Broken Edge cover
Broken Edge screenshot
Genre: Fighting

Broken Edge

Patch 1.6.7

BUG FIXES


- Fixed issue with arms calibration
- Fixed more PSVR2 crashes

Patch 1.6.6

IMPROVEMENTS


- Fixed many PSVR crashes
- Tighter dynamic arbitration

BALANCING


- Viking Legendary: +2 Awaken (167)
- Viking Main: +2 Awaken (157)
- Pirate Legendary: +1 Awaken (169)
- Tyrant: Less strict anti-run (10%)
- Ronin Legendary: +2 Awaken (197)
- Samurai: Stricter anti-run (10%)
- Barbarian Legendary: -1 Awaken (181)
- Duelist Legendary: -2 Awaken (183)
- Persian Legendary: -2 Awaken (180)

Patch 1.6.5

FEATURES


- Dynamic Arbitration (Reduces network lag)
- Anti-Run (Penalizes if you're running too fast)

BUG FIXES


- Issue with ronin sheathing
- Offline trials blocking game (not able to continue)
- Ward issue when done before engagement restart
- Critical parry (penalty, shield hit)
- Inverted shield in solo
- Weapons hit at distance when unholstering
- Fixed issue with Ronin still being unable to sheathe after dying in half-sheathe
- Fixed MR calibration and squire dojo
- Improved body collider on Tyrant
- Fixed some broken trials
- Fixed remaining inverted shield in solo
- Fixed some arena sounds not playing correctly

BALANCING


- Viking Legendary: +3 Awaken (165)
- Ronin Main: +2 Awaken (184)
- Pirate Legendary: -2 Awaken (168)

PATCH 1.6.4

FEATURES


- Improved Hitreg
- Platform requirements 13+

BUG FIXES


- Fixed memory issue
- Fixed issues in Trials
- Fixed trial UI appearing on scene load (without adversary)
- Visual and stability issues
- Sword gauge UI fix
- Many Ronin fixes
- Many optimization

BALANCING


- Nerf: Duelist, Viking & Pirate
- Buff: Persian, Samurai, Knight & Ronin

Nerf


- Vik L: -5A (162)
- Duelist L: -5A (185)
- Pirate M: -5A (160)
- Barb M: -3A (178) +100ms Awaken in respite (250ms)
- Barb L: -2A (182) +100ms Awaken in respite (250ms)

Buff


- Persian M: +5A (183) +0.1 Speed (4.35-10.75)
- Persian L: +3A (182) +0.05 Speed (3.75-10.55)
- Sam M: +5A (195)
- Sam L: +2A (192)
- Ronin M: +2A (182)
- Ronin L: +5A (195)
- Knight M: +4A (181)
- Knight L: +1A (181)

Persian: The edge bonus will be reduced by 25% on main blade to favor the cats claw.
Barbarian (main): Speed remains unchanged, but adjustments have been made to the respite (when the player loses awaken, there is now a 1/10 second delay before the blade can be awakened again), making it slightly less forgiving. It penalizes players if they lose awaken.
Note: "L" is for Legendary, "M" is for Main.

Onboarding Improvement patch!

FIRST BLADE



  • Default blade, easier/weaker Awaken (low speed only)
  • Targets new players, easier to learn other game mechanics (before focusing on Awaken)
  • Main unlocked at level 3 (previously first blade)
  • Legendary unlocked at level 15 (previously 10)
  • First Blade replace Legacy (underused), same visual.


