Enchant enemy units in a 2 Tile radius for 8 seconds.
Enchanted enemies deal 25% less damage and take 120 dmg for each attack they make.
Hexbane Souls
Splash: Leaps at enemies, dealing AoE Dmg in a 1.5 Tile radius.
On Death: Polymorphs enemy units into puppets for 3 seconds. Enemies are disabled & Silenced for the duration.
Gameplay & Balance Changes
Abaddon
Health increased from 1200 to 1240.
Aemon
Health decreased from 4300 to 4150.
Attack CD increased from 1.8 to 1.9 seconds.
Arcane Domination
Manacost decreased from 5 to 4.
Assassin Temple
Manacost increased from 7 to 9.
Health increased from 1200 to 1390.
Baldir
Health decreased from 3200 to 3080.
Damage decreased from 250 to 200.
Bastion
Aura: Bastion gains +25% Attack/Movement Speed when below 75% Health.
Blademasters
Damage increased from 120 to 130.
Blazer
Special Attack: Attack bounces to 3 additional nearby targets.
Manacost increased from 7 to 9.
Health increased from 1150 to 1400.
Brawler Bomb
Damage increased from 1500 to 1550.
Bo
Health decreased from 1850 to 1830.
Damage decreased from 420 to 410.
Brawler Guards
Manacost increased from 5 to 6.
Health decreased from 300 to 265.
Brawler Knight
Health increased from 1600 to 1750.
Damage increased from 190 to 200.
Attack CD decreased from 1.2 to 1.1 seconds.
Brawler Vanguard
Health decreased from 1000 to 545.
Damage increased from 220 to 245.
Attack CD decreased from 1.4 to 1.2 seconds.
Chaos Golem
Now explodes into 2-3 random golems upon death.
Can now spawn Inferno Golems upon death.
Cyclone
Mana cost decreased from 5 to 4.
Damage decreased from 235 to 200.
Knockback distance increased.
Death Dealers
Attack CD increased from 1.1 to 1.4 seconds.
Aura Bonus Damage decreased from 200% to 150%.
Demon Tower
Attack CD decreased from 0.4 to 0.35 seconds.
Dragon Pups
Manacost increased from 9 to 11.
Health increased from 425 to 540.
Speed decreased from Fast to Medium.
Dragon's Breath
Burning Damage decreased from 70/second to 60/second.
Drow Rangers
Health decreased from 340 to 320.
Damage decreased from 110 to 105.
Attack CD decreased from 1.2 to 1 second.
Earthquake Totem
Lifetime increased from 10 to 13 seconds.
Eclipse
Now deals Double Damage if it only strikes 1 enemy.
Faerie Dragon
Health increased from 1250 to 1330.
Speed decreased from Fast to Medium.
Fire Souls
Manacost decreased from 4 to 3.
Damage increased from 215 to 220.
Freeze Totem
Lifetime increased from 8 to 12 seconds.
Frost Bolts
Damage decreased from 225 to 210 per projectile.
Gargoyle
Aura: Gargoyle gains +7% Max Health regeneration/s when below 75% Health.
Health decreased from 950 to 870.
Damage decreased from 340 to 330.
Gargoyle Tower
Health increased from 2000 to 2100.
Damage decreased from 250 to 220.
Attack CD decreased from 1.5 to 1.35 seconds.
Goblin Bomber
Health decreased from 400 to 390.
Damage decreased from 350 to 340.
Attack CD increased from 1.7 to 1.8 seconds.
GoKong
Health decreased from 1750 to 1600.
Damage decreased from 330 to 315.
Golems
Health decreased from 840 to 800.
Damage decreased from 210 to 200.
Golem Mines
Manacost decreased from 14 to 13.
Golem Tower
Health increased from 1400 to 1600.
Damage increased from 200 to 290.
Attack CD increased from 3 to 4 seconds.
Hellfire Tower
Health increased from 1700 to 1850.
Attack CD decreased from 1.3 to 1.1 seconds.
Imps
Damage increased from 105 to 110.
Imp Horde
Manacost increased from 9 to 10.
Damage increased from 105 to 110.
Imp Spire
Upon Death: Spawns 2 Imps.
Manacost increased from 10 to 12.
Lightning Tower
Manacost decreased from 9 to 8.
Health decreased from 1400 to 1200.
Magical Door
Upon Death: Spawns 5 Brawlers.
