BugFix:
-Fixed a bug during looting that caused frequent crashes
-Fixed an audio bug that could create crashes in certain situations
-Fixed a rare bug that could bring out the fog of war
-Fixed a bug that made looting too deadly
-Some translation errors corrected
Update A2 is live!
Patchnote:
Add:
-Added a new "special actions" menu in the city screen
-Addition of a special action "sacrifice"
-Added a new fortifications system
-Addition of a new law "One child policy"
-Addition of a new law "Forced labor"
-Addition of a new law "Propaganda"
-Add WASD mapping by default
-Some tips added during the loading screen
Balancing:
-All force values are multiplied by 100
-The merge system has been revised, now the units lose less strength but this loss is exponential with the number of mergers
-Now mercenaries no longer suffer mergers penalties
-Increased number of habitations at the start of the game
BugFix:
-Updated frameworks, some crashes probably fixed
-Fixed a bug that could block the passage of the turn during a famine
-Some translation errors corrected
Early access is live!
I am impatient and stressed to read your feedback!
Feel free to share your feedback, advices and ideas on steam forums, the game will be updated very regularly taking into account your feedback.