TRIALS



  • Trials are challenges that aim at orienting player toward how to play their character
  • Winning trial with good score give a lot of XP, making blade progression easier
  • Added the Trials mode in Dojo and before Ranked match (replace Training)


PERFORMANCE



  • Better networking (should make low lag game feel a bit more smooth)


SOLO



  • Viking, Pirate and Ronin can now be adversaries in Solo
  • Reworked fighting behavior (more diversity, adjusted difficulty)
  • Menu flow slightly improved
  • Animations now blend between each other
  • Opponent orient itself toward the player
  • Apprentice mode was made easier and to feel more like a real match


IK



  • Better character IK mean body position is better oriented with head and hands


DOJO



  • Menu flow slightly improved
  • Can now skip some Tutorial sequence


PROGRESSION



  • Added UI to see progression toward next sword (only in trials)

Patch 1.5.3

Fixed frame drop issue since Mixed Reality update

Patch 1.5.2

BUG FIXING


- Fixed Duelist axis awaken
- Fixed ELO lost issue
- Fixed visual issue with Lobby Spectator/Fighter buttons
- We also adjusted the ELO leaderboards. There were old scores from before we fixed ELO (that shouldn't display). We kept the same rankings, but ELO values are below 2400.

Patch 1.4.1

BALANCING



Anti-power creep
-5 Awaken modifier applied on most Blades (except Tyrant Legendary and Legacy blade)

Tyrant:



  • Tyrant Main is the previous Tyrant Legendary (easier to pick up): Awaken Nerf -5 (195)
  • Tyrant Legendary (previous Main): Speed Buff 3%
  • Tyrant weird awaken delay is fixed


Knight:



  • Knight Main: Awaken nerf -3 (177)
  • Knight Legendary: Awaken nerf -5 (180)
  • Knight Legacy: Awaken nerf-3 (172)


Duelist:



  • Duelist Main: Smooth Strike weight +6%
  • Duelist Legendary: Smooth Strike weight +9%


Pirate:



  • Pirate Main: Speed Buff 7%, Amplitude buff 3%, Awaken nerf -5 (165)
  • Pirate Legendary: Awaken nerf -5 (170)


Viking:



  • Blade HP nerf -10 (260)
  • Viking Main:Awaken nerf -10 (155), Speed nerf -10%
  • Viking Legendary: Awaken nerf -8 (167)


Barbarian:



  • Barbarian Main: is the previous Barbarian Legendary (easier to pick up), Awaken nerf -5 (183)
  • Barbarian Legendary (previous Main): Speed Buff 4%, Awaken nerf -3 (187)
  • Barbarian Legacy: Speed Buff 12%


Persian:



  • Blade HP nerf -30 (190)
  • Persian Main: Awaken nerf -5 (175), Speed nerf -8%
  • Persian Legendary: Awaken nerf -5 (175), Speed nerf -2%


Samurai:



  • Samurai Main: Awaken window buff 6%, Blade Alignment buff 30%, Awaken nerf -10 (190)
  • Samurai Legendary: Awaken window buff 6%, Blade Alignment buff 12% , Awaken nerf -5 (190)
  • Samurai Legacy: Awaken window buff 6%


Ronin:



  • Ronin Main:

    • Awaken 180
    • Focus Strike: 40(/180)
    • Clean Unsheathe: 15% easier
    • Penalty Speed: 17 --> 15
    • Penalty Wiggle: -25% wiggle room

  • Ronin Legendary:

    • Awaken 190, Focus Strike: 30(/190)
    • Clean Unsheathe: 5%, easier Penalty Speed: 17 --> 15
    • Penalty Wiggle: -25% wiggle room


Gameplay adjustments for Ronin:

  • Katana won't skip out of the scabbard as easily (more forgiving)
  • Putting the katana completely in the Scabbard is now part of both Scabbard and Sheathe/Unsheathe
  • practice)
  • Pose is active at the start of each rounds (Max Awaken is possible)


BUG FIXING



  • fix when opponent has no weapon and couldn't die
  • fix for weapon not breaking when nub state without critical parry
  • fix sword not breaking on scabbard hit (penalty damage)
  • fix for sword not getting penalty damage on unawakened scabbard hit (new feature)
  • scabbard and shield can now cut candles
  • fix for persian second primary not visible in holster at match start when invisible
  • fix for spectator now see non-host player body pile at the base of the sword
  • potentially fixed issue with sword being un-hittable and phasing through stuff (weapons/character/candle)
  • desync might be fixed, let us know if you still experience it
  • fix for Ronin katana clipping issue in scabbard
  • fix for half-sheathe invincible hit on body/shield/scabbard not removing invincibility
  • fix for some FX issue
  • fix for pose not gained on non lethal body hit (ward, unawakened)
  • fix sword unsnappable after a critical parry killing hit (may have happen in different circumstances too)
  • fix for tie not working

Ronin Update is here!

