BrVR: Backrooms Virtual Reality cover
BrVR: Backrooms Virtual Reality screenshot
Genre: Adventure, Indie

BrVR: Backrooms Virtual Reality

V. 2.31

After almost losing the game's files, we're back with another regular update! This is the last update before most levels get covered with snow for the Christmas season, so savor the warm temperatures of level 11 while you can.

- Added Level 28, The Stormstone Keep
- Added the Frontrooms City
- Added the PPSH-41 submachine gun
- Added the exit radar: a way to find no-clip-a-matic doors
- Added a new arena map: Level 7 theme
- Added milk: a very epic drinkable
- Added a shop in the frontrooms: Fresh Furniture
- Added a shop in the frontrooms: Grimnee Electronics and Tech
- Fixed a bug with bottled lightning force grabbing
- Fixed an environment gap in level 5
- Fixed an issue with gas cylinders
- Nerfed the suitcase

That's all for today, bye!

V. 2.30

Big update today!

First, the cooking-related changes:

- Added a new item: Royal Rations, a refreshing gelatinous treat
- Added a new item: Hound Meat Stew, a favorite by many in the backrooms
- Added a new item: Food Scraps, some leftovers from the BNTG and others
- Added a new item: Fruit containers, used to store all of level 10's crops
- Added a new item: Forks, a way to eat new treats
- Added a new item: Bowls, a replacement for forks
- Added a new item: Liquid pain soup, people figured out how to make a good soup out of liquid pain
- Redid the visuals of the brewer
- Adding an eating delay for fruits to stop from eating everything at once
- Added many of the new items into various levels, especially the snackrooms

Now for some other additions and changes:

- Added level 233: A poolrooms mallcore version
- Added level 41: The sewers
- Made many changes with the double-barrel shotgun
- Added a difficulty meter to the arena mode and organized it better
- Added a new arena map themed after level 2, Pipe Dreams
- Added a new radio backrooms broadcast
- Added some randomly generated entities on levels 3, 5, 9, and 13
- Added a shooting range to the killshack map

That's all for this update. Hope you enjoy it!

V. 2.29

- Added an endless arena mode to the hub. It's functional right now but will receive new content in the near future
- Added a button to the liquid brewer and made some minor visual tweaks
- You can now brew different types of almond water depending on how many almonds you put in
- Added a new gun: Double barrel shotgun
- Made some minor adjustments to the weapons room of the tutorial
- Added some almond water to the skin-stealer factory area
- Removed the seated mode in favor of a less janky method
- Made some adjustments with bullet placement inside magazines

V. 2.28

Huge update today! I've tried to polish out a lot of jank in this update, while still keeping some fun new content to play with.

BTW the best way you can support the game is to leave a good review! Leave us your thoughts, it helps a ton to us at no price to you ːsteamthumbsupː

- Added a new section to the end of level Run
- Added many decorations to level 974 and adjusted the lighting
- Added many details to level Run-Dash-Run
- The tutorial has been organized and updated (WIP, the tutorial may receive many changes in the future)
- Added the Rage Rooms: A fun way to get out stress
- Added Sandbox Entity Capsules for some entities that didn't have them previously
- You can't spam-fire the G28 anymore
- Added some audio to scarabacks
- Added many new clip-o-matic preview images (more to come)
- The hands as present in the menu are more high quality
- Fixed many issues with reloading and generally streamlined the process of reloading
- Fixed issues with the shells of the G28
- Improved the balloon gun with new audio, better mass, better attachment, more balloon colors, better scaling, and the automatic deletion of "ghost balloons" when an entity dies
- The entities in the tutorial will respawn now
- You can now brew pyroil with almond water (hint: put it in your flamethrower or squirt gun)
- You can now see the shells physically inside the shotgun when you use the charging handle
- Decreased the size of the hitbox for the black goop in level 3
- Made some lighting adjustments in level 2
- For any weapons that don't already have this, the mags will now show up as empty correctly, with bullets in them if they're full and no bullets if they're empty

Hope you enjoy the update! Have fun as always.

