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Genre: Strategy, Indie

Buoyancy

Alpha v3.1.0415

Alpha v3.1.0415

Updates/Changes:
- General balancing, user notifications for eruptions
- Other city towers no longer have unlimited ammo

Bugs Fixed:
- Fixes for out of sync resource amounts in the UI
- Junk Cannon target logic fixes
- Junk Cannon explosion particle glitches
- Filter Station Arsenal upgrade not doing damage
- Loaded resource crates messing up navmesh areas
- Buildings having higher than normal production times
- Sunken beer, algae, pumice nodes natural decay sending notification to player
- Thrust calculation and rower fixes
- Motors providing thrust while paused, scrapped
+ Removed Martin

Alpha v3.1.0401

Updates/Changes:
- Abandonded Oil rig platform resource node (scrap metal, crude oil)
- New cities based on Oil rig platforms
- New gameplay song added "Northern Seas" by Byron Brown
- Updated to Unity 2019.4.23f1

Bugs Fixed:
- Helpers not going to construction site
- Villagers could get stuck trying to pick up resources on a long bridge
- Some Build Menu toggles states, opacity levels not saving
- Villagers not spawning in their saved positions after load
- Some input resources max storages not saving
- Reinforce upgrade not doing anything
- Buildings not receiving node bonuses sometimes
- City not moving during certain scenarios with upgraded Storehouse sails
- Turbine too strong
- City movement thrust wasn't combining rower and other thrust sources
- Trades showing 0/0 prisoners for some cities
- Stat replenishment distribution bug
- Array out of range error with sunken breweries
- Storms could spawn out of bounds and not move
- Fire ringing bell audio bad positioning
+ Removed Martin

Devlog 32

Hey Buoyancies!
March Devlog 32 is out now and is ready for reading:
https://buoyancygame.com/2021/03/31/devlog-32/

Alpha v3.1.0303

Updates/Changes:
- Updated to Unity 2019.4.21f
- Most Tier 1/2 building masses, pollution levels lowered
- UI background alpha slider in settings menu
- Doctors will go to next closest sick person instead of returning to Medicine hut
- Building a Medicine hut will change sickness law default to Send doctors automatically
- Doctor heal speed increased
- Tooltip in breaking down what is affecting production rate (hover over gear)
- Workshop input resources reduced 10 -> 3
- Disabled Wrecker ships using Gasoline

Bugs Fixed:
- Main UI buttons being pressed when overlapped with Building Info panel footer buttons
- Water count in storehouse quanity mismatch
- Notification UI title text clip
- Villager pathfinding getting stuck on bare platforms
- Recycler special upgrade causing crates that can't be picked up
- Workshop not making Tools sometimes
- Blight event check causing error
- Wrecker ships returning before reaching collectable resource
+ Removed Martin

Devlog 31

Hey everyone Feb 2021 devlog is reading ready.
Check it out here: https://buoyancygame.com/2021/02/28/devlog-31/

Alpha v3.1.0223

Alpha v3.1.0223

Updates/Changes:
- Plague pirates sick chance decreased
- Pirate reduced health, walk speed, spawn amounts
- Pirate subs will be destroyed if collided with another docked boat
- Old age deaths re-enabled, lowered chance
- Doctor heal time decreased
- Evaporator production changed to 5 -> 6, production time reduced 70 -> 60

Bugs Fixed:
- Exiting Settings menu doesn't revert back to previous set game speed
- Villager Management runs out of scroll space with higher populations
- Trade value for your city starting with high numbers
- Wrecked pirate scout encounter could die during spawn
- Resources not saving after invasion
- Combat AI error
- Available food/beer stored amount inaccuracies when pirates steal them
- Villagers not drinking seawater if no water/beer available with some city designs
- Villagers dying from thirst using nourishment death notifications
- Orange sun color at start
+ Removed Martin

Alpha v3.1.0218

Alpha v3.1.0218

Updates/Changes:
- New song during gameplay - "Lost at Sea" by Byron Brown
- Event frequency decreased, balancing (pirates, storms, etc.)
- Fuel Factory asset optimizations

Bugs Fixed:
- Too many villagers trying to eat small amount of food
- Storm arrow directional not displaying
+ Removed Martin

Alpha v3.1.0131

Updates/Changes:
- Nothing new this time

Bugs Fixed:
- Fire particle null error
- Buildings in placement could be set on fire
- Villagers trying to construct a building in placement
- Resources not being delivered to buildings
- Pirate scout interaction could launch twice same time
+ Removed Martin

Devlog 30

Hey Buoyancies,
Our January devlog is ready for reading!

https://buoyancygame.com/2021/01/31/devlog-30/

Alpha v3.1.0129

Updates/Changes:
- Change Input storage amounts (1,2,3,4x of required) in Building info UI
- Toggle if Flammable buildings will display icon when placing Firestarter and viceversa
- French translation updated (thanks Yves!)

Bugs Fixed:
- Wonder scrapped message appearing for no raisin
- Hostile Takeover happening too early in game
- Resource count and limiter not synced
- Wrecker ships get stuck sometimes
- New moon lighting is too dark
- Disaster Events could stop happening forever (storm, pirates, takeover, etc)
- Can't invade Cousinopolis city
- Incorrect villager fire death notification
+ Removed Martin