Greeting, fearless warriors!



Get ready to unsheathe your excitement, because a thrilling new update is now LIVE on Broken Edge! As the shadows lengthen, a subtle rustle stirs through the bamboo groves – a whisper that heralds the arrival of a new fighter, a lone wanderer whose skills are as sharp as his katana.

Embark on a journey back to the land of the rising sun with this new free update! ⛩️ Discover all the details in the breakdown below:


What's new?




  • The Ronin


    Once a devoted Samurai, this new fighter now roams through cities and countryside in search of worthy adversaries. With a sheath as his ally and a katana as his soulmate, the Ronin brings a unique martial style to learn and master. His mechanics of combat are inspired by anime sword fighting. So, get ready to feel cool as you unsheathe your blade and slice through your opponent in the blink of an eye. Omae wa mou shindeiru!



  • New Arena


    Fight like no other in a shrine hidden deep within the heart of a forest. Let the rustling bamboo and the full moon bear witness to your victories, as you carve your path to glory.




Join our Discord server to connect with other players, share your strategies, and stay up-to-date on the latest news. You can also join a guild, participate in Leagues, and maybe reach the Tournaments!

The path of the Ronin is yours to tread – will you rise to the challenge? Sharpen your blade, and let your journey begin! ⚔️

LET’S TALK ABOUT BROKEN EDGE

Dear warriors and Steam players,

We hope this message finds you well and still enjoying the thrill of the fight in Broken Edge. Today, we have news to share that reflects our commitment to the game, its community, and its future. We want to be upfront and honest about a decision we've made, and we genuinely hope you understand our perspective!

Keeping the Momentum

Since launch, we've taken great pride in delivering numerous free updates to enhance your gameplay. These updates weren't just about adding new features and fighters; they were our way of saying "thank you" for your unwavering support. With each new addition, we aimed to provide fresh excitement and depth to your duels.

Here's a glimpse of some of the free updates we've released:
- Persian Update (December, 2022): new fighter ; new arena ; voice chat ; leaderboard.
- The Forge (January, 2023): public test server to try new content before their release.
- Viking Update (February, 2023): new fighter ; new arena ; server selection.
- Pirate Update (May, 2023): new fighter ; new arena ; multi-blade feature.
- Upcoming Ronin Update (September, 2023): new fighter ; new arena ; PSVR 2 launch.
- MORE TO COME before the end of 2023. But it’s a surprise for the moment.

The enthusiasm we've seen within the community has been incredibly rewarding, and we're deeply thankful for your involvement in making Broken Edge a living game.

A New Price

With the ongoing development and maintenance of Broken Edge comes a set of challenges. After careful consideration, we've made the tough decision to adjust the price of the game to $14.99, starting September 5th, 10AM PT. This change will help us sustain the game's quality, offer more content, and provide the support you deserve.



Seize the moment

We value your commitment and want to make sure you have a chance to seize the current pricing before the adjustment takes effect. Until September 5th 10AM PT, you can purchase Broken Edge at the initial price of $9.99.

A Heartfelt Thank You

The road we've traveled with Broken Edge has been filled with thrilling battles, memorable moments, and shared victories. We're thankful for every player who has made this journey with us, and we're committed to ensuring that the fight continues.

We truly appreciate your understanding, and we're grateful to have you as a part of our community.

See you in the arena,

TREBUCHET & Fast Travel Games

Secure Broken Edge at $9.99 now.