Buoyancy cover
Buoyancy screenshot
Linux PC Mac Steam
Genre: Strategy, Indie

Buoyancy

Devlog 36

Hey Buoyancies!
Devlog 36 is out and ready for reading. Check it out here:
https://buoyancygame.com/2021/07/31/devlog-36/

Devlog 35

Hey everyone! June's devlog is ready for reading. Check it out here: https://buoyancygame.com/2021/06/30/devlog-35/

Alpha v3.1.0625

Updates/Changes:
- New Greenhouse model added
- Priority construction can be cancelled by reapplying, pausing

Bugs Fixed:
- More pathing and bridge link fixes
- Filter station requesting too much fuel
- Doctor stuck when reaching dead sick guy
- Unassigned tasks using wrong actions
- Prison food requests not going to Galley
- Decay display threshold changes not applied immediately
- Prisoner not added to stat menu sometimes
- Military attack button only sending a few units at a time
- Slain Guards/Rangers not repopulating at their buildings after battles
+ Removed Martin

Alpha v3.1.0617

Updates/Changes:
- Nothing new this time just bugfixes!

Bugs Fixed:
- Pathing improvments
- Monument of M destruction riot not firing
- Wrecker ships stuck sometimes at collectables
- Destroyed buildings under construction refund not updated in UI
- Wrecker Ship current location not saved
- Toggle for villager reproduction buttons were reversed
- Constructions not completing when other constructions paused
- Paused buildings not saving state during save/load
- Food sometimes ignoring galley storage
- Villagers not removing outfits
- Upgrade tooltips inconsistent if in progress
+ Removed Martin

Alpha v3.1.0607

Updates/Changes:
- Updated to Unity 2019.4.28f
- Prisoners of war amounts shown in interaction description

Bugs Fixed:
- Fertilize corpse law causing villagers stuck in place
- Villagers stuck during eat/drink food locations
- Fixes for villagers moving back and forth on small bridge connections
- Constructing buildings not loading their delivered resources
- Carried resources lost during save/load
- Loading game gives new Guards/Rangers without training
- Guardhouse/Ranger Barracks not filling up from capacity upgrade sometimes
+ Removed Martin

Devlog 34

Hey Buoyancies

Devlog 34 is ready for reading.
Check it out here: https://buoyancygame.com/2021/05/31/devlog-34/

Alpha v3.1.0525

Updates/Changes:
- Looter Caravans will save previous selections
- Buildings with Helpers will continue production if Specialist leaves for food/drink
- Helper count show in UI next to Specialist count
- Helpers that die will attempt replacement with idle villager
- Pollution spill event tweaks, more affected buildings
- Wonder buildings can be scrapped for new placement but will cause happiness loss
- Prison break tweaks, will reduce food levels stored in prisons
- Fires can burn/destroy internal storages to applicable buildings
- Scrapping a building can now be cancelled
- Click on city status icon to hide the icon

Bugs Fixed:
- Survivor Raft (boat version) too low and unnoticeable
- Last Tree leaf material ugly fix
- Double UI click audio during trade buttons
- Workshop was part of polluting event
- Range placement indicator shader fix
- No description when hover over the Help icon at Pirate City
- Paused construction and buildings asking for resources
- Save relics toggle not working
- Priority construction ignored sometimes
- Depleted resource in multiple node null errors
- Villagers could get stuck in the air when ending a battle with oil platform cities
- Helpers leave building when doing an upgrade
- Trade panel won't reappear after paying pirate demands
+ Removed Martin

Alpha v3.1.0509

Updates/Changes:
- Villager eat food animation with delay (no more instant eat)

Bugs Fixed:
- Building Overlay displaying wrong icons
- Beer, Shellfish quantity not changing
- Villager fire death wrong number shown (frealz this time)
- Workshop Repairer staying at Galley after getting food
- Navmesh fixes for various platforms
- Martin not working
- Null target error for pirates when banishing during invasion
+ Removed Martin

Devlog 33

Hey Buoyancies!
April's devlog is ready for reading.

Check it out here:
https://buoyancygame.com/2021/04/30/devlog-33/

Alpha v3.1.0428

Updates/Changes:
- Maxed out prisons will spawn new prisoners if empty prison avaiable
- Eat prisoner lowered meat chance 2-3 to 1-2
- Prisoner birthrate chance reduced and clamped (10) per prison

Bugs Fixed:
- Brewery random event firing without a brewery
- Wanted resources could show up as exports for Other cities
- Eat corpse causing all villagers to stop moving
- Upgraded prisons losing prisoners after load
- Upgraded shipyards losing extra ships after load
- Trading ship left and UI interaction error
- Navmesh fixes
- Combat AOE slow causing errors
+ Removed Gasprice
+ Removed Martin