Please find the list of fixes and adjustments included in this update below.
Additional Features
Added feature that allows player to view Shelia's model while in Perspective-assist mode
Mouse/keyboard: Alt key + mouse Xbox Controller: B button + right stick
Added new standby motion when Perspective-assist mode is turned on
Fixes
Fix issue where skill motion is cut off while climbing and using skills with Perspective-assist tunred on
Fixed issue where player cannot shoot when sliding and aiming at the same time with Perspective-assist turned on
Fixed issue game doesn't return to Perspective-assist mode when sliding and aiming at the same time with Perspective-assist turned on
Fixed issue in sneaking mission where climbing the wall can trigger the cleaver swinging motion
Fixed issue where Defend action does not interrupt firearm's reload
Fixed issue where certain skills can be activated while climbing
Update Notes - January 18, 2023
Please find the list of fixes and adjustments included in this update below.
Fixes
Increased FOV when Perspective-assist is turned on from 80 to 90.
Fixed an issue where the ammo of multiple weapons will reduce to 0 when Perspective-assist is turned on, and changing weapons quickly after reloading will cause the machine gun float in mid-air.
Fixed issue where dodging multiple times consecutively in Perspective-assist mode will cause motion to be laggy.
Fixed issue where Shelia's model in the swimming scene in "Changes" appears transparent when having the Cyber Rabbit costume or Rabbit School Uniform costume equipped.
Perspective-assist Mode, Rabbit Costume DLC, and Toon Rendering Update!
Hello everyone, we've released a special update to celebrate Chinese New Year that we hope you'll enjoy!
We're introducing an all-new Perspective-assist mode. When you turn it on in settings, Shelia's model will be displayed on-screen. Shelia's model will only be displayed while moving and firing a weapon without aiming. The camera will revert to first-person when aiming, using skills, using the Light Blade, defending, and grappling.
We're also introducing 2 new costume DLC's to the lineup: The Cyber Rabbit and Rabbit School Uniform.
We've also added a toon redndering model to Shelia, simply press the home key in-game to switch models.
New Functions
Perspective-assist mode Shelia's model will only be displayed while moving and firing weapon without aiming. The camera will revert to first-person when aiming, using skills, using the Light Blade, defending, and grappling.
New Rabbit School Uniform DLC for Shelia
New Cyber Rabbit DLC for Shelia
Toon rendering model added for Shelia Press the home key in-game to switch models.
Changed the tiger doll with a rabbit doll in the car chase mission
Optimizations
Optimized NPC character models and improved frame rate.
Optimized the lightning effects of the Six-armed Emperor's lightning attack and improved frame rate.
Optimized GPU processing of the flame effects when the Giant King is in its second form.
Optimized the "check weapon" action for the assault rifle to make the arm movement more natural.
Optimized the motion blur after the sneaking mission.
Adjusted the skins menu to show the newest skins first.
Optimized Shelia's model in the skins menu so that her left arm is in a more natural position.
Optimized the lighting in the skins menu.
Fixes
Fixed an issue where cheking weapon with the crosshair turned off will prevent you from picking up items or shooting.
Fixed an issue where players can attack while climbing.
11-16-2022 Update Log (Reducing the input lag of DLSS3)
Hello everyone! We've released a new update just in time for the release of the NVIDIA RTX4080. The input lag after turning on DLSS3 has been reduced from 38ms to 27ms.
Furthermore, we will be implementing new features in the near future! We are planning on adding a perspective-assist function and new DLC skins to the game, so please look forward to them.
Perspective-assist function: Will only be usable when firing while moving. The camera will be in first-person when aiming, using skills, using the Light Blade, defending, sliding, and grappling.
Example screenshots with the perspective-assist function turned on:
DLSS 3 Support for RTX40 Series Graphics Boards!
Hello everyone, In some exciting news, we have a technical update for you today. Also, FYQD-Studio is also working on a new IP, with the design phase expected to take at least 2 months.
After that, you can look forward to a system update that makes full use of character skins!
