Burden of Command cover
Burden of Command screenshot
Genre: Role-playing (RPG), Strategy, Indie

Burden of Command

Full 1.0.42

further hot patch (sigh)
- NoneType' object is not iterable (Luke) -

Hot Patch 1.0.41

Features
Starting to shrink footprint of game by shrinking images - also reduces ‘sharpness’ of edges for many images. Win-Win.


Bugs
Serious bug (so hotpatch): 'NoneType' object has no attribute 'get_special_action_state' (Luke) - sentry Was -preventing loads of some games.

Full 1.0.40

Features
La Londe - c14: Enemy trucks are revealed, tracked by sound, when they move in the city even when otherwise hidden. (Allen) -helps explain why AI seems to ‘freeze’ at times (it’s busy moving its vicious hordes ;-) (Luke)


Bugs
- SCOUTING PARTY WORKS AGAIN (Luke) - was not working when a squad was involved.
- Crash: 'NoneType' object has no attribute 'die' (Luke) - sentry

Full 1.0.39

Features
- Montelimar - c14_5: Revised old images of maps for whirlwind and creeping barrage. (Allen)


Bugs
- Crash: object has no attribute 'SpriteEleIs' (Luke) - sentry
- Crash: Invalid pointerize request per above warnings; stopping run.- sentry

Full 1.0.38

Features
- Siegfried Line - c18: Added Message boxes concerning German counterattack (Allen)


Bugs
- crash: find_UnitI_by_game_id: game_id 'UsPlayer_Cottonbalers' is ambiguous (Luke) - latest effort on this nasty.
- Crash: 'NoneType' object has no attribute 'fow_uncertain_p' (luke)
- Crash: 'NoneType' object has no attribute 'fow_uncertain_p' (luke)
- Crash AttrIconFontSprite' object has no attribute 'DrawOrderedSpriteIs' (Luke)

The Road Ahead -- Now available publicly!

First vblog: The Road Ahead for Burden

First vblog: The Road Ahead for Burden

But there's a catch.. you want to see it today subscribe to our newsletter (evil me) ... or you can wait for the video to appear Monday (so despite what my kids say I'm only partially evil).

Newsletter: https://bit.ly/4juc211



Full 1.0.37

Bugs



  • Crash: 'UnitActionsCommitEvent' object has no attribute 'PlanReqI' (Luke)
  • Crash list.remove(x): x not in list (Luke)

The Game Designers Roundtable

Full 1.0.35 & 36

Features



  • Infrastructure: better bug reports to developer (Luke)


Bugs



  • find_UnitI_by_game_id: game_id 'UsPlayer_Cottonbalers' is ambiguous. Multiple UnitIs r (Luke)
  • '<=' not supported between instances of 'int' and 'NoneType' (Luke) during AI move
  • Missing 20mm flak portrait (SteveL, Ville, Luke)
  • '#attribute_to_ink_var(player_character_KIA_this_scen crashes in 1.035 (Luke)
  • Seigfreid line , revised panzerschreck command and control (Henk)- previously would not do much if leader it was assigned to got killed (happened often).