* Add fade in to some music * Update Area 2 music volume + Add Initial Final Area 3 music * Sound fixes * Rebalance red ant and orange ant costs + Add timer achievement * Fix some not saving stuff * Slow down boss arrows * Fix demo crash * World gen speedup and fixes * Console now logs info and up * Fix crash in state command + Add caps to level size, level rooms and boss hp * Rework level size algorithm * Fix fullscreen button bug - Remove nim logo jic * Fix enemy particles + Boss now spawns ghost variants * Update boss collisions + Add in game timer * Add roadmap * Fix title version info
0.5.1
* Fix shadow inconsistency + Add boss phase transition animation * Boss yell attack launches arrows + Fix spacial sound + Change boss on phase * Fix enemy arrows * Rework torch light * Add better death messages + Add Initial Final Area 2 music + Add leaderboard disable setting + Add shadow antipede * Re balance black antipede + Add wind special for black antipede * Fix enemy drops * Fix enemy jitter on attack * Re balance curse mults + Add infinity icon
0.5.0
+ Add loading splash text + Bomb arrow AOE angers enemies + Purple special angers enemies * Fix sharp bow - Decrease max bomb bow arrows + Increase damage of bomb bow + Increase damage of mechanical bow - Decrease magnet buff on magnet bow - Decrease magnet buff on black antipede + Increase weird bow price * Rework enemy confusion + Add translation status in settings * Fix overlapping save icons + Fix enemy ai culling * Shop items now bob * Fix bee ai * Rebalance items + Leaderboard tracks player and weapon * Fix empty leader board text * Fix Changelog scroll * Saves are now sorted by time * Fix save clone bug * Fix enemy room indicator + Debug console done * Fix music force play * Rework fire bow + Add fire stat * Rework arrows, drops, and luck + Rewrite magnet logic * Thread music loading + You now keep diamonds when you get credits. - Remove unused defence stat * Fix dash particles + Add boom particles * Finally rework bees + Add initial final music for area 1
0.4.4
+ Fix hidden achievements + Get Boxes spawning again (oops)
0.4.3
* Fix AOE Attacks light effect + Add zoom curse + Add reroll+ curse * General Cleanup * Fix AOE Attacks hitbox * Fix boss screech particles * Fix tutorial crash + Add purple antipede + Add immunity stat + Reduced motion affects camera * redo titlescreen logo * Make hp bar border thicker * Update title screen layout * Fix changelog text color * Shopkeeper rewrite * Moss generation rewrite + Add missing curse icons * Increase light radius in dark mode * Fix map moss color + Add Avocabow
Bugz playtest ends soon!
Bugz Bows & Curses will be released soon, as this date approaches I need to close the playtest eventually, so I thought it would be better to pick a date now rather than close it without notice.
Thanks for participating in the playtest!
0.4.2
* Reverse AOE Attacks + Add more grass * Update loading animation * Increase crit rate a bit * Stat indicators dont combine + Crits indicators are a different color + Add Shiny bugz which glow in the dark * Renamed Plus mode to Dark Mode + Credits now play * Make multiplier curses additive * Fix delete save button * New loading animation * AI is a little smarter + Bows now show all your arrows loaded * Update some more discord icons + Add more shop items * Make all anitpedes 3 long * Swap red and black antipede colors + Add curse sound + Add reset button to keybind settings + Get itch build working again * Fix player movement speed on keyboard
0.4.1
+ Add white antipede + Add Vsync setting * Complete soul rewrite * Fix game over screen text * Rework Green antipede * AI Optimizations + Add Keybind options * Fix framerate related speedup + Move curse Bar + Add thorns stat + Enemies take more AOE damage when stone * Fix boss map showing stairs on death * Fix saves letting you skip bosses * Increase font size in curse menu + Add Leaderboard menu * Move arrow indicator to cursor + Dark levels nolonger show player pos * Update lighting alg a bit * Add max save name len * Fix load menu scroll formatting * Blue special now completly freezes time * Fix game over diamond count + Add some curses * Reimplement critical hits * Luck uses log(2, x) instead of log(5, x) * Luck is less consistant
0.4.0
+ Add key indicators for controls + Arrow keys navigate UI * Fix coin and diamond icon mixups + Saves now save the time of run + Add percents to settings UI + Discord RPC now shows images * Discord RPC works on windows + Add Darkness * Black Antipede has a special now :o * Black Antipede has way more luck * Red Antipede is now slower * Red Antipede special nolonger can shoot more than the arrow cap * Red Antipede special now shoots 5x instead of 10x * Luck is now logarithmic, drop for every 5x luck * Update door text + Add save star system + Finish drawing curse icons
Get your name in the credits
Give any feedback in the community forums and I will put your name under play testers in the credits, Unfortunately I cannot see the usernames of all play testers, so this is the best way for me to get your username if you would like to be in the credits.