Update v13.4 We totally changed chicken mini game. Now you can play with gamepad, with keyboard or with a mouse. We also changed the condition for the corresponding achievement.
Also playing this mini-game will reward a chicken head but you should find out the condition yourself.
- made some optimization to the loading of hats (or whatever you put on your head) and its materials
Patch v13.3
- fixed that instead of building loading screen you could chicken loading screen on crazy map - fixed missing localization elements - fixed some overlapping other element localized text - fixed that focus from grass button went into the unknown place when game is not paused - changed the order of button in the pause menu to more logical - optimized snowman particles - now it's only 1 emmiter and it is loaded only when you wear the skin
Patch 13.2
- fixed choosing clothes and disable grass and music when playing with gamepad - fixed that no list of friends were available when you were looking for friends' games even if they exist - now you can close pause menus using esc button (menu button on gamepad) - fixed that one the chicken slicer side was broken - now when you press game mode or loading to the game other menu's button are unavailable - remove collision of the candle in the halloween maps - now if the bot's summon buttons are not availalbe there won't be sound when you overlap on the summon place - added missing loading screen when you join to the game through Steam invitations - fixed double loading screen that a client had when joining to server - fixed that back button in friends mode menu didn't clear focus when hovering other buttons - added players name to the main menu - fixed that when you use SOS button on Survival map you were teleported underground if the game is not started yet - minor fixed of some ui bugs
Update 13 part 2
Changes: - full rework of the main menu ui - fully removed virtual cursor and controller support now is more "native" and based on buttons - now the dance starts at number [1] - now, after building the field, the game will immediately switch to the main gameplay mode with tips on what to click - fixedthat bunny continue to getting cold after finishing survival - added sound response for choosing mode and building field - minor change to many other ui elements
Bug fixes - fixed compatibility of voodoo skin with some other parts of skins (glasses, pacifier) - fixed that you cannot play with gamepad after the previous update
Notes: there are some bugs with putting clothes on (no visual update of the clothes button) when using gamepad and changing RGB slider.
Update 13 part 1
- there are no more the previous "mark" system where you should choose the mark to place and the mark the cells on the field - totally removed question marks (almost no one used it) - now flags can be removed from the field using Flag button - now you don't need to use RMB for turning the camera and mouse cursor to build field. You can choose mode using M button (or LB on gamepad). You can build field using B button (or RB on gamepad). Corresponding hints are now on buttons. - now you can change bunny's clothes without being kicked by teammates and safely return back. - changed effect on bomb explosion now it's more evident (it was really smal before and sometimes spawned under the map) - increase bunny's speed - changed the way bunny knows about the cells on which it's standing - highlighting of cells triggers even when you run - reduced some ui elements size - added viual effect for kick - totally changed logic for kicks in the code - the dizzy effect is now cheaper - changed the way impulse is applied to the players when they are being kicked. More flying bunnies! - now there are no camera collision with other bunny so it won't zoom too much when colliding each otehr - camera now is more smooth when you rotate it - huge optimization to the main gameplay code and multiplayer - big optimization to the ui (more coming next update) - partially removed virtual cursor for gamepad - more changes to gamepad expreience coming soon - other minor optimization to everything
Bugs fixes: - fixed that bot summon place was invisible for players who joins after bot's leaving
Notice: there are could be bugs now using gamepad in ui. They will be fixed next update.
P.S.: It's Halloween event now in the game!
Update 12
- new skin - CosmoBunny. You can get it from tier 3 (very hard and extremely hard difficulties) - added new music (we hope now it will be less bored to listen to the game) - increased collision size of the kick - small optimization of the menu map - now assets for events will not be loaded if there is no event - fixed that IamBot cannot wear Deer skin. new skin cosmo bunny also added to Bot's clothes
Patch 11.2
Patch v 11.2 - adjust spawn points for Eater Eggs
Happy Easter TIme!
Patch 11.1
Patch v 11.1 - fixed error that presents appear in the game after 15 January - reduced presents timer to 5 sec form 10 before disappearing
Christmas Update
- During Christmas and winter time you can get a present while opening any cell (20% chance). Kick the present and you will random change your clothes into one of the game skins. It's not forever: just untill you leave the map or change your clothes. And be quick: in 10 second the present will dissapear.
- Now as you can do additional activity on the map from 15 Dec to 15 Jan each year there will be a special sign in the Main Menu (besides featured dancing bunny)
- New skin - Bunny-Deer for tier 2 - Skin Voodoo was moved to tier 4