Technical Update
NVIDIA DLSS 3 Support
(Can coexist with DLSS 2.3)
NVIDIA DLSS 3's “Frame Generation” Support
Requirements for DLSS 3
RTX40 graphics board and latest driver
Windows 10 version 21H2 and above
Select "Display" from the Windows 10 settings, then select "Graphics settings" and then turn "Hardware-accelerated GPU scheduling" on
Select DX12 Mode after launching game
NVIDIA DLSS's “Sharpness” support
NVIDIA DLSS's “Super Resolution” support
Optimizations
Optimized unnecessary calculation data when firing weapon to improve CPU efficiency
Added D-pad support for menu navigation
Fixes
Fixed issue in "Close Call" where the final plane disappears if the player doesn't use the grapple to move towards it within 60 seconds
Fixed issue where if the game is paused while the controller is vibrating, the controller will continue to vibrate in the pause menu
Fixed issue where if you go back via the B button after selecting "Start from selected scene", "New Game" is selected instead of "Start from selected scene"
コFixed issue where incorrect text is displayed if player spams button to deselect skill in Skill Enhancement Menu (only when playing with controller)
Fixed issue where character repels enemy fire even without defending after repelling enemy fire by defending
Fixed issue where pause menu is accessible during tutorial
Fixed issue where some lanterns are floating in the sky during sneaking mission in "Surrounded"
Ms. Yui Ishikawa's (voice of Shelia) Signature!
PLAYISM were lucky enough to be invited to Yui Ishikawa's concert, where she kindly presented us an autograph for FYQD-Studio. We're very thankful and lucky to have her voice our heroine Shelia!
“Bright Memory: Infinite” has also received Famitsu's (Japan's major video game magazine) Gold Award!
Bright Memory: Infinite Coming to Consoles on 7/21!
Dear Bright Memory Fans,
Following Bright Memory: Infinite's PC release, we've been hard at work to prepare the game for launch on consoles and at long last, the Xbox Series X|S, PlayStation®5, and Nintendo Switch versions are around the corner!
Console owners will soon be able experience the thrilling and lightning-quick mix of action and FPS elements on their devices. This wouldn't have been possible without the support and feedback of our PC player community, so we would like to take this opportunity to extend our heartfelt thanks to all of you. We hope the console releases will expose more players to the Bright Memory Series, bringing in new fans and growing the series' player base. To bring the best possible experience to players, developers FYQD-Studio took extreme care in optimizing the game for each platform, taking advantage of each console's capabilities.
Bright Memory: Infinite Platinum Edition Xbox Series X|S Features
Supports DXR (raytracing reflections) +60 FPS
Supports up to 120 FPS
Optimized for the Xbox Series X|S
Includes all cosmetic DLC released for the PC version
Includes Xbox Series X|S exclusive weapon skin (Emerald Green)
Owners of Bright Memory on Xbox Series X|S will be eligible for a 20% discount on Bright Memory: Infinite Platinum Edition
Likewise, players who own Bright Memory: Infinite Platinum Edition on Xbox Series X|S will be able to purchase Bright Memory at 20% off
Bright Memory: Infinite Gold Edition PlayStation®5 Features
Supports DXR (raytracing reflections) +60 FPS
Supports up to 120 FPS
DualSense Adaptive Trigger Support
Includes all cosmetic DLC released for the PC version
Bright Memory: Infinite Gold Edition Nintendo Switch Features
Runs native on Nintendo Switch (not via cloud), allowing offline play
Supports temporal-aliasing upsampling
Gyro-assisted aiming
Includes all cosmetic DLC released for the PC version
Update Notes - 15 March 2022
Dear Users,
Please find the list of fixes and adjustments included in this update below.
This latest update includes improved player mobility, UI/effect optimizations, skill balance adjustmenets, added NVIDIA Reflex 1.6 support, and many more improvements/fixes!
Fixes & Adjustments
Updating NVIDIA Reflex to version 1.6 will further reduce input lag for mouse and keyboard.
