Player colours have been added to the game! All players will now be able to select their own colours in game.
New Summer Smash map available for a limited time! Beach balls included!
New soundtrack for the character select lobby.
Fixed issue with Ultimates still spawning when setting was disabled.
Settings menu close buttons will now work correctly in the main menu. (Thanks for the report You Fools).
The F1 brawler information menu will now display correct information if “random” is selected.
Butcher
Gravy Train tooltip updated.
Fixed skills displaying in wrong slots. (Thanks for the report Alexis Numa)
Ultimate skill information updated.
Items
Ghost Train damage will no longer count towards player stats.
Bamball
Item crates have now been added to all Bamball maps. Each map has a different layout, let us know your favourite!
Gym
New soundtrack!
Riverside
Item crates will now spawn in middle of map.
Station
Fixed collisions in lower left of map. (Thanks for the report You Fools).
Update 0.1.2
General
Performance increases across all maps.
Server browser updates.
Brawler information can now be viewed in game. This is bound to F1 by default but check the keybindings menu.
New Ghost Train item!
Players can now select shared camera in online games if desired.
Lobby settings menu updated.
Servers will now display the number of players correctly.
“Return to Lobby” button will now correctly display while playing online and in a match.
Controllers can now exit the Entry Message screen.
Alchemist
Orange Flask damage increased to 40 (up from 30).
Battlepriest
Updated Lights Bulwark tooltip to include immunity to crowd control.
Bomber
Mortar Bomb fuse vfx will no longer turn off while running backwards. (Thanks You Fools).
Butcher
Melee Haunch and Melee Punch attacks now deal 16 damage (up from 12 and 10).
Countess
Ironvines reflect damage will correctly count as the Countess’ damage for kill attribution.
Brambles will now decay 50% slower.
Engineer
Engineers Ultimate will now spawn in Bamball maps.
Plague Doctor
Default ability keys fixed.
Witch Hunter
Ability descriptions have been updated.
Station Fixed visual bugs with ultimate spawn. Removed item spawns from the platforms. The middle train has been updated to change the layout of the map every 30-60 seconds with added item and barrel carriages.
Update 0.1.1
General
Added new environmental fog to spectator views in all maps.
Spectator Free camera now available in Station.
Removed unnecessary logos from around UI.
Reworked ingame UI with updated controller support.
We have adjusted the way the camera functions.
In game camera will no longer “letter box” due to constrained aspect ratio. We are aware that this may cause balance issues on super wide screens in larger maps, but would like to test the impact on gameplay.
Player name character limit increased to 20 before being truncated.
Chat text will now wrap correctly.
Removed rain storm from character select screen.
Brimstone Shards (Ultimates)
Brimstone Shard (Ultimate) has received visual updates.
Brimstone Shard (Ultimate) will now spawn on the centreline in Bamball.
Battlepriest
Hallowed Ground will now cast correctly on the grates in Chamber.
Engineer
Engineers Ultimate will now spawn in Bamball maps.
Rooftops
Updated roof collisions on left of map.
Station
Station is now smaller, more action packed and even has a new lick of paint!
Key bindings
Users can now correctly bind Q W E R I A S D keys!
Added a quick “clear key” option on keybinding menu. This will be replaced with a “duplicate key” prompt in an upcoming patch.
Thanks to community member CitrioN for the bug report.
Brimstone Brawlers has launched into Early Access!
Welcome to the city of Brimstone - we want to thank everyone for joining us on this journey. We couldn’t have gotten this far without our wonderful community - we would love for you to join us on Discord. Your feedback and thoughts can help us make the best game possible.
We’ve spent over two years working on the game so far but we’re far from over - we have many exciting new features and content coming!
For now we’ll let you in on a little secret for an upcoming Brawler…
Meow Meow Meow
- Ategig and the Brimstone Brawlers Team
0.0.113.1
General
Large backend updates
Bamball physics have been updated.
Ultimate charge will now persist through death.
Ultimate charge is now gained through hitting the bamball.