Health increased from 500 to 530.
Mana Generator
Health decreased from 1300 to 1250.
Moxie
Health decreased from 800 to 750.
Damage decreased from 295 to 290.
Attack CD decreased from 1.4 to 1.3 seconds.
Krytos
Special Attack now deals 350 damage. Krytos deals 100% Bonus Damage (700) every 3rd attack.
Leap Damage increased from 200 to 350.
Health decreased from 5500 to 4420.
Meteor
Manacost decreased from 6 to 5.
Damage decreased from 325 to 300.
Knockback distance increased.
Missile
Damage decreased from 750 to 720.
Projectile Speed increased from 10.5 to 11.5 Tiles/second.
Murder of Crows
Manacost decreased from 8 to 7.
Petrify Totem
Lifetime increased from 10 to 13 seconds.
Can now target other Totems.
Polymorph Totem
Can now target other Totems.
PowderKeg
Health increased from 3100 to 3320.
Damage decreased from 220 to 190.
Attack CD decreased from 1.2 to 1.1 seconds.
Retribution
Damage decreased from 1100 to 1050.
Rocket Barrage
Damage increased from 300 to 310.
Projectile Speed increased from 12 to 14 Tiles/second.
Shadow Portal
Radius decreased from 5 to 4.5 Tiles.
Shank
Health decreased from 1350 to 1320.
Damage decreased from 710 to 690.
Attack CD decreased from 1.8 to 1.7 seconds.
Silence Totem
Lifetime increased from 10 to 15 seconds.
Steel Golems
Manacost increased from 11 to 12.
Health decreased from 1300 to 1220.
Damage increased from 270 to 290.
Attack CD decreased from 1.7 to 1.6 seconds.
Tempest
Health decreased from 950 to 830.
Damage increased from 85 to 90.
Attack CD increased from 1.1 to 1.4 seconds.
The Rat Pack
Health from decreased 850 to 750.
Attack CD decreased from 1.2 to 1.15 seconds.
Thieves
Health decreased from 150 to 140.
Damage increased from 65 to 75.
Attack CD decreased from 1.3 to 1.2 seconds.
Troll Warlord
Manacost decreased from 6 to 5.
Vermillion
Health decreased from 850 to 750.
Attack CD decreased from 1.2 to 1.15 seconds.
Winter Soul
Health increased from 200 to 310.
Damage decreased from 130 to 120.
Witches
Manacost decreased from 11 to 10.
Wizard
Health increased from 850 to 870.
Damage decreased from 110 to 95.
Attack CD decreased from 0.8 to 0.7 seconds.
Yeti
Health decreased from 4200 to 4080.
Bug Fixes
Fix some effects crashing the Mac OS X client
Update 1.0.2
General
Players can now solo queue in 2v2 matchmaking & will be paired with a random partner.
New Cards
Troll Warlord
Siege: Attacks Buildings only.
Aura: Troll Warlord gains +8% max Health Regeneration/sec after falling below 75% Health.
$2000 Launch Tournament
Qualifiers for our $2000 Launch Tournament are this coming Saturday 9/16
We will hold the finals the following week Saturday 9/23
Sign up and get details here: https://battlefy.com/inno-esports/boa-launch-week-invitational-qualifier/59b7413242d92f03392c0b5b/info?infoTab=details
Patch 1.0.0
General
Steam achievements have been added.
Steam Workshop
Are you an artist? Want to see your artwork in games and make money while doing so?
We’ve just launched the brawl of ages steam workshop. Where both professional and amateur artists can contribute artwork to the game. Create dyes and skins,new gear sets and alternate models, account icons, special effects and more. Find out more at the Brawl of Ages Steam Workshop.
New Gameplay Cosmetics
Demon Tower Set
Gameplay & Balance Changes
Mana Regeneration rate in Mana Mania increased from 1.4 to 1.55.
Chaos Golem
Mana cost reduced from 13 to 12.
Flak
No longer has a Special Attack.
Attack Cooldown decreased from 3 to 0.65 seconds.
Damage reduced from 90 to 70.
Attacks deal AoE Damage in a 1 Tile radius & knockback enemies.
Goblin Bomber
Now explodes upon death, pushing away nearby enemies
5 New Cards
Death Dealers
Aura: Death Dealers gain +100% bonus Damage after falling below 75% Health.
Inferno Golems
Siege: Attacks Buildings only.
