- fixed crash that some players may face after 1 minute of gameplay (thanks to the player @ラスト・ソローズ for the reports and tests) - fixed missing kick and end-match carrots effect
Patch v 15.2
fixed crash on linux
optimized the way the holidays are defined
fixed the the clients' names were invisible
fixed the the button in only friends mode was overlaped and sometimes couldn't be pressed
Update 15.1
- added a new item for tier 2: Angry Bunny - added a new item foir tier 4: Pumpkin Bunny - chat removed - now you can back from hello and kill me emotes by pressing the emote button again - partially localization of items
Update 15
Happy Halloween!
You've been so clever and trained your brain so hard that it cannot longer be inside your head. This is Brainy:
Math shapes instead of your eyes you can get only if you're been winning minesweeper really many times!
added 4 new items for tier 2: Brainy, Round Eye, Quare Eye, Triangular Eye
added option "always run" to the Main Menu
now Esc and B-button on gamepad works as "back"- button in the Main Menu
added German, French and Japanese
other minor fixes
Update 14
New item for tier 1 appeared in the game - Wings.
And don't forget you can paint chicken into pink after kicking the baskets!
Added invert Y option into the Main Menu
#MerryChristmas from our Bunnies!🐰
Patch 13.8
fixed "Crazy Chicken" achievement
Update v 13.7
added gamepad remapping One note: if you assign a gamepad key that is already in use, it will autochange it to the one with which you are assigning.
minor remake keys remapping for keyboard
added missing remapping localization
fixed speed up for chicken mini game
Update v 13.6
Added remapping keys functionality for keyboard for movement and main actions. Remapping for gamepad will come later
Edited: added some missing actions (run, building field etc), now hints show real key if you remapped it (not the default one as it was before)
Update v 13.5
added 2 emotes: "Hello" and "Kill me":
reworked and optimized the save-system (it doesn't affect the save-files itself, it changes the way we read and get data from save and how we save the data to them)
fixed that RGB sliders were not highlighted when focused with gamepad
fixed quality setting that didn't worked (resolution, view distance and antialiasing)