Increased player movement and dash speed by 20%.
Adjusted size of enemy defensive armor gauge for visual improvements.
Changed effect when enemy defensive armor gauge when it reaches 0 for visual improvements.
Added sound effect when enemy defensive armor gauge reaches 0.
Adjusted the sizes of boss HP and defensive armor gauges.
Fixed issue in Closed Call where the wild boar in the car chase sequence does not move.
Fixed issue where using shrapnel bomb on the wild boar will cause game to freeze.
Fixed issue where interrupting Tian Yu Emperor's attacks with the Light Blade will cause Tian Yu Emperor to stop attacking player for a short period of time.
Fixed issue where the effects and damage area of Ground Slash do not match up.
Fixed issue where defending with the sniper rifle equipped will cause the scope to be displayed in the standard skin.
Changed ammo text color.
SG Special Ammo = orange, AR Special Ammo = green
Adjusted the model of the yellow flowers in The Primordial Flood for performance optimization.
Fixed issue where DLSS is nt recognized by certain graphics cards.
【Updated 01/29 2022】Bright Memory: Infinite
Dear Users,
Bright Memory: Infinite's special Lunar New Year update is now live! This update features two brand new DLC's (Cheongsam costumes and weapon skins), new ranged attacks for existing enemies and bosses, a special Lunar New Year-themed main menu, as well as over 40 optimizations and fixes.
Additional Fixes and Optimizations
Reduced enemy assault rifle damage by 20%
Reduced enemy sniper rifle damage by 15%
Reduced damage dealt by shield-wielding enemy by 20%
Removed sniper rifle enemy soldier from aircraft
Fixed issue in Close Call where sniper rifle ammo is set at 40 (only applies to new saves)
Reduced the time it takes for Giant King's and Six-armed Emperor's attacks to reach player
Fixed issue where using Aerial Slash will cause player to jump through overhead objects
Fixed issue where picking up special ammo of unequipped weapon will cause that weapon's ammo capacity to overwrite equipped weapon's ammo capacity
Adjusted checkpoint in Close Call
Adjusted checkpoint after sneaking mission in Surrounded
Optimized firing sound of assault rifle
Optimized firing sound of enemy's sniper rifle
Reduced attack speed of Six-armed Emperor and counter window
Reduced recoil when firing handgun special ammo
Fixed issue where player staggers towards direction of attack when attacked from behind
Fixed issue where SRO Shelia skin is not displayed properly in Surrounded
Fixed issue where Mountain Beast can attack player even when outside firing range, causing player to not take any damage
Fixed issue where player can get stuck at the stairs of the Xuan Kong Pavilion in The Primordial Flood
Fixed issue where the arm of the Six-armed Emperor is now displayed correctly
Fixed issue where the engine sound continues to be heard even after enemy boat is destroyed
Fixed Six-armed Emperor animation during cutscene
Fixed issue where the shield of fallen enemies can block player's Aerial Slash attack
Enhanced elite soldier's shield
Fixed issue where Blitz Slash does not hit multiple enemies
Added guides onto the wall in Changes
Optimized map construction in Surrounded
Reduced number of pagodas in the combat area of the Giant King battle
Made relinquaries brighter and more recognizable
Optimized performance in front of the temple in Changes
Optimized performance of reed field in Close Call
Optimized collision around ammunition boxes
Limited-time free content
Addition of New Cheongsam (New Year) and Cheongsam (Blue Flowers) DLC's
Becomes paid DLC after end of Lunar New Year sale
Additions
Addition of Lunar New Year-themed decorations to main menu
Changed skin of doll located in vehicle
Addition of new ranged-attacks for Giant King and Sex-armed Emperor
Addition of Magma Mountain Beast (spits fire)
Addition of Double-Axe Ancient General (releases electric)
Optimizations
Increased Exo unit's energy recharge rate by 20%
Addition of marker and sound effect when hitting enemy vehicle with missile during car chase battle