V. 2.27

- Fixed a very funny bug: bird noises would play if you were low sanity, that's fixed
- Redid a ton of the interior for level 188
- Added new sections to level 2
- Added some new sandbox entity cylinders
- Added a buff when holding melee weapons
- Fixed some spawnkilling with hounds in level 8
- Made a few small lighting adjustments on level 0
- Added a parking lot to level 33
- Redid the color scheme on level 33
- Added some secrets to the disclaimer screen
- Added some new AI generated art to many levels

Hope you enjoy the new update! Bye!

V. 2.26

Hello. Just got a major menu bug fixed!

- Fixed the menu cutting out/glitching entirely
- Added custom radio audio, just go to the gear icon in steam, browse local files -> BrVR117 -> Content -> Movies and replace TestVideo.mp4 with another video containing the audio you want to play. Make sure it's named TestVideo.mp4 and then go into the game, switch to the custom audio channel on the radio and it should play it! Note that volumes are slightly broken currently, it might come in super loud or silent.
- Made various improvements to the frontrooms, including adding a window
- Fixed an issue with attachments
- Fixed an issue with the AK-47
- Fixed an issue with the level 62 deer shooting minigame
- Fixed some environment gaps in level 33
- Fixed a fairly funny typo: I called the .357 a ".347" in the tutorial
- The Sandbox gun palette + cursor is improved
- Added some more area to level 188
- If you light the tip of an axe on fire it will now turn into a flaming axe that sets entities ablaze
- Lighting is rebuilt on level 20 making transitions between differently-lit sections of the map better

That's all. The menu bug was affecting level 0 so I wanted to fix it as soon as I could. Have a fun time being the best shot in the backrooms!

V. 2.25

This should be the last of the quick patches...sorry

- Apparently there was a random conveyor belt on level 0, that's gone
- Added rails: Put them on guns to put other attachments on them
- Re-Added the laser sight: A new attachment
- New item: Screwdriver. It'll remove attachments from a gun
- Messed with the suppressor sounds a bit
- Added more almond trees and red ringed trees to level 39
- Added a sniper range to level 39
- Added a few secret targets to the killshack, you'll get extra points for hitting them
- Fixed a bug with the new time gun
- Re-lit and fixed some structural issues with the tutorial
- Removed a janky animation on the 1911
- Increased the fire rate of the AK-74
- Level negative 5 has more foliage and bumps in the landscape
- Fixed a bug with the grenade launcher

Sorry the update doesn't have much new :| really just wanted to get that conveyor belt gone.

V. 2.24.2

Small Patch once again! Sorry for all the patches, however there was a game-breaking bug with level negative 8 that needed to get fixed. Here are some other changes

- Added a new event to level negative 5
- Added a variant of the 1911 with a different color
- Added some new signs for companies
- Fixed the water shader on level negative 5
- Made the secret b e e f gloves look like b e e f instead of a gory glove
- There is now a notification when you get close to an achievement trigger

V. 2.24.1

A patch for a grenade launcher bug.

V. 2.24

- Added a new item: High-powered squirt gun
- Added a new item: High-powered air horn
- Added a new item: High-powered torch
- Added a new item: High-powered climb tool
- Added a new item: High-powered party gun
- Added a new level: Level 39, a serene forest
- Redecorated level 974
- Added a new shop: Man's Melees to level 94
- Added a new shop: Kirbo's Wealth management to level 4
- Relighted level negative 1
- Removed the stamina bar (I hate it)
- Did many adjustments to level 3999
- Greatly improved generation on later level redacted sublevels
- Added a new sublevel to level redacted
- Shorted the dreaded long hallway on level redacted
- Added tons of new posters and pictures to level 25
- Level 10 is back to it's old self, halloween is over :(
- Fixed tons of bugs with weapons