Alchemists Store and Observatory will no longer be selected in random map selection.
Hosting server dialogue will no longer stretch screen.
Maps
Tavern (Rereleased)
Map added in testing mode.
Riverside
Fixed issues with map boundaries.
Rooftops
Fixed but where players could jump to the building in top right of map.
Brawlers
Countess
Ultimate will now work properly in Chamber and Riverside.
Countess is now immune to knockbacks while in Ironvines.
Engineer
The Engineer can now cast her ultimate without being dragged along with the airship.
Vampire
Initial stages of ultimate rework.
0.0.112.4 Riverside Trouble
General
Player speed has been tweaked slightly across the board.
UI updates.
General (Bamball)
Spectator “Free Cam” added to Bamball gamemode.
Bamball physics and visual updates.
Brawlers
Boxer
Ultimate size increased by 30% and the duration increased by 1s.
Engineer
The Engineer can now cast her ultimate without being dragged along with the airship.
Traveller
The Travellers ultimate will now spawn a stacking buff when it hits an enemy. This buff will eventually explode, launching the target brawler.
Maps
Riverside (New)
Map added in testing mode.
Bamball Riverside (New)
Map added in testing mode.
Gym
Meteors will now spawn in the gym.
Station
Meteors will now spawn in the station.
Rooftops
Meteors will now spawn on the rooftops.
0.0.111.1
Over the last two months we have been developing backend systems which unfortunately means there is slightly less content coming out this weekend. We are hard at work preparing the game to make sure we can implement future systems such as dedicated servers, matchmaking, profiles, experience, cosmetics and more!
General
Player speed has been tweaked slightly across the board.
General (Bamball)
Spawn points now only exist at the center line at the top of the map. We found that spawning brawlers using the existing system would create unfair situations mid game. By spawning players in the middle there is no clear advantage or disadvantage if the ball is on one side of the field or another.
Maps
Bamball Field (New)
Map added in testing mode. This field is in the middle of Brimstone and will feature in the tutorial map.
Bamball Sewer (New)
Map added in testing mode. This map has been developed based off the same assets of the new Chamber map. It differs from existing Bamball maps as you can knock players off the edge and through the goals!
Manor
Updated fountain and hedge props in the middle of the map.
New Ultimate Meteor mechanic added.
Station
Updated luggage and chair prop placement to create more space for brawling.
Bug fixes
Fixed bug where playing solo game modes after Bamball would cause errors with map selection via gamepads.
Many more.
0.0.110 Bamballs and more!
We have been hard at work developing new maps for everyone! In the mean time we are dropping this small update to fix some UX issues.
General
Deathmatch and Team Deathmatch scoreboards will now be sorted by remaining lives.
Bamball Map collisions fixed so players no longer have to jump to enter the field.
Bamball Scoreboards updated - “Saves”, “Balls” and “Own goals” are still work in progress.
Bamball goals are now announced.
Added subtle shadow to bamball for easy tracking.
Players will now be prompted with “Join Match” or “Spectate” when entering an online match.
Bug fixes
Many
0.0.109 Spectacular
General
Spectator Mode added!
Players will now automatically be set to spectator on entering an online match.
Spectator Free Cam will slowly be added to each map. It is currently active on Chamber so give us feedback!
Ultimates will now slowly charge throughout the match by doing damage and healing. This is an early implementation of this system and we will be developing and balancing it further.
Currently the charge will reset on death - this is not finalised and it will likely persist across lives.
Hitting the new Brimstone Meteor will give plays 10% charge per hit. The last hitting brawler will receive max ultimate charge.
Lobby UI updates including lobby chat window fix.
Players will no longer gain full lives when rejoining a match after they have disconnected.
Overhealing will no longer count towards score.
Brawlers
Boxer
Ultimate collision height has been doubled.
Vampire
Ultimate stun duration has been reduced to 1.5 (down from 3s). More to come.
0.0.108.3 Hotfix
General
Healing Combat text will now be displayed correctly.