Reduced the possibility of error windows appearing for certain operating environments
Optimized sliding motion to prevent getting stuck on certain objects
Optimized visual when firing at armored vehicle in Surrounded
Optimized warning message when starting new game to make it stand out more
Fixed issue where framerate drops during certain events in Changes
Reduced screen shake when hit by enemy's melee attacks
Adjustments
Increased Blade Slash Whirlwind level 1 damage by 40%
Increased Giant Blade Slash damage by 25%
Increased Shock Punch damage by 25%
Reduced assault rifle's recoil action
Adjusted defend function so that defending in succession will reduce counter possibility
Elite mechanical soldier and double-anchor ancient soldier will now have a 50% chance of activating super armor mode when attacked and their attacks will no longer be interruped by player attacks
Increased Elite shield soldier's movement speed, attack frequency, attack range, and armor
Increased double-anchor ancient soldier's attack range
Increased assault rifle enemy soldier's attack frequency
Increased Six-armed Emperor's eagle's attack frequency
Fixes
Fixed issue where players can go through overhead objects when using Aerial Slash attack
Fixed issue where frame rate drops when launching DX12 version using memory card with less than 6GB
Fixed issue where the shadow of the boat does not move in accordance with the boat when ray tracing is turned on
Fixed issue where special effects turn white for certain graphics cards
Fixed issue where reversing during car chase battle can cause player to exit mission area
Fixed issue where Aerial Slash attack can miss certain shorter objects
Fixed issue where player can fail to reach the opposite shore if sliding or dodge button is pressed while sliding down slope in restaurant
Fixed issue where enemy is reeled in even though grapple crosshair is not aimed at enemy
Fixed issue where Tian Yu Emperor continues attacking if player uses Aerial Slash attack when attempting to execute Tian Yu Emperor
Fixed issue where player can accidentally climb onto some roofs in Close Call
Fixed issue where a player can still die even if they used the grapple while falling off plane in Close Call
Fixed issue where ancient soldiers in Changes will spin continuously when stepping on boulders
Fixed issue where Six-armed Emperor's bell can land on the wrong spot after being blocked by pillar
Fixed issue where grass on the ground in Surrounded can block the Light Blade attack
Bright Memory: Infinite Lunar New Year Sale now on!
Bright Memory: Infinite Nominated for "Outstanding Visual Style" in Steam Awards
Dear Users, We are very excited to announce that Bright Memory: Infinite has been nominated for "Outstanding Visual Style" at the 2021 Steam Awards.
Thanks to the Unreal 4 Engine and Ray Tracing technologies, FYQD-Studio was able to recreate real-life locations in-game, such as the Wind and Rain Bridge from Guangxi and the Thousand-Household Miao Village in Guizhou. Not to mention the extremely detailed dark and stormy environment to suit the game's atmosphere.
To celebrate this occassion, we have prepared two new DLC packs that will be free for a limited time during Chinese New Year (Jan 28 - Feb 4) for all of you who already own Bright Memory: Infinite.
Bright Memory: Infinite New Year Cheongsam DLC:
New Year Cheongsam: Shelia (Character Costume)
Assault Rifle: New year (Weapon Skin)
Shotgun: New year (Weapon Skin)
Handgun: New year (Weapon Skin)
Sniper Rifle: New year (Weapon Skin)
Melee Weapon: Eternal Red Blade (Weapon Skin)
New Year Cheongsam smartphone wallpaper
Bright Memory: Infinite Blue Flowers Cheongsam DLC:
Blue Flowers Cheongsam: Shelia (Character Costume)
Assault Rifle: Blue Porcelain (Weapon Skin)
Shotgun: Blue Porcelain (Weapon Skin)
Handgun: Blue Porcelain (Weapon Skin)
Sniper Rifle: Blue Porcelain (Weapon Skin)
Melee Weapon: Azure Spring Blade (Weapon Skin)
Blue Flower Cheongsam smartphone wallpaper
Lastly, we would like to ask everyone for your help in voting for Bright Memory: Infinite in the 2021 Steam Awards, which is also on sale during Steam's massive winter sale!