster spell: This spell now works with the Beast Whisperer class, in which case it upgrades/multiplies a random un-upgraded Tamed minion.
- Junk Box contraption: Reduced its cost to 1500 (from 2000).
- Bloodum Barrel contraption: Increased its cost to 250.

Other bug fixes...
- Soul Meta: Re-rolling a Boneraise gained from a Hero Soul pickup was giving an extra Soul meta.
- Player: When moving diagonally you could sometimes get stuck on terrain that had an usual collision box.
- Brodacious Brozilla minion: The minions it offered to sacrifice could sometimes be all of the same type.
- Brodacious Brozilla minion: When playing as a Doll Maker or Beast Whisperer some other boneraises would override the Brozilla offering (making him difficult to get).
- Blacksmith / Soul Dealer event: The initial delay before the controls became active was very short.
- Fixed some typos.


Enjoy! :]