Special Attack: Set enemy buildings on fire, dealing 150 Damage over 3 seconds (stacking).
Aura: Inferno Golems gain +50% bonus Attack/Move Speed after falling below 75% Health.
Murder of Crows
Launch a flight of crows from any location in a vector line direction.
This spell deals 350 Damage & can strike up to 3 enemies, summoning a friendly Drow Ranger for each enemy killed.
Poison Souls
Splash: Leaps at enemies, dealing AoE Damage in a 1.5 Tile radius.
On Death: Poisons enemies, dealing 200 Damage over 2 seconds (stacking).
Professor Raz
Aura: Your Buildings cost -1 Mana.
On Deploy: Summons 2 Poison Souls.
Splash: Attacks deal AoE Damage in a 1.3 Tile radius.
1.0.1 Changes
Add a missing death effect
Update Demon tower effects
Fix Murder of Crows not summoning Drow Rangers
Fix linux launch script not passing command line arguments to the game
Release Hype & Launch Tournament
Hey brawlers, we wanted to update everone to let them know the game will be transitioning from Early Access to Full Release next week. We will accompany our release with a marketing campaign and a launch tournament. There will also be a launch day patch with 5 new cards.
More information on the launch tournament later.
Patch 0.4.1
General
Add a 100 message history to Brawl Club chat.
Twitch streams showing Brawl of Ages will be featured in the launcher.
The Feeling Lucky Big Brawl Board contents have changed.
Add end of season Coin rewards based on the division you finish in.
Bug Fixes
Kongor, Witches, and Hellfire Tower no longer lose the ability to attack when Silenced.
Fix account icon frame not showing up in game.
Fix input focus breaking on the Mac OS client.
Patch 0.4.0 | Economy Rework, New Cards & More
Game Economy Overhaul
All 90+ cards in the game are now free!
Valor and Gems have been removed (if you purchased Gems previously we will be refunding those transactions).
Levels no longer unlock cards. All cards are available immediately.
Experience, Quests & Cosmetic Item ownership have been reset.
The Big Brawls Board has been reworked to give cosmetic items.
Cosmetic Items are now all Steam Marketplace items and they can be purchased, sold and traded directly within Steam.
Playing the game will reward Board Coins. These coins can be used to purchase a Big Brawls Board with a random chance to win great loot.
There is a new style of Big Brawls Board. These boards have a set number of items (14) and cost $2.00 to purchase (directly from your Steam Wallet). You will be awarded a random cosmetic prize from the board.
New Gameplay Cosmetics
We have added 2 new types of cosmetic items.
Tower Skins:
These are new versions of the Lane Towers and Throne.
Players can now own and equip Tower Skins to swap out the default towers
for something a little more epic.
Now available: Inferno Tower Set
Death Effects:
These are new versions of the default Death Effect (vanishing in smoke) when enemy units are killed.
Players can now unlock and equip 2 additional custom Death Effects for more entertainment.
Now available: Bozo and Bloodbath
This opens the opportunity to use Steam Workshop in the future to curate cosmetic content from the community.
General Gameplay Changes
This patch introduces a new gameplay mechanic, Silence. Enemies that are silenced have their abilities disabled for a certain period of time.
5 New Cards
Brawler Vanguard
Siege: Attacks Buildings only.
Charge: Gains +100% Speed & Damage on first strike after 2.5 seconds of moving.
On Death: Spawns 4 Brawlers each!
Chaos Golem
Charge: Gains +100% Speed & Damage on first strike after 2.5 seconds.
On Death: Explodes into 2 random golems.
Dragon's Breath
On Impact: Deals 700 Damage & burns enemies for an additional 210 Damage over 3 seconds.
Silences enemy units, disabling all abilities for 6 seconds.
Rogue Knights
On Deploy: Silence nearby enemies, disabling all abilities for 6 seconds.
Silence Totem
Aura: Silences nearby enemies, disabling all abilities for 6 seconds.
Enemies in range receive an increasing Movement Speed Slow up to 30%.
Matchmaking has been updated to improve match speed and accuracy, particularly for new players.
All cards in the game have received a visual effects upgrade to improve the overall gaming experience. Be sure to check out the new card previews!
3 New Cards
Arcane Domination
Place a random Spell card into your hand. That card costs -3 Mana.
Frost Bolts
Fire 3 magic missiles with varying speeds, dealing 225 Damage each and slowing enemy movement speed.
