Brick Rigs cover
Brick Rigs screenshot
Genre: Simulator

Brick Rigs

Update 1.7 released!

Hello everyone!

Update 1.7 is finally live on the main branch! It contains a bunch of new features as well as many other improvements and fixes. Here are the highlights:


  • Made wheels, text bricks, image bricks, lights and exhausts scalable
  • Made scalable size adjustable at decimal increments
  • Added sprocket and idler wheels for tracks
  • Added flare bricks as a countermeasure against missiles
  • Added a font selection for text bricks


NOTE: Mods from the 1.6 version may not be compatible anymore. Please remove any old mods to avoid issues.

Patch 1.6.3 released!

Patch 1.6.3 is now live on the main branch with the following changes:

UI:

  • Added option to ban offline players via their Steam ID
  • Made ban management menu accessible through the main menu
  • Added emoji support for the UI font
  • Added warnings for vehicle limit match settings


Editor:

  • Fixed crash when editing Use Custom Exit Location property on seat with other non seat brick selected
  • Added key bind (Ctrl + N) and dropdown menu option for creating a new file in the editor


Bug fixes:

  • Fixed item container on canyon battle overlapping with truck wreck
  • Fixed brick count of spawned legacy vehicles being shown as zero in chat messages
  • Fixed physics snapping/jolting issues at a certain rotation threshold (usually horizontal)
  • Fixed some FOV related code breaking on aspect ratios >16/9
  • Fixed bricks sometimes being culled on vehicle thumbnail captures
  • Fixed Bob spawning above or below the custom exit location
  • Fixed not being able to update the name of banned players
  • Fixed being able to pick non transparent materials for lights with the property picker mode
  • Fixed vector replication range issues, including teleportation range being limited to ~10km
  • Fixed winch not attaching to ragdolls correctly


Misc:

  • Disabled auto focusing on manual vehicle thumbnail captures

Patch 1.6.2 released!

Patch 1.6.2 is now live on the main branch with the following changes:

UI:

  • Fixed match settings in host menu not being divided into categories
  • Added option to only allow public Workshop items to be spawned as an alternative to whitelists
  • Added context menu to chat messages, which allows kicking as well as viewing the associated vehicle in the Steam overlay
  • Added chat notification for attempted and failed vehicle spawns (useful to identify vehicles that crashed the server)
  • Fixed clients always seeing themselves as dead on the scoreboard


Editor:

  • Manually entered brick location and rotation should not change after committing the move anymore
  • Fixed dead zone in brick rotation at around 90° of pitch
  • Reworked editor move mirroring to prevent floating point errors from accumulating and bricks not being recognized as mirrored anymore
  • Increased tolerance for detecting mirrored bricks
  • Fixed crash when copying output channel bricks
  • Leave the original brick selected when mirror copying if mirror mode is enabled


Misc:

  • Fixed issues with config exporting and importing, causing the vehicle whitelist not being saved correctly for example
  • Fixed heat seeking projectiles targeting the own vehicle
  • Improved handling of corrupt vehicle files, should now output an error instead half loading, freezing or crashing

Update 1.6 released!

Hello everyone!

After an extensive beta phase, update 1.6 has been released to the main branch! The update contains a lot of small bug fixes and improvements, as well as some cool new features:


  • NVIDIA DLSS support
  • New rocket launcher bricks
  • Ammo type setting for guns
  • Custom names for switch bricks
  • Camouflage clothing for Bob

Update 1.5 and End of Early Access

Hello everyone!

Update 1.5 has been released to the main branch today, and with it, Brick Rigs will be transitioning from Early Access to a full release on Steam. After almost 8 years of development, the game is finally in a state where I feel comfortable taking this step. And don’t worry, Brick Rigs will still be getting updates with new content and fixes after the release!

Oh, and here are the most important changes of this update:

  • Improved UI design
  • Better gamepad and keyboard support for the UI
  • New math and seven segment display bricks
  • Improved input channel system (no longer limited to 256 channels)
  • Greatly increased maximum explosion size
  • Many more small fixes and improvements

Update 1.4 released!

Hello everyone!

After many weeks of testing and continuous fine tuning, update 1.4 is finally out! The main focus of this update has been the new crash physics, which are more realistic and feel less “bouncy”. Boot up the game to see for yourself!

Here is a short list of the most important changes:


  • Improved crash physics
  • Handheld fire extinguisher
  • Smaller helicopter engine
  • More match settings
  • Train station area for City map
  • Many more bug fixes and improvements

Update 1.3 released!

Hello everyone!

