Bunny Minesweeper cover
Bunny Minesweeper screenshot
Linux PC Steam
Genre: Puzzle, Simulator, Strategy, Indie

Bunny Minesweeper

Chicken Update

Update v13.4
We totally changed chicken mini game. Now you can play with gamepad, with keyboard or with a mouse. We also changed the condition for the corresponding achievement.



Also playing this mini-game will reward a chicken head but you should find out the condition yourself.



- made some optimization to the loading of hats (or whatever you put on your head) and its materials

Patch v13.3

- fixed that instead of building loading screen you could chicken loading screen on crazy map
- fixed missing localization elements
- fixed some overlapping other element localized text
- fixed that focus from grass button went into the unknown place when game is not paused
- changed the order of button in the pause menu to more logical
- optimized snowman particles - now it's only 1 emmiter and it is loaded only when you wear the skin

Patch 13.2

- fixed choosing clothes and disable grass and music when playing with gamepad
- fixed that no list of friends were available when you were looking for friends' games even if they exist
- now you can close pause menus using esc button (menu button on gamepad)
- fixed that one the chicken slicer side was broken
- now when you press game mode or loading to the game other menu's button are unavailable
- remove collision of the candle in the halloween maps
- now if the bot's summon buttons are not availalbe there won't be sound when you overlap on the summon place
- added missing loading screen when you join to the game through Steam invitations
- fixed double loading screen that a client had when joining to server
- fixed that back button in friends mode menu didn't clear focus when hovering other buttons
- added players name to the main menu
- fixed that when you use SOS button on Survival map you were teleported underground if the game is not started yet
- minor fixed of some ui bugs

Update 13 part 2



Changes:
- full rework of the main menu ui
- fully removed virtual cursor and controller support now is more "native" and based on buttons
- now the dance starts at number [1]
- now, after building the field, the game will immediately switch to the main gameplay mode with tips on what to click
- fixedthat bunny continue to getting cold after finishing survival
- added sound response for choosing mode and building field
- minor change to many other ui elements

Bug fixes
- fixed compatibility of voodoo skin with some other parts of skins (glasses, pacifier)
- fixed that you cannot play with gamepad after the previous update

Notes: there are some bugs with putting clothes on (no visual update of the clothes button) when using gamepad and changing RGB slider.

Update 13 part 1

- there are no more the previous "mark" system where you should choose the mark to place and the mark the cells on the field
- totally removed question marks (almost no one used it)
- now flags can be removed from the field using Flag button
- now you don't need to use RMB for turning the camera and mouse cursor to build field. You can choose mode using M button (or LB on gamepad). You can build field using B button (or RB on gamepad). Corresponding hints are now on buttons.
- now you can change bunny's clothes without being kicked by teammates and safely return back.
- changed effect on bomb explosion now it's more evident (it was really smal before and sometimes spawned under the map)
- increase bunny's speed
- changed the way bunny knows about the cells on which it's standing - highlighting of cells triggers even when you run
- reduced some ui elements size
- added viual effect for kick
- totally changed logic for kicks in the code
- the dizzy effect is now cheaper
- changed the way impulse is applied to the players when they are being kicked. More flying bunnies!
- now there are no camera collision with other bunny so it won't zoom too much when colliding each otehr
- camera now is more smooth when you rotate it
- huge optimization to the main gameplay code and multiplayer
- big optimization to the ui (more coming next update)
- partially removed virtual cursor for gamepad - more changes to gamepad expreience coming soon
- other minor optimization to everything

Bugs fixes:
- fixed that bot summon place was invisible for players who joins after bot's leaving

Notice: there are could be bugs now using gamepad in ui. They will be fixed next update.

P.S.: It's Halloween event now in the game!

Update 12



- new skin - CosmoBunny.
You can get it from tier 3 (very hard and extremely hard difficulties)
- added new music (we hope now it will be less bored to listen to the game)
- increased collision size of the kick
- small optimization of the menu map - now assets for events will not be loaded if there is no event
- fixed that IamBot cannot wear Deer skin. new skin cosmo bunny also added to Bot's clothes

Patch 11.2

Patch v 11.2
- adjust spawn points for Eater Eggs

Happy Easter TIme!

Patch 11.1

Patch v 11.1
- fixed error that presents appear in the game after 15 January
- reduced presents timer to 5 sec form 10 before disappearing

Christmas Update



- During Christmas and winter time you can get a present while opening any cell (20% chance). Kick the present and you will random change your clothes into one of the game skins. It's not forever: just untill you leave the map or change your clothes.
And be quick: in 10 second the present will dissapear.


- Now as you can do additional activity on the map from 15 Dec to 15 Jan each year there will be a special sign in the Main Menu (besides featured dancing bunny)

- New skin - Bunny-Deer for tier 2

- Skin Voodoo was moved to tier 4

Merry Christmas and Happy New Year!

New game - Bunny Sudoku!