Shadow Binder
Summons 1 Ghoul every 6 seconds.
Special Ability: Copy a random Spell into your hand whenever you cast a Spell.
Gameplay & Balance Changes
Abaddon
Bloodlust Aura duration decreased from 10 to 7.5 seconds.
Bloodlust Attack & Movement Speed bonus decreased from 40% to 35%.
Arcane Duplicate
Copy the last card you played into your hand. That card costs -1 Mana to play.
Arcane Echo
Copy the last card your Opponent played into your hand. That card costs -2 Mana to play.
Arcane Mimicry
Copy a random card from your Opponent's deck into your hand. That card costs -2 Mana to play.
Arcane Thievery
Copy the highest Rarity card from your Opponent's deck into your hand. That card costs -1 Mana to play.
Brawler Bomb
Now stuns enemies for 0.5 seconds.
Caprice
Damage reduced from 340 to 290.
Earthquake Totem
Now stuns enemies every 2.5 seconds (down from 3 seconds).
Now stuns & damages all enemies instantly regardless of their proximity to the Totem.
Goblin Bomber
Now packs more dynamite.
Lady Tinder
Mana Cost decreased from 8 to 7.
Malady
Deploy Time decreased from 2 seconds to 1.
Polymorph Totem
Polymorph duration on enemies increased from 2 to 3 seconds.
Enemies disabled by Polymorph will not activate their special abilities or death effects while they are frogs.
Soul Rift
Winter Souls spawned by Soul Rift now freeze enemies for 2 seconds each, up from 0.75 seconds.
Tempest
Gains the Leap ability, allowing him to surf over the river.
Wizard
Deploy Time decreased from 2 seconds to 1.
Zaku
Deploy Time decreased from 2 seconds to 1.
Splash radius decreased from 1.3 Tiles to 1.
Now summons 2 Lesser Abominations (can only survive 2 hits each).
Bug Fixes
Fix issues with card previews in vault.
Fix sound not playing when a match is found.
Fix bot difficulty modifiers not being properly applied during the new player experience.
Fix some matches not showing up in match history.
Big Changes Are Coming
I wanted to update everyone on some changes coming.
We are going to be doing a big balance sweep next week.
The following week we will be adding 5 new cards.
Then the really big changes come. We are going to make all the cards in the game free to everyone. Alongside this change we will be changing how the Big Brawls Board works and how you obtain cosmetics.
You will earn Boards that will be filled with cosmetic items. As you play the game, you will earn the opportunity to spin a board and earn free cosmetics.
We will also unviel some new cosmetics available in special boards. These cosmetics include a unique death effect that will play on all units you kill (if you have it unlocked) as well as Tower & Throne Skins.
When we release that patch we will also be including 5 new cards and shortly after go to full release (exit Early Access) with significant marketing campaigns.
Patch 0.3.6
Conquest Deck Challenge
Conquest tournaments return with draft deck challenges! Each day you will receive 1 free entry into mini tournament that can be played at your leisure. These tournaments will challenge you to choose one of three random decks each day and win as many games as possible before losing all 3 lives. Great prizes await those who can make it to the end!
League Improvements
Leagues now reset every month instead of every 2 weeks. Now only the very highest level leagues are reset (demoted) every season.
Interface Changes
Now you can hover a unit in-game to see its health value.
Home page layout has been tweaked to better showcase important information.
Colour scheme has been updated to be easier on the eye.
In the last few seconds of a match a small indicator will explain whether the time expiring will lead to a win, loss, draw, or overtime.
Balance
Powderkeg
Manacost from 11 to 12
Health from 3300 to 3100
Retribution
Manacost from 13 to 12
Dragon Pups
Manacost from 8 to 9
Moxie
Manacost from 9 to 10
Jin She
Health from 3300 to 2900
Cesspool
Health from 1400 to 910
Krytos
Manacost from 13 to 14
Health from 4900 to 5500
Initial Leap now does 200 damage (was 0)
Damage per second increased from 175 to 200
First attack damage increased from 350 to 400
Final hit damage decreased from 700 to 600
Imp Spire
Manacost from 11 to 10
Treasure Goblin
Manacost from 11 to 10
Wizard
Damage from 150 to 110
Attack Speed from 1.2 to 0.8s
Bug Fixes
Many minor bugs fixed.
What Are We Doing?
We’re working on balance, new cards, progression, and improving our new player training.