After a few months of development and testing the new update is finally ready. It includes new features as well as many improvements and bug fixes. Here are some of the most interesting changes:


  • New bricks: Steering wheels, compact seats, new actuators, couplings and more
  • New items: Incendiary grenade, suppressor and paint cans
  • Vehicles without seats can be entered and controlled in sandbox mode
  • Light bricks are much more customizable
  • Wheel bouncing was improved greatly (including train wheels)
  • Trains now snap to tracks when spawned on top of them
  • Trains can be spawned from train stations
  • Battle mode was added for Bricksville

Update 1.2 released!

Hello everyone!

You have been asking for it since 2016, and now it is finally here: Water physics! On top of that all levels have received a major visual upgrade, tons of bugs were fixed and lots of other improvements were made.
Here are some cool things you can try out right now:


  • Open up any level to see the visual changes
  • Play around with float bricks and water on the Canyon map
  • Spawn dummy Bobs by pressing B in free cam
  • Test the projectile camera by pressing T before firing a gun


For a full list of changes visit the roadmap

Patch 1.1.3

Hello everyone!

Patch 1.1.3 is now live and contains the following fixes and changes:

Enhancement: Kill characters, remove items and vehicles that fall under the map
Enhancement: Look at player free cam mode (hold F to cycle modes in free cam)
Enhancement: Ability to unequip grenades by pressing the key again
Enhancement: Display reason when the vehicle spawn button is disabled
Enhancement: Reduce grenade damage (especially to buildings)
Enhancement: Redesign current item widget
Enhancement: Improve target marker UI
Enhancement: Increase view distance when zooming in
Enhancement: Ability to trigger fire actions without a numpad (displayed on the dashboard, bind a key to "Next Fire Action" to use)
Enhancement: Increase max range of MG bricks
Bug: Server tick rate displayed with ping icons
Bug: Scalable size ignored when selecting mirrored bricks
Bug: Tanks get stuck in turns
Bug: Only host can spawn option shown in non sandbox modes
Bug: Brick right click menu still visible after exiting the editor
Bug: Target marker impact points not showing
Bug: UI ammo count not updated
Bug: Vehicles with too many bricks don't spawn in multiplayer (should work better now, still not advised to scale very large creations)
Bug: Scalable bricks remain at low LOD when scaling from small to big

Version 1.1 Released!

Hello everyone!

A new update has been released today, which includes a ton of fixes and improvements. Try out the pin feature (press or hold U in a vehicle) and blow up some cars with the new grenade!

Feature: Pin vehicles
Feature: HE Grenade
Enhancement: Sunny weather with snow on the ground
Enhancement: Stay in warmup until enough players join
Enhancement: Improve reflection cubemap detail and disabled screen space reflection
Enhancement: Scoreboard column labels
Enhancement: Improve car handling
Enhancement: Recently used category for the vehicle browser
Enhancement: Outline around vehicle thumbnails
Enhancement: Character LOD's
Enhancement: Loadout container mesh
Enhancement: Increase respawn delay for more looting time
Enhancement: Increase chat history length
Enhancement: Improve UGC browser read only properties
Enhancement: Improve performance of FindFocusedBrick (huge FPS drop when right clicking while in a vehicle with lots of bricks)
Enhancement: Improve free cam vehicle placement
Enhancement: Display server tick rate (host average fps) in server browser
Enhancement: Display number of bricks with aerodynamics enabled
Enhancement: Constraint UI aspect ratio
Enhancement: Brick right click menu
Enhancement: Brick class and filter right click menu
Enhancement: Allow picking up connected bricks
Enhancement: Add auto counter steer option to input help
Enhancement: Ability to spawn vehicles invincible and/or pinned
Crash: Using pick value or select by value on driver seat property
Bug: Wrong aerodynamic direction on quarter sphere scalable squished on Y axis
Bug: Vehicles slide down surfaces with hand brake applied
Bug: Thrusters always consume fuel at full rate
Bug: Switch gets stuck when return to zero is disabled
Bug: Spawns from unloaded levels on Bricksville not visible on the map
Bug: Sometimes respawned at other players or vehicles in MP
Bug: Pumps do not extinguish fire
Bug: Multi line text displayed in single line text boxes
Bug: Player lags behind characters in multiplayer
Bug: Guns not working in MP for vehicles spawned from the Workshop
Bug: Exiting a server while in a vehicle and rejoining
Bug: Enemies can enter vehicles
Bug: Character head doesn't turn while in a vehicle
Bug: Capture point flag doesn't follow wind
Bug: Can't interact in FPV or free cam while in a vehicle
Bug: Can't aim firearms as client in vehicle
Bug: Buildings collapse when client joins
Bug: Buildings and fuel tanks desynced in Bricksville
Bug: Bob sometimes falls below map when exiting a vehicle
Bug: Auto counter steering not working with angled seats