Updates/Changes: - General balancing, user notifications for eruptions - Other city towers no longer have unlimited ammo
Bugs Fixed: - Fixes for out of sync resource amounts in the UI - Junk Cannon target logic fixes - Junk Cannon explosion particle glitches - Filter Station Arsenal upgrade not doing damage - Loaded resource crates messing up navmesh areas - Buildings having higher than normal production times - Sunken beer, algae, pumice nodes natural decay sending notification to player - Thrust calculation and rower fixes - Motors providing thrust while paused, scrapped + Removed Martin
Alpha v3.1.0401
Updates/Changes: - Abandonded Oil rig platform resource node (scrap metal, crude oil) - New cities based on Oil rig platforms - New gameplay song added "Northern Seas" by Byron Brown - Updated to Unity 2019.4.23f1
Bugs Fixed: - Helpers not going to construction site - Villagers could get stuck trying to pick up resources on a long bridge - Some Build Menu toggles states, opacity levels not saving - Villagers not spawning in their saved positions after load - Some input resources max storages not saving - Reinforce upgrade not doing anything - Buildings not receiving node bonuses sometimes - City not moving during certain scenarios with upgraded Storehouse sails - Turbine too strong - City movement thrust wasn't combining rower and other thrust sources - Trades showing 0/0 prisoners for some cities - Stat replenishment distribution bug - Array out of range error with sunken breweries - Storms could spawn out of bounds and not move - Fire ringing bell audio bad positioning + Removed Martin
Devlog 32
Hey Buoyancies! March Devlog 32 is out now and is ready for reading: https://buoyancygame.com/2021/03/31/devlog-32/
Alpha v3.1.0303
Updates/Changes: - Updated to Unity 2019.4.21f - Most Tier 1/2 building masses, pollution levels lowered - UI background alpha slider in settings menu - Doctors will go to next closest sick person instead of returning to Medicine hut - Building a Medicine hut will change sickness law default to Send doctors automatically - Doctor heal speed increased - Tooltip in breaking down what is affecting production rate (hover over gear) - Workshop input resources reduced 10 -> 3 - Disabled Wrecker ships using Gasoline
Bugs Fixed: - Main UI buttons being pressed when overlapped with Building Info panel footer buttons - Water count in storehouse quanity mismatch - Notification UI title text clip - Villager pathfinding getting stuck on bare platforms - Recycler special upgrade causing crates that can't be picked up - Workshop not making Tools sometimes - Blight event check causing error - Wrecker ships returning before reaching collectable resource + Removed Martin
Devlog 31
Hey everyone Feb 2021 devlog is reading ready. Check it out here: https://buoyancygame.com/2021/02/28/devlog-31/
Alpha v3.1.0223
Alpha v3.1.0223
Updates/Changes: - Plague pirates sick chance decreased - Pirate reduced health, walk speed, spawn amounts - Pirate subs will be destroyed if collided with another docked boat - Old age deaths re-enabled, lowered chance - Doctor heal time decreased - Evaporator production changed to 5 -> 6, production time reduced 70 -> 60
Bugs Fixed: - Exiting Settings menu doesn't revert back to previous set game speed - Villager Management runs out of scroll space with higher populations - Trade value for your city starting with high numbers - Wrecked pirate scout encounter could die during spawn - Resources not saving after invasion - Combat AI error - Available food/beer stored amount inaccuracies when pirates steal them - Villagers not drinking seawater if no water/beer available with some city designs - Villagers dying from thirst using nourishment death notifications - Orange sun color at start + Removed Martin
Alpha v3.1.0218
Alpha v3.1.0218
Updates/Changes: - New song during gameplay - "Lost at Sea" by Byron Brown - Event frequency decreased, balancing (pirates, storms, etc.) - Fuel Factory asset optimizations
Bugs Fixed: - Too many villagers trying to eat small amount of food - Storm arrow directional not displaying + Removed Martin
Alpha v3.1.0131
Updates/Changes: - Nothing new this time
Bugs Fixed: - Fire particle null error - Buildings in placement could be set on fire - Villagers trying to construct a building in placement - Resources not being delivered to buildings - Pirate scout interaction could launch twice same time + Removed Martin
Devlog 30
Hey Buoyancies, Our January devlog is ready for reading!
https://buoyancygame.com/2021/01/31/devlog-30/
Alpha v3.1.0129
Updates/Changes: - Change Input storage amounts (1,2,3,4x of required) in Building info UI - Toggle if Flammable buildings will display icon when placing Firestarter and viceversa - French translation updated (thanks Yves!)
Bugs Fixed: - Wonder scrapped message appearing for no raisin - Hostile Takeover happening too early in game - Resource count and limiter not synced - Wrecker ships get stuck sometimes - New moon lighting is too dark - Disaster Events could stop happening forever (storm, pirates, takeover, etc) - Can't invade Cousinopolis city - Incorrect villager fire death notification + Removed Martin