Bugz Bows & Curses cover
Bugz Bows & Curses screenshot
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Bugz Bows & Curses

0.5.2

* Add fade in to some music
* Update Area 2 music volume
+ Add Initial Final Area 3 music
* Sound fixes
* Rebalance red ant and orange ant costs
+ Add timer achievement
* Fix some not saving stuff
* Slow down boss arrows
* Fix demo crash
* World gen speedup and fixes
* Console now logs info and up
* Fix crash in state command
+ Add caps to level size, level rooms and boss hp
* Rework level size algorithm
* Fix fullscreen button bug
- Remove nim logo jic
* Fix enemy particles
+ Boss now spawns ghost variants
* Update boss collisions
+ Add in game timer
* Add roadmap
* Fix title version info

0.5.1

* Fix shadow inconsistency
+ Add boss phase transition animation
* Boss yell attack launches arrows
+ Fix spacial sound
+ Change boss on phase
* Fix enemy arrows
* Rework torch light
* Add better death messages
+ Add Initial Final Area 2 music
+ Add leaderboard disable setting
+ Add shadow antipede
* Re balance black antipede
+ Add wind special for black antipede
* Fix enemy drops
* Fix enemy jitter on attack
* Re balance curse mults
+ Add infinity icon

0.5.0

+ Add loading splash text
+ Bomb arrow AOE angers enemies
+ Purple special angers enemies
* Fix sharp bow
- Decrease max bomb bow arrows
+ Increase damage of bomb bow
+ Increase damage of mechanical bow
- Decrease magnet buff on magnet bow
- Decrease magnet buff on black antipede
+ Increase weird bow price
* Rework enemy confusion
+ Add translation status in settings
* Fix overlapping save icons
+ Fix enemy ai culling
* Shop items now bob
* Fix bee ai
* Rebalance items
+ Leaderboard tracks player and weapon
* Fix empty leader board text
* Fix Changelog scroll
* Saves are now sorted by time
* Fix save clone bug
* Fix enemy room indicator
+ Debug console done
* Fix music force play
* Rework fire bow
+ Add fire stat
* Rework arrows, drops, and luck
+ Rewrite magnet logic
* Thread music loading
+ You now keep diamonds when you get credits.
- Remove unused defence stat
* Fix dash particles
+ Add boom particles
* Finally rework bees
+ Add initial final music for area 1

0.4.4

+ Fix hidden achievements
+ Get Boxes spawning again (oops)

0.4.3

* Fix AOE Attacks light effect
+ Add zoom curse
+ Add reroll+ curse
* General Cleanup
* Fix AOE Attacks hitbox
* Fix boss screech particles
* Fix tutorial crash
+ Add purple antipede
+ Add immunity stat
+ Reduced motion affects camera
* redo titlescreen logo
* Make hp bar border thicker
* Update title screen layout
* Fix changelog text color
* Shopkeeper rewrite
* Moss generation rewrite
+ Add missing curse icons
* Increase light radius in dark mode
* Fix map moss color
+ Add Avocabow

Bugz playtest ends soon!

Bugz Bows & Curses will be released soon, as this date approaches I need to close the playtest eventually, so I thought it would be better to pick a date now rather than close it without notice.

Thanks for participating in the playtest!

0.4.2

* Reverse AOE Attacks
+ Add more grass
* Update loading animation
* Increase crit rate a bit
* Stat indicators dont combine
+ Crits indicators are a different color
+ Add Shiny bugz which glow in the dark
* Renamed Plus mode to Dark Mode
+ Credits now play
* Make multiplier curses additive
* Fix delete save button
* New loading animation
* AI is a little smarter
+ Bows now show all your arrows loaded
* Update some more discord icons
+ Add more shop items
* Make all anitpedes 3 long
* Swap red and black antipede colors
+ Add curse sound
+ Add reset button to keybind settings
+ Get itch build working again
* Fix player movement speed on keyboard

0.4.1

+ Add white antipede
+ Add Vsync setting
* Complete soul rewrite
* Fix game over screen text
* Rework Green antipede
* AI Optimizations
+ Add Keybind options
* Fix framerate related speedup
+ Move curse Bar
+ Add thorns stat
+ Enemies take more AOE damage when stone
* Fix boss map showing stairs on death
* Fix saves letting you skip bosses
* Increase font size in curse menu
+ Add Leaderboard menu
* Move arrow indicator to cursor
+ Dark levels nolonger show player pos
* Update lighting alg a bit
* Add max save name len
* Fix load menu scroll formatting
* Blue special now completly freezes time
* Fix game over diamond count
+ Add some curses
* Reimplement critical hits
* Luck uses log(2, x) instead of log(5, x)
* Luck is less consistant

0.4.0

+ Add key indicators for controls
+ Arrow keys navigate UI
* Fix coin and diamond icon mixups
+ Saves now save the time of run
+ Add percents to settings UI
+ Discord RPC now shows images
* Discord RPC works on windows
+ Add Darkness
* Black Antipede has a special now :o
* Black Antipede has way more luck
* Red Antipede is now slower
* Red Antipede special nolonger can shoot more than the arrow cap
* Red Antipede special now shoots 5x instead of 10x
* Luck is now logarithmic, drop for every 5x luck
* Update door text
+ Add save star system
+ Finish drawing curse icons

Get your name in the credits

Give any feedback in the community forums and I will put your name under play testers in the credits, Unfortunately I cannot see the usernames of all play testers, so this is the best way for me to get your username if you